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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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73 lines
1.8 KiB
C#
73 lines
1.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Actions;
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#endregion
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namespace CodeImp.DoomBuilder.Editing
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{
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public class UndoSnapshot
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{
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// Variables
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private MemoryStream mapdata;
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private string description;
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private int ticketid; // For safe withdrawing
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// Properties
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internal MemoryStream MapData { get { return mapdata; } }
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public string Description { get { return description; } }
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public int TicketID { get { return ticketid; } }
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// Constructor
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internal UndoSnapshot(string description, MemoryStream mapdata, int ticketid)
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{
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this.ticketid = ticketid;
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this.description = description;
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this.mapdata = mapdata;
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}
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// Constructor
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internal UndoSnapshot(UndoSnapshot info, MemoryStream mapdata)
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{
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this.ticketid = info.ticketid;
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this.description = info.description;
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this.mapdata = mapdata;
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}
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// Disposer
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public void Dispose()
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{
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if(mapdata != null) mapdata.Dispose();
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mapdata = null;
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}
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}
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}
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