mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 12:51:30 +00:00
3fb5679a9a
Fixed: "Select Things in Selected Sectors" action was clearing selected sectors without updating the display. Changed, Sectors mode: number of selected things is now displayed in the info panel. Changed, Game Configurations window, "Testing" tab: game engine executable browser now opens up when clicking the "Add game engine" button. Changed, Game Configurations window, "Testing" tab: default game engine display name is now generated from the folder name game engine executable is in. Changed, Visual mode: Sector_Outside (87) sector effect is now taken into account when determining sector fog color. Game configurations: added "defaultwalltexture", "defaultfloortexture" and "defaultceilingtexture" parameters. These define textures used when drawing a sector (usually the first sector of a map only). Game configurations: classic game configurations now use "-warp" command to load the map. Game configurations: factorized testing parameters into "Includes\Test_params.cfg". Added internal functions to Hexen acs scripting configuration. Updated documentation ("Game Configuration - Basic Settings" topic).
133 lines
No EOL
2.7 KiB
INI
133 lines
No EOL
2.7 KiB
INI
common
|
|
{
|
|
// Some common settings
|
|
include("Common.cfg");
|
|
|
|
// Default testing parameters
|
|
include("Test_params.cfg", "vanilla_mapxx");
|
|
testshortpaths = true;
|
|
|
|
// Default nodebuilder configurations
|
|
defaultsavecompiler = "zennode_normal";
|
|
defaulttestcompiler = "zennode_fast";
|
|
|
|
// Texture loading options
|
|
mixtexturesflats = false;
|
|
defaulttexturescale = 1.0f;
|
|
defaultflatscale = 1.0f;
|
|
scaledtextureoffsets = true;
|
|
|
|
// Texture sources
|
|
textures
|
|
{
|
|
include("Doom_misc.cfg", "textures");
|
|
}
|
|
|
|
// Patch sources
|
|
patches
|
|
{
|
|
include("Doom_misc.cfg", "patches");
|
|
}
|
|
|
|
// Sprite sources
|
|
sprites
|
|
{
|
|
include("Doom_misc.cfg", "sprites");
|
|
}
|
|
|
|
// Flat sources
|
|
flats
|
|
{
|
|
include("Doom_misc.cfg", "flats");
|
|
}
|
|
}
|
|
|
|
mapformat_doom
|
|
{
|
|
// The format interface handles the map data format
|
|
formatinterface = "DoomMapSetIO";
|
|
|
|
maplumpnames
|
|
{
|
|
include("Doom_misc.cfg", "doommaplumpnames");
|
|
}
|
|
|
|
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
|
linetagindicatesectors = true;
|
|
|
|
// Special linedefs
|
|
include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");
|
|
|
|
// Default flags for first new thing
|
|
defaultthingflags
|
|
{
|
|
include("Doom_misc.cfg", "defaultthingflags");
|
|
}
|
|
|
|
// Door making
|
|
include("ZDoom_misc.cfg", "doormaking_doom");
|
|
|
|
// Generalized actions
|
|
generalizedlinedefs = false;
|
|
generalizedsectors = false;
|
|
|
|
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
|
sectorbrightness
|
|
{
|
|
include("Doom_misc.cfg", "sectorbrightness");
|
|
}
|
|
|
|
// SECTOR TYPES
|
|
sectortypes
|
|
{
|
|
include("Doom_sectors.cfg");
|
|
}
|
|
|
|
// LINEDEF FLAGS
|
|
linedefflags
|
|
{
|
|
include("Doom_misc.cfg", "linedefflags");
|
|
}
|
|
|
|
// LINEDEF ACTIVATIONS
|
|
linedefactivations
|
|
{
|
|
}
|
|
|
|
// Linedef flags UDMF translation table
|
|
// This is needed for copy/paste and prefabs to work properly
|
|
// When the UDMF field name is prefixed with ! it is inverted
|
|
linedefflagstranslation
|
|
{
|
|
include("Doom_misc.cfg", "linedefflagstranslation");
|
|
}
|
|
|
|
// LINEDEF TYPES
|
|
linedeftypes
|
|
{
|
|
include("Doom_linedefs.cfg");
|
|
}
|
|
|
|
// THING FLAGS
|
|
thingflags
|
|
{
|
|
include("Doom_misc.cfg", "thingflags");
|
|
}
|
|
|
|
// Thing flags UDMF translation table
|
|
// This is needed for copy/paste and prefabs to work properly
|
|
// When the UDMF field name is prefixed with ! it is inverted
|
|
thingflagstranslation
|
|
{
|
|
include("Doom_misc.cfg", "thingflagstranslation");
|
|
}
|
|
|
|
// How to compare thing flags (for the stuck things error checker)
|
|
thingflagscompare
|
|
{
|
|
include("Doom_misc.cfg", "thingflagscompare");
|
|
}
|
|
|
|
// Things flags masks
|
|
include("Doom_misc.cfg", "thingflagsmasks");
|
|
} |