mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
304 lines
4 KiB
INI
Executable file
304 lines
4 KiB
INI
Executable file
|
|
// Only the new Doom 2 things, use in combination with Doom_things.cfg
|
|
|
|
|
|
monsters
|
|
{
|
|
color = 12; // Light Red
|
|
arrow = 1;
|
|
title = "Monsters";
|
|
width = 20;
|
|
sort = 1;
|
|
height = 56;
|
|
hangs = 0;
|
|
blocking = 1;
|
|
error = 2;
|
|
|
|
65
|
|
{
|
|
title = "Chaingunner";
|
|
sprite = "CPOSA2";
|
|
class = "ChaingunGuy";
|
|
}
|
|
|
|
69
|
|
{
|
|
title = "Hell Knight";
|
|
width = 24;
|
|
sprite = "BOS2A2C8";
|
|
height = 64;
|
|
class = "HellKnight";
|
|
}
|
|
|
|
68
|
|
{
|
|
title = "Arachnotron";
|
|
width = 64;
|
|
sprite = "BSPIA2A8";
|
|
height = 64;
|
|
class = "Arachnotron";
|
|
}
|
|
|
|
71
|
|
{
|
|
title = "Pain Elemental";
|
|
width = 31;
|
|
sprite = "PAINA2A8";
|
|
class = "PainElemental";
|
|
}
|
|
|
|
66
|
|
{
|
|
title = "Revenant";
|
|
sprite = "SKELA2D8";
|
|
class = "Revenant";
|
|
}
|
|
|
|
67
|
|
{
|
|
title = "Mancubus";
|
|
width = 48;
|
|
sprite = "FATTC2C8";
|
|
height = 64;
|
|
class = "Fatso";
|
|
}
|
|
|
|
64
|
|
{
|
|
title = "Archvile";
|
|
sprite = "VILEA2D8";
|
|
class = "Archvile";
|
|
}
|
|
|
|
84
|
|
{
|
|
title = "Wolfenstein SS";
|
|
sprite = "SSWVA2";
|
|
class = "WolfensteinSS";
|
|
}
|
|
|
|
72
|
|
{
|
|
title = "Commander Keen";
|
|
width = 16;
|
|
sprite = "KEENA0";
|
|
height = 72;
|
|
hangs = 1;
|
|
class = "CommanderKeen";
|
|
}
|
|
|
|
88
|
|
{
|
|
title = "Icon of Sin";
|
|
width = 16;
|
|
sprite = "BBRNA0";
|
|
height = 16;
|
|
class = "BossBrain";
|
|
}
|
|
|
|
89
|
|
{
|
|
title = "Monsters Spawner";
|
|
sprite = "BOSFB0";
|
|
locksprite = true;
|
|
height = 32;
|
|
class = "BossEye";
|
|
}
|
|
|
|
87
|
|
{
|
|
title = "Monsters Target";
|
|
sprite = "internal:Target";
|
|
height = 32;
|
|
class = "BossTarget";
|
|
}
|
|
}
|
|
|
|
|
|
weapons
|
|
{
|
|
color = 14; // Yellow
|
|
arrow = 0;
|
|
title = "Weapons";
|
|
width = 20;
|
|
height = 25;
|
|
hangs = 0;
|
|
blocking = 0;
|
|
sort = 1;
|
|
|
|
82
|
|
{
|
|
title = "Super Shotgun";
|
|
sprite = "SGN2A0";
|
|
class = "SuperShotgun";
|
|
}
|
|
}
|
|
|
|
|
|
powerups
|
|
{
|
|
color = 9; // Light Blue
|
|
arrow = 0;
|
|
title = "Powerups";
|
|
width = 20;
|
|
height = 20;
|
|
hangs = 0;
|
|
blocking = 0;
|
|
sort = 1;
|
|
|
|
83
|
|
{
|
|
title = "Megasphere";
|
|
sprite = "MEGAA0";
|
|
height = 40;
|
|
class = "Megasphere";
|
|
}
|
|
}
|
|
|
|
|
|
obstacles
|
|
{
|
|
color = 3; // Cyan
|
|
arrow = 0;
|
|
title = "Obstacles";
|
|
sort = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
|
|
70
|
|
{
|
|
title = "Burning barrel";
|
|
width = 16;
|
|
sprite = "FCANA0";
|
|
height = 32;
|
|
class = "BurningBarrel";
|
|
}
|
|
}
|
|
|
|
|
|
lights
|
|
{
|
|
color = 11; // Light Cyan
|
|
arrow = 0;
|
|
title = "Light sources";
|
|
width = 16;
|
|
sort = 1;
|
|
height = 16;
|
|
blocking = 1;
|
|
error = 2;
|
|
hangs = 0;
|
|
|
|
85
|
|
{
|
|
title = "Tall techno floor lamp";
|
|
sprite = "TLMPA0";
|
|
class = "TechLamp";
|
|
}
|
|
|
|
86
|
|
{
|
|
title = "Short techno floor lamp";
|
|
sprite = "TLP2A0";
|
|
class = "TechLamp2";
|
|
}
|
|
}
|
|
|
|
|
|
decoration
|
|
{
|
|
color = 4; // Red
|
|
arrow = 0;
|
|
title = "Decoration";
|
|
width = 16;
|
|
sort = 1;
|
|
height = 16;
|
|
hangs = 0;
|
|
blocking = 0;
|
|
|
|
79
|
|
{
|
|
title = "Pool of blood and guts";
|
|
sprite = "POB1A0";
|
|
class = "ColonGibs";
|
|
}
|
|
|
|
80
|
|
{
|
|
title = "Pool of blood";
|
|
sprite = "POB2A0";
|
|
class = "SmallBloodPool";
|
|
}
|
|
|
|
81
|
|
{
|
|
title = "Pool of brains";
|
|
sprite = "BRS1A0";
|
|
class = "BrainStem";
|
|
}
|
|
|
|
73
|
|
{
|
|
title = "Hanging victim, guts removed";
|
|
sprite = "HDB1A0";
|
|
height = 88;
|
|
hangs = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
class = "HangNoGuts";
|
|
}
|
|
|
|
74
|
|
{
|
|
title = "Hanging victim, guts and brain removed";
|
|
sprite = "HDB2A0";
|
|
height = 88;
|
|
hangs = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
class = "HangBNoBrain";
|
|
}
|
|
|
|
75
|
|
{
|
|
title = "Hanging torso, looking down";
|
|
sprite = "HDB3A0";
|
|
height = 64;
|
|
hangs = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
class = "HangTLookingDown";
|
|
}
|
|
|
|
76
|
|
{
|
|
title = "Hanging torso, open skull";
|
|
sprite = "HDB4A0";
|
|
height = 64;
|
|
hangs = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
class = "HangTSkull";
|
|
}
|
|
|
|
77
|
|
{
|
|
title = "Hanging torso, looking up";
|
|
sprite = "HDB5A0";
|
|
height = 64;
|
|
hangs = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
class = "HangTLookingUp";
|
|
}
|
|
|
|
78
|
|
{
|
|
title = "Hanging torso, brain removed";
|
|
sprite = "HDB6A0";
|
|
height = 64;
|
|
hangs = 1;
|
|
blocking = 1;
|
|
error = 2;
|
|
class = "HangTNoBrain";
|
|
}
|
|
}
|