UltimateZoneBuilder/Build/Configurations/Other Games/Chex Quest/Includes/Chex_misc.cfg
MaxED c0fbf5e71e Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly.
Changed, General interface: all main menu toolbars are now visible when starting the editor for the first time.
Changed, General interface: "Prefabs" and "Edit" menus are now hidden when no map is loaded.
Changed, General interface: moved "Dynamic Grid Size" menu item to the "Edit" menu, also moved the button to the matching position on the toolbar.
Changed, General interface: changed "Show Comments" menu item position in the "View" menu, also moved the button to the matching position on the toolbar.
Game configurations: removed "gamedetect" block, because it was unused by the editor.
Updated documentation ("Map Format Settings" page).
2015-08-23 23:32:12 +00:00

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INI

// Basic Doom and Vanilla engine stuff.
include("Doom_Misc.cfg");
// The only difference with Doom
skills
{
1 = "Easy does it";
2 = "Not so sticky";
3 = "Gobs of goo";
4 = "Extreme ooze";
5 = "Super slimey!";
}