UltimateZoneBuilder/Build/Configurations/Other Games/Chex Quest/Includes/Chex_things.cfg
MaxED 780ccae41a Game Configurations, Error Checker: all blocking things are now checked for being stuck in other things.
Thing Type Info: errorcheck is now set to THING_ERROR_INSIDE_STUCK for blocking DECORATE things.
2014-08-11 09:39:21 +00:00

507 lines
6.3 KiB
INI

players
{
color = 10; // Light Green
arrow = 1;
title = "Player Starts";
width = 16;
sort = 1;
height = 56;
hangs = 0;
blocking = 1;
error = 2;
1
{
title = "Player 1 start";
sprite = "PLAYA2A8";
}
2
{
title = "Player 2 start";
sprite = "PLAYA2A8";
}
3
{
title = "Player 3 start";
sprite = "PLAYA2A8";
}
4
{
title = "Player 4 start";
sprite = "PLAYA2A8";
}
11
{
title = "Player Deathmatch start";
sprite = "PLAYF1";
}
}
teleports
{
color = 2; // Green
arrow = 1;
title = "Teleports";
width = 16;
sort = 1;
height = 56;
hangs = 0;
blocking = 0;
error = 0;
14
{
title = "Teleport Destination";
sprite = "TFOGB0";
}
}
monsters
{
color = 12; // Light Red
arrow = 1;
title = "Monsters";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 1;
error = 2;
3004
{
title = "Flemoidus Commonus";
sprite = "POSSA2A8";
}
9
{
title = "Flemoidus Bipedicus";
sprite = "SPOSA2A8";
}
3001
{
title = "Armored Flemoidus Bipedicus";
sprite = "TROOA2A8";
}
3002
{
title = "Flemoidus Cycloptis Commonus";
width = 30;
sprite = "SARGA2A8";
}
3006
{
title = "Chex Soul";
width = 16;
sprite = "SKULA8A2";
}
3003
{
title = "Flembrane";
width = 24;
sprite = "BOSSA2A8";
height = 64;
}
}
weapons
{
color = 14; // Yellow
arrow = 0;
title = "Weapons";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
82
{
title = "Super Large Zorcher";
sprite = "SGN2A0";
}
2005
{
title = "Super Bootspork";
sprite = "CSAWA0";
}
2001
{
title = "Large Zorcher";
sprite = "SHOTA0";
}
2002
{
title = "Rapid Zorcher";
sprite = "MGUNA0";
}
2003
{
title = "Zorch Propulsor";
sprite = "LAUNA0";
}
2004
{
title = "Phasing Zorcher";
sprite = "PLASA0";
}
2006
{
title = "LAZ Device";
sprite = "BFUGA0";
height = 30;
}
}
ammunition
{
color = 6; // Brown
arrow = 0;
title = "Ammunition";
width = 20;
sort = 1;
height = 16;
blocking = 0;
hangs = 0;
2007
{
title = "Mini Zorcher Recharge";
sprite = "CLIPA0";
}
2008
{
title = "Large Zorcher Recharge";
sprite = "SHELA0";
}
2010
{
title = "Zorch propulsor recharge";
sprite = "ROCKA0";
height = 25;
}
2047
{
title = "Phasing zorcher recharge";
sprite = "CELLA0";
}
2048
{
title = "Mini zorcher pack";
sprite = "AMMOA0";
}
2049
{
title = "Large zorcher pack";
sprite = "SBOXA0";
}
2046
{
title = "Zorch propulsor pack";
sprite = "BROKA0";
width = 30;
height = 25;
}
17
{
title = "Phasing zorcher pack";
sprite = "CELPA0";
height = 25;
}
8
{
title = "Zorchpack";
sprite = "BPAKA0";
}
}
health
{
color = 1; // Blue
arrow = 0;
title = "Health and Armor";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
2011
{
title = "Bowl of fruits";
sprite = "STIMA0";
}
2012
{
title = "Bowl of Vegetables";
sprite = "MEDIA0";
height = 25;
}
2014
{
title = "Glass of water";
sprite = "BON1A0";
}
2015
{
title = "Slime repellent";
sprite = "BON2A0";
}
2018
{
title = "Chex Armor";
sprite = "ARM1A0";
}
2019
{
title = "Super Chex Armor";
sprite = "ARM2A0";
}
}
powerups
{
color = 9; // Light Blue
arrow = 0;
title = "Powerups";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
2013
{
title = "Supercharge Breakfast";
sprite = "SOULA0";
height = 45;
}
2025
{
title = "Slime-Proof Suit";
sprite = "SUITA0";
height = 60;
}
2026
{
title = "Computer map";
sprite = "PMAPA0";
height = 35;
}
}
keys
{
color = 13; // Light Magenta
arrow = 0;
title = "Keys";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5
{
title = "Blue keycard";
sprite = "BKEYA0";
}
13
{
title = "Red keycard";
sprite = "RKEYA0";
}
6
{
title = "Yellow keycard";
sprite = "YKEYA0";
}
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 1;
error = 2;
47
{
title = "Apple tree";
sprite = "SMITA0";
height = 92;
}
54
{
title = "Banana tree";
width = 32;
sprite = "TRE2A0";
height = 108;
}
32
{
title = "Cavern column";
sprite = "COL3A0";
height = 128;
}
30
{
title = "Cavern stalagmite";
sprite = "COL1A0";
height = 60;
}
37
{
title = "Flag on a pole";
sprite = "COL6A0";
height = 128;
}
35
{
title = "Gas tank";
sprite = "CBRAA0";
height = 36;
}
33
{
title = "Bazoik cart";
sprite = "COL4A0";
height = 30;
}
43
{
title = "Orange tree";
sprite = "TRE1A0";
height = 92;
}
44
{
title = "Slime fountain";
sprite = "TBLUA0";
height = 48;
}
48
{
title = "Spaceship";
sprite = "ELECA0";
height = 52;
}
31
{
title = "Submerged plant";
sprite = "COL2A0";
height = 42;
}
28
{
title = "Tall flower #1";
sprite = "POL2A0";
height = 25;
}
25
{
title = "Tall flower #2";
sprite = "POL1A0";
height = 25;
}
55
{
title = "Lab coil";
sprite = "SMBTA0";
height = 86;
}
}
lights
{
color = 11; // Light Cyan
arrow = 0;
title = "Light sources";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 1;
error = 2;
2028
{
title = "Landing light";
sprite = "COLUA0";
height = 48;
}
}
decoration
{
color = 4; // Red
arrow = 0;
title = "Decoration";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 0;
41
{
title = "Chemical burner";
sprite = "CEYEA0";
height = 25;
}
34
{
title = "Chemical beaker";
sprite = "CANDA0";
}
}
civilians
{
color = 4; // Red
arrow = 0;
title = "Civilians";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 1;
error = 2;
45
{
title = "Captive #1";
sprite = "TGRNA0";
height = 54;
}
56
{
title = "Captive #2";
sprite = "SMGTA0";
height = 54;
}
57
{
title = "Captive #3";
sprite = "SMRTA0";
height = 48;
}
}