UltimateZoneBuilder/Source/BuilderModes/ClassicModes
codeimp 3e5d429393 - fixed stitch distance
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
..
DragGeometryMode.cs some fixes and additions with floating point vertices 2008-05-05 22:22:53 +00:00
DragLinedefsMode.cs the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
DragSectorsMode.cs the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
DragThingsMode.cs the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
DragVerticesMode.cs completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
DrawGeometryMode.cs - fixed stitch distance 2008-05-06 05:41:36 +00:00
LinedefsMode.cs - changed a lot around the actions 2008-04-27 12:07:26 +00:00
SectorsMode.cs some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
ThingsMode.cs - changed a lot around the actions 2008-04-27 12:07:26 +00:00
VerticesMode.cs - changed a lot around the actions 2008-04-27 12:07:26 +00:00