mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 22:22:32 +00:00
137 lines
3.8 KiB
C#
137 lines
3.8 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Drawing;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using Microsoft.Win32;
|
|
using System.Diagnostics;
|
|
using CodeImp.DoomBuilder.Data;
|
|
using CodeImp.DoomBuilder.Map;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Interface
|
|
{
|
|
public partial class LinedefInfoPanel : UserControl
|
|
{
|
|
// Constructor
|
|
public LinedefInfoPanel()
|
|
{
|
|
// Initialize
|
|
InitializeComponent();
|
|
}
|
|
|
|
// This shows the info
|
|
public void ShowInfo(Linedef l)
|
|
{
|
|
// TODO: Get line action information
|
|
|
|
// Linedef info
|
|
action.Text = l.Action.ToString();
|
|
length.Text = l.Length.ToString("0.##");
|
|
angle.Text = l.AngleDeg.ToString() + "\u00B0";
|
|
tag.Text = l.Tag.ToString();
|
|
|
|
// Front side available?
|
|
if(l.Front != null)
|
|
{
|
|
// Show sidedef info
|
|
frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
|
|
fronthighname.Text = l.Front.HighTexture;
|
|
frontmidname.Text = l.Front.MiddleTexture;
|
|
frontlowname.Text = l.Front.LowTexture;
|
|
fronthightex.BackgroundImage = General.Map.Data.GetTextureBitmap(l.Front.HighTexture);
|
|
frontmidtex.BackgroundImage = General.Map.Data.GetTextureBitmap(l.Front.MiddleTexture);
|
|
frontlowtex.BackgroundImage = General.Map.Data.GetTextureBitmap(l.Front.LowTexture);
|
|
frontoffsetlabel.Enabled = true;
|
|
frontoffset.Enabled = true;
|
|
frontpanel.Enabled = true;
|
|
}
|
|
else
|
|
{
|
|
// Show no info
|
|
frontoffsetlabel.Enabled = false;
|
|
frontoffset.Enabled = false;
|
|
frontpanel.Enabled = false;
|
|
frontoffset.Text = "--, --";
|
|
fronthighname.Text = "";
|
|
frontmidname.Text = "";
|
|
frontlowname.Text = "";
|
|
fronthightex.BackgroundImage = null;
|
|
frontmidtex.BackgroundImage = null;
|
|
frontlowtex.BackgroundImage = null;
|
|
}
|
|
|
|
// Back size available?
|
|
if(l.Back != null)
|
|
{
|
|
// Show sidedef info
|
|
backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
|
|
backhighname.Text = l.Back.HighTexture;
|
|
backmidname.Text = l.Back.MiddleTexture;
|
|
backlowname.Text = l.Back.LowTexture;
|
|
backhightex.BackgroundImage = General.Map.Data.GetTextureBitmap(l.Back.HighTexture);
|
|
backmidtex.BackgroundImage = General.Map.Data.GetTextureBitmap(l.Back.MiddleTexture);
|
|
backlowtex.BackgroundImage = General.Map.Data.GetTextureBitmap(l.Back.LowTexture);
|
|
backoffsetlabel.Enabled = true;
|
|
backoffset.Enabled = true;
|
|
backpanel.Enabled = true;
|
|
}
|
|
else
|
|
{
|
|
// Show no info
|
|
backoffsetlabel.Enabled = false;
|
|
backoffset.Enabled = false;
|
|
backpanel.Enabled = false;
|
|
backoffset.Text = "--, --";
|
|
backhighname.Text = "";
|
|
backmidname.Text = "";
|
|
backlowname.Text = "";
|
|
backhightex.BackgroundImage = null;
|
|
backmidtex.BackgroundImage = null;
|
|
backlowtex.BackgroundImage = null;
|
|
}
|
|
|
|
// Show the whole thing
|
|
this.Show();
|
|
this.Update();
|
|
}
|
|
|
|
// When visible changed
|
|
protected override void OnVisibleChanged(EventArgs e)
|
|
{
|
|
// Hiding panels
|
|
if(!this.Visible)
|
|
{
|
|
fronthightex.BackgroundImage = null;
|
|
frontmidtex.BackgroundImage = null;
|
|
frontlowtex.BackgroundImage = null;
|
|
backhightex.BackgroundImage = null;
|
|
backmidtex.BackgroundImage = null;
|
|
backlowtex.BackgroundImage = null;
|
|
}
|
|
|
|
// Call base
|
|
base.OnVisibleChanged(e);
|
|
}
|
|
}
|
|
}
|