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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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76559ae881
MAPINFO: added "DoomEdNum" and "SpawnNums" blocks support. MAPINFO: added "#include" directive support. MAPINFO: added "$gzdb_skip" special comment support. DECORATE: "spawnthing" Game Configuration block is now updated using "SpawnID" actor property. Game configurations: added "class" property to the most of ZDoom things. Actions: removed "Reload MAPINFO" action. Documentation: merged "GLDEFS and MODELDEF support", "(Z)MAPINFO support" and "TEXTURES support" topics into "(G)ZDoom text lumps support", added info about the other text lumps GZDB can use.
25 lines
335 B
INI
25 lines
335 B
INI
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boom
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{
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color = 8; // Grey
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arrow = 1;
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title = "Boom Items";
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width = 0;
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height = 0;
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sort = 1;
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fixedsize = true;
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5001
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{
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title = "Pusher";
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sprite = "internal:pointpusher";
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class = "PointPusher";
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}
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5002
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{
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title = "Puller";
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sprite = "internal:pointpuller";
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class = "PointPuller";
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}
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}
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