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In Sound Propagation Mode you can set the start (default: Shift+S) and end (default: Shift+E) sectors between which a path the sound can travel will be found and displayed. |
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.. | ||
Actions | ||
Compilers | ||
Config | ||
Controls | ||
Data | ||
Dehacked | ||
Editing | ||
General | ||
Geometry | ||
GZBuilder | ||
IO | ||
Map | ||
Plugins | ||
Properties | ||
Rendering | ||
Resources | ||
Types | ||
VisualModes | ||
Windows | ||
ZDoom | ||
app.config | ||
app.manifest | ||
Builder.csproj | ||
BuilderMono.csproj |