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a7488939af
Map Options Form: example map name now uses current game's naming scheme.
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright(C) 1993-1996 Id Software, Inc.
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// Copyright(C) 2005 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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// DESCRIPTION:
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// Nil.
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//
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//-----------------------------------------------------------------------------
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#ifndef __M_BBOX__
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#define __M_BBOX__
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#include <limits.h>
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#include "m_fixed.h"
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// Bounding box coordinate storage.
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enum
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{
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BOXTOP,
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BOXBOTTOM,
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BOXLEFT,
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BOXRIGHT
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}; // bbox coordinates
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// Bounding box functions.
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void M_ClearBox (fixed_t* box);
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void
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M_AddToBox
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( fixed_t* box,
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fixed_t x,
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fixed_t y );
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#endif
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