UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 4632fdbe99 Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off.
Error Checks Mode: added linedef index to message text of all linedef-related errors.
UDMF: wall texture offsets are now rounded when user edits them via cursor keys or mouse dragging (because they are stored as integers anyway).
2012-10-08 13:07:56 +00:00
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ClassicModes Event lines are now shown for ActorMover. 2012-09-26 00:04:17 +00:00
ErrorChecks Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off. 2012-10-08 13:07:56 +00:00
FindReplace Updated to Doom Builder 2 r1599: 2012-08-14 20:10:59 +00:00
General Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off. 2012-10-08 13:07:56 +00:00
Interface Fixed Decorate parser error while parsing one line actors. 2012-07-17 12:22:17 +00:00
Properties GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
Resources Added Redraw Sector mode 2012-09-11 22:33:19 +00:00
VisualModes Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off. 2012-10-08 13:07:56 +00:00
BuilderModes.csproj Added Redraw Sector mode 2012-09-11 22:33:19 +00:00