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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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54fccb73e7
Fixed, long texture names support: in some cases long texture names were not processed correctly when pasting map geometry. Fixed, Visual mode: in some cases combined sidedef brightness was calculated incorrectly. Also, MAPINFO FadeColor and OutsideFogColor properties are now taken into account. Hexen_linedefs.cfg: "Door Raise" and "Door Locked Raise" used incorrect enums for "Close Delay". |
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.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
DevIL.dll | ||
GPL.txt | ||
GZBuilder.cfg | ||
Scintilla.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
Trackbar.dll |