mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 22:22:32 +00:00
59c4a75b11
Added "doomthingrotationangles" Game Configuration property. When enabled, editor actions related to changing thing angle will snap the resulting angle to 45 degree increments. This property is set to true for vanilla game configurations. Fixed a crash when changing game configuration from one without Thing actions support to one with them while in Things mode. Fixed, cosmetic, DB2 bug: current editing mode button was deselected after reloading resources. Updated documentation ("Game Configuration - Basic Settings" page).
1183 lines
43 KiB
C#
1183 lines
43 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.5485
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace CodeImp.DoomBuilder.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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internal static System.Drawing.Bitmap About {
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get {
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object obj = ResourceManager.GetObject("About", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Add {
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get {
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object obj = ResourceManager.GetObject("Add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle {
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get {
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object obj = ResourceManager.GetObject("Angle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle1 {
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get {
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object obj = ResourceManager.GetObject("Angle1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle2 {
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get {
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object obj = ResourceManager.GetObject("Angle2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle3 {
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get {
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object obj = ResourceManager.GetObject("Angle3", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle4 {
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get {
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object obj = ResourceManager.GetObject("Angle4", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle5 {
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get {
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object obj = ResourceManager.GetObject("Angle5", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle6 {
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get {
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object obj = ResourceManager.GetObject("Angle6", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle7 {
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get {
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object obj = ResourceManager.GetObject("Angle7", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ArrowDown {
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get {
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object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ArrowUp {
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get {
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object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Brightness {
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get {
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object obj = ResourceManager.GetObject("Brightness", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Check {
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get {
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object obj = ResourceManager.GetObject("Check", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Clear {
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get {
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object obj = ResourceManager.GetObject("Clear", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ClearTextures {
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get {
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object obj = ResourceManager.GetObject("ClearTextures", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CLogo {
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get {
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object obj = ResourceManager.GetObject("CLogo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Close {
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get {
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object obj = ResourceManager.GetObject("Close", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Collapse {
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get {
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object obj = ResourceManager.GetObject("Collapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ColorPick {
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get {
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object obj = ResourceManager.GetObject("ColorPick", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Comment {
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get {
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object obj = ResourceManager.GetObject("Comment", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentInfo {
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get {
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object obj = ResourceManager.GetObject("CommentInfo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentProblem {
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get {
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object obj = ResourceManager.GetObject("CommentProblem", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentQuestion {
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get {
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object obj = ResourceManager.GetObject("CommentQuestion", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentRegular {
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get {
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object obj = ResourceManager.GetObject("CommentRegular", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CommentSmile {
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get {
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object obj = ResourceManager.GetObject("CommentSmile", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Configuration {
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get {
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object obj = ResourceManager.GetObject("Configuration", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Copy {
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get {
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object obj = ResourceManager.GetObject("Copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Cursor {
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get {
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object obj = ResourceManager.GetObject("Cursor", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Cut {
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get {
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object obj = ResourceManager.GetObject("Cut", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DockerCollapse {
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get {
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object obj = ResourceManager.GetObject("DockerCollapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DockerExpand {
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get {
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object obj = ResourceManager.GetObject("DockerExpand", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ErrorLarge {
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get {
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object obj = ResourceManager.GetObject("ErrorLarge", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Expand {
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get {
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object obj = ResourceManager.GetObject("Expand", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Failed {
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get {
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object obj = ResourceManager.GetObject("Failed", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap File {
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get {
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object obj = ResourceManager.GetObject("File", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Filter {
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get {
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object obj = ResourceManager.GetObject("Filter", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FixedThingsScale {
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get {
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object obj = ResourceManager.GetObject("FixedThingsScale", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap fog {
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get {
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object obj = ResourceManager.GetObject("fog", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Folder {
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get {
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object obj = ResourceManager.GetObject("Folder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FolderExplore {
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get {
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object obj = ResourceManager.GetObject("FolderExplore", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap fx {
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get {
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object obj = ResourceManager.GetObject("fx", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid2 {
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get {
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object obj = ResourceManager.GetObject("Grid2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid2_arrowup {
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get {
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object obj = ResourceManager.GetObject("Grid2_arrowup", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Grid4 {
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get {
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object obj = ResourceManager.GetObject("Grid4", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GridDecrease {
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get {
|
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object obj = ResourceManager.GetObject("GridDecrease", resourceCulture);
|
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return ((System.Drawing.Bitmap)(obj));
|
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}
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}
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internal static System.Drawing.Bitmap GridDynamic {
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get {
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object obj = ResourceManager.GetObject("GridDynamic", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GridIncrease {
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get {
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object obj = ResourceManager.GetObject("GridIncrease", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Group {
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get {
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object obj = ResourceManager.GetObject("Group", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GroupAdd {
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get {
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object obj = ResourceManager.GetObject("GroupAdd", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GroupRemove {
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get {
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object obj = ResourceManager.GetObject("GroupRemove", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GZDB_Logo_small {
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get {
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object obj = ResourceManager.GetObject("GZDB_Logo_small", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Icon GZDB2 {
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get {
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object obj = ResourceManager.GetObject("GZDB2", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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|
}
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internal static System.Drawing.Bitmap Help {
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get {
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object obj = ResourceManager.GetObject("Help", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Hourglass {
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get {
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object obj = ResourceManager.GetObject("Hourglass", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ImageStack {
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get {
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object obj = ResourceManager.GetObject("ImageStack", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap InfoLine {
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get {
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object obj = ResourceManager.GetObject("InfoLine", resourceCulture);
|
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return ((System.Drawing.Bitmap)(obj));
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}
|
|
}
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internal static System.Drawing.Bitmap InfoPanelCollapse {
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get {
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|
object obj = ResourceManager.GetObject("InfoPanelCollapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
|
|
}
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}
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internal static System.Drawing.Bitmap InfoPanelExpand {
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get {
|
|
object obj = ResourceManager.GetObject("InfoPanelExpand", resourceCulture);
|
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return ((System.Drawing.Bitmap)(obj));
|
|
}
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|
}
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internal static System.Drawing.Bitmap Keyboard {
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get {
|
|
object obj = ResourceManager.GetObject("Keyboard", resourceCulture);
|
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return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap KnownTextureSet {
|
|
get {
|
|
object obj = ResourceManager.GetObject("KnownTextureSet", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Light {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Light", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Light_animate {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Light_animate", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Lightbulb {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Lightbulb", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap LightDisabled {
|
|
get {
|
|
object obj = ResourceManager.GetObject("LightDisabled", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap LinedefColorPresets {
|
|
get {
|
|
object obj = ResourceManager.GetObject("LinedefColorPresets", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Link {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Link", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap List {
|
|
get {
|
|
object obj = ResourceManager.GetObject("List", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap List_Images {
|
|
get {
|
|
object obj = ResourceManager.GetObject("List_Images", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Marine {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Marine", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MCrash {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MCrash", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MergeGeo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MergeGeo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MergeGeoClassic {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MergeGeoClassic", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap mergegeometry {
|
|
get {
|
|
object obj = ResourceManager.GetObject("mergegeometry", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap mergegeometry2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("mergegeometry2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MergeGeoRemoveLines {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MergeGeoRemoveLines", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MissingTexture {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MissingThing {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MissingThing", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MixedThings {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MixedThings", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap MLogo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MLogo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Model {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Model", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Model_selected {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Model_selected", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ModelDisabled {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ModelDisabled", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ModelFiltered {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ModelFiltered", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Monster2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Monster2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Monster3 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Monster3", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap NewMap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("NewMap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap NewScript {
|
|
get {
|
|
object obj = ResourceManager.GetObject("NewScript", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap OpenMap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("OpenMap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap OpenScript {
|
|
get {
|
|
object obj = ResourceManager.GetObject("OpenScript", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Paste {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Paste", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap PasteSpecial {
|
|
get {
|
|
object obj = ResourceManager.GetObject("PasteSpecial", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Pin {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Pin", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Prefab {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Prefab", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Prefab2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Prefab2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Preferences {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Preferences", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Properties {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Properties", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap PuzzlePiece {
|
|
get {
|
|
object obj = ResourceManager.GetObject("PuzzlePiece", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Question {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Question", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Redo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Redo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Reload {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Reload", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Replace {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Replace", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Reset {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Reset", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SaveAll {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SaveAll", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SaveMap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SaveMap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SaveScript {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SaveScript", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Screenshot {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Screenshot", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScreenshotActiveWindow {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScreenshotActiveWindow", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Script2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Script2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptCompile {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptCompile", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptConstant {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptConstant", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptError {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptError", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptHelp {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptHelp", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptKeyword {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptKeyword", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptPalette {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptPalette", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptProperty {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptProperty", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ScriptSnippet {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptSnippet", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Search {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Search", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SearchClear {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchClear", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SearchMatch {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchMatch", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SearchMatchCase {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchMatchCase", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SearchNext {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchNext", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SearchPrev {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchPrev", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Sky {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Sky", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static byte[] SkySphere {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SkySphere", resourceCulture);
|
|
return ((byte[])(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SlimDX_small {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SlimDX_small", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SnapVerts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SnapVerts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Splash3_small {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Splash3_small", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Splash3_trans {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Splash3_trans", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap SplitSectors {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SplitSectors", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status0 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status0", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status1 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status1", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status10 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status10", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status11 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status11", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status12 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status12", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Status2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TagStatistics {
|
|
get {
|
|
object obj = ResourceManager.GetObject("TagStatistics", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Test {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Test", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Text {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Text", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TextIndent {
|
|
get {
|
|
object obj = ResourceManager.GetObject("TextIndent", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TextUnindent {
|
|
get {
|
|
object obj = ResourceManager.GetObject("TextUnindent", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TextWhitespace {
|
|
get {
|
|
object obj = ResourceManager.GetObject("TextWhitespace", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ThingStatistics {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ThingStatistics", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap treeview {
|
|
get {
|
|
object obj = ResourceManager.GetObject("treeview", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Undo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Undo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap UnknownImage {
|
|
get {
|
|
object obj = ResourceManager.GetObject("UnknownImage", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Unlink {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Unlink", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Unpin {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Unpin", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Update {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Update", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewBrightness {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewBrightness", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewNormal {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewNormal", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewTextureCeiling {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewTextureCeiling", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap ViewTextureFloor {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewTextureFloor", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap VisualVertices {
|
|
get {
|
|
object obj = ResourceManager.GetObject("VisualVertices", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Warning {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Warning", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap WarningLarge {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WarningLarge", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap WarningOff {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WarningOff", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap WordWrap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WordWrap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Zoom {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Zoom", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap Zoom_arrowup {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Zoom_arrowup", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|