mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-03-08 19:21:17 +00:00
UDMF: UDMF texture offsets can now be edited in Sector and Linedef edit forms. Floor and ceiling textures are now dragged properly in GZDoom Visual mode. |
||
---|---|---|
.. | ||
UDMFControlsForm.cs | ||
UDMFControlsForm.Designer.cs | ||
UDMFControlsForm.resx |