mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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181 lines
5.1 KiB
C#
181 lines
5.1 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using Microsoft.Win32;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.Interface
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{
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internal partial class LinedefInfoPanel : UserControl
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{
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// Constructor
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public LinedefInfoPanel()
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{
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// Initialize
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InitializeComponent();
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}
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// This shows the info
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public void ShowInfo(Linedef l)
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{
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string actioninfo = "";
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// Get line action information
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if(General.Map.Config.LinedefActions.ContainsKey(l.Action))
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actioninfo = General.Map.Config.LinedefActions[l.Action].ToString();
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else if(l.Action == 0)
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actioninfo = l.Action.ToString() + " - None";
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else
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actioninfo = l.Action.ToString() + " - Unknown";
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// Linedef info
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action.Text = actioninfo;
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length.Text = l.Length.ToString("0.##");
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angle.Text = l.AngleDeg.ToString() + "\u00B0";
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tag.Text = l.Tag.ToString();
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// Front side available?
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if(l.Front != null)
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{
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// Show sidedef info
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frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
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fronthighname.Text = l.Front.HighTexture;
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frontmidname.Text = l.Front.MiddleTexture;
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frontlowname.Text = l.Front.LowTexture;
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DisplaySidedefTexture(fronthightex, l.Front.HighTexture, l.Front.HighRequired());
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DisplaySidedefTexture(frontmidtex, l.Front.MiddleTexture, l.Front.MiddleRequired());
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DisplaySidedefTexture(frontlowtex, l.Front.LowTexture, l.Front.LowRequired());
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frontoffsetlabel.Enabled = true;
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frontoffset.Enabled = true;
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frontpanel.Enabled = true;
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}
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else
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{
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// Show no info
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frontoffsetlabel.Enabled = false;
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frontoffset.Enabled = false;
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frontpanel.Enabled = false;
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frontoffset.Text = "--, --";
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fronthighname.Text = "";
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frontmidname.Text = "";
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frontlowname.Text = "";
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fronthightex.BackgroundImage = null;
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frontmidtex.BackgroundImage = null;
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frontlowtex.BackgroundImage = null;
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}
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// Back size available?
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if(l.Back != null)
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{
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// Show sidedef info
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backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
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backhighname.Text = l.Back.HighTexture;
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backmidname.Text = l.Back.MiddleTexture;
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backlowname.Text = l.Back.LowTexture;
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DisplaySidedefTexture(backhightex, l.Back.HighTexture, l.Back.HighRequired());
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DisplaySidedefTexture(backmidtex, l.Back.MiddleTexture, l.Back.MiddleRequired());
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DisplaySidedefTexture(backlowtex, l.Back.LowTexture, l.Back.LowRequired());
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backoffsetlabel.Enabled = true;
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backoffset.Enabled = true;
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backpanel.Enabled = true;
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}
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else
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{
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// Show no info
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backoffsetlabel.Enabled = false;
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backoffset.Enabled = false;
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backpanel.Enabled = false;
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backoffset.Text = "--, --";
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backhighname.Text = "";
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backmidname.Text = "";
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backlowname.Text = "";
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backhightex.BackgroundImage = null;
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backmidtex.BackgroundImage = null;
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backlowtex.BackgroundImage = null;
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}
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// Show the whole thing
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this.Show();
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this.Update();
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}
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// When visible changed
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protected override void OnVisibleChanged(EventArgs e)
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{
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// Hiding panels
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if(!this.Visible)
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{
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fronthightex.BackgroundImage = null;
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frontmidtex.BackgroundImage = null;
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frontlowtex.BackgroundImage = null;
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backhightex.BackgroundImage = null;
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backmidtex.BackgroundImage = null;
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backlowtex.BackgroundImage = null;
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}
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// Call base
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base.OnVisibleChanged(e);
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}
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// This shows a sidedef texture in a panel
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private void DisplaySidedefTexture(Panel panel, string name, bool required)
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{
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// Check if name is a "none" texture
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if((name.Length < 1) || (name[0] == '-'))
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{
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// Determine image to show
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if(required)
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panel.BackgroundImage = CodeImp.DoomBuilder.Properties.Resources.MissingTexture;
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else
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panel.BackgroundImage = null;
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}
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else
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{
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// Set the image
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panel.BackgroundImage = General.Map.Data.GetTextureBitmap(name);
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}
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// Image not null?
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if(panel.BackgroundImage != null)
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{
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// Small enough to fit in panel?
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if((panel.BackgroundImage.Size.Width < panel.ClientRectangle.Width) &&
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(panel.BackgroundImage.Size.Height < panel.ClientRectangle.Height))
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{
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// Display centered
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panel.BackgroundImageLayout = ImageLayout.Center;
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}
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else
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{
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// Display zoomed
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panel.BackgroundImageLayout = ImageLayout.Zoom;
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}
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}
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}
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}
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}
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