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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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155 lines
3.8 KiB
C#
Executable file
155 lines
3.8 KiB
C#
Executable file
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.IO;
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using CodeImp.DoomBuilder.GZBuilder.Data; //mxd
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#endregion
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namespace CodeImp.DoomBuilder.Editing
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{
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public class UndoSnapshot : IDisposable
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{
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#region ================== Variables
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private MemoryStream recstream;
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private string filename;
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private string description;
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private readonly int ticketid; // For safe withdrawing
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private volatile bool storeondisk;
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private volatile bool isondisk;
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private bool isdisposed;
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//private Dictionary<string, MemoryStream> customdata;
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#endregion
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#region ================== Properties
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public string Description { get { return description; } set { description = value; } }
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public int TicketID { get { return ticketid; } }
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internal bool StoreOnDisk { get { return storeondisk; } set { storeondisk = value; } }
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public bool IsOnDisk { get { return isondisk; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal UndoSnapshot(string description, MemoryStream recstream, int ticketid)
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{
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if(recstream == null) General.Fail("Argument cannot be null!");
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this.ticketid = ticketid;
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this.description = description;
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this.recstream = recstream;
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this.filename = null;
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}
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// Constructor
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internal UndoSnapshot(UndoSnapshot info, MemoryStream recstream)
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{
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if(recstream == null) General.Fail("Argument cannot be null!");
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this.ticketid = info.ticketid;
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this.description = info.description;
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this.recstream = recstream;
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this.filename = null;
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}
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// Disposer
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public void Dispose()
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{
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lock(this)
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{
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isdisposed = true;
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if(recstream != null) recstream.Dispose();
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recstream = null;
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if(isondisk) File.Delete(filename);
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isondisk = false;
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}
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}
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#endregion
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#region ================== Methods
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// This returns the map data
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internal MemoryStream GetStream()
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{
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lock(this)
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{
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// Restore into memory if needed
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if(isondisk) RestoreFromFile();
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// Return the buffer
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return recstream;
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}
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}
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// This moves the snapshot from memory to harddisk
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internal void WriteToFile()
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{
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lock(this)
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{
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if(isdisposed) return;
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if(isondisk) return;
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isondisk = true;
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// Compress data
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recstream.Seek(0, SeekOrigin.Begin);
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MemoryStream outstream = SharpCompressHelper.CompressStream(recstream); //mxd
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// Make temporary file
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filename = General.MakeTempFilename(General.Map.TempPath, "snapshot");
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// Write data to file
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File.WriteAllBytes(filename, outstream.ToArray());
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// Remove data from memory
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recstream.Dispose();
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recstream = null;
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outstream.Dispose();
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}
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}
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// This loads the snapshot from harddisk into memory
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internal void RestoreFromFile()
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{
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lock(this)
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{
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if(isdisposed) return;
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if(!isondisk) return;
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isondisk = false;
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// Read the file data
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MemoryStream instream = new MemoryStream(File.ReadAllBytes(filename));
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// Decompress data
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MemoryStream outstream = SharpCompressHelper.DecompressStream(instream); //mxd
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recstream = new MemoryStream(outstream.ToArray());
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// Clean up
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instream.Dispose();
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File.Delete(filename);
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filename = null;
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outstream.Dispose();
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}
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}
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#endregion
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}
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}
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