UltimateZoneBuilder/Source/Rendering
2008-04-17 05:36:48 +00:00
..
Color2DShader.cs - added overlay rendertarget 2008-04-12 16:07:10 +00:00
ColorCollection.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
ColorSetting.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
D3DDevice.cs overlay text rendering crap 2008-04-17 05:36:48 +00:00
D3DShader.cs lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
Display2DShader.cs i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
FlatQuad.cs - added overlay rendertarget 2008-04-12 16:07:10 +00:00
FlatVertex.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
ID3DResource.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
IRenderer2D.cs overlay text rendering crap 2008-04-17 05:36:48 +00:00
IRenderer3D.cs i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
PixelColor.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PixelColorBlock.cs lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
Plotter.cs overlay text rendering crap 2008-04-17 05:36:48 +00:00
Renderer.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
Renderer2D.cs overlay text rendering crap 2008-04-17 05:36:48 +00:00
Renderer3D.cs lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
RenderLayers.cs - added overlay rendertarget 2008-04-12 16:07:10 +00:00
ShaderManager.cs - added overlay rendertarget 2008-04-12 16:07:10 +00:00
Things2DShader.cs i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
VisualGeometry.cs i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
VisualSector.cs - added dragging mode for sectors 2008-02-19 19:04:19 +00:00
World3DShader.cs i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
WorldVertex.cs some 3D mode rendering 2008-01-13 21:23:59 +00:00