mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
2eaf323ad0
- add shader program - fix that alpha color was stored in red channel in Color4 - fix buffer upload bug
236 lines
6.8 KiB
C++
236 lines
6.8 KiB
C++
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#include "Precomp.h"
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#include "OpenGLContext.h"
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#include <CommCtrl.h>
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#ifdef WIN32
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define WGL_NUMBER_CL_PIXEL_FORMATS 0x2000
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#define WGL_DRAW_TO_WINDOW 0x2001
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#define WGL_DRAW_TO_BITMAP 0x2002
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#define WGL_ACCELERATION 0x2003
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#define WGL_NEED_PALETTE 0x2004
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#define WGL_NEED_SYSTEM_PALETTE 0x2005
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#define WGL_SWAP_LAYER_BUFFERS 0x2006
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#define WGL_SWAP_METHOD 0x2007
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#define WGL_NUMBER_OVERLAYS 0x2008
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#define WGL_NUMBER_UNDERLAYS 0x2009
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#define WGL_TRANSPARENT 0x200A
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#define WGL_TRANSPARENT_VALUE 0x200B
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#define WGL_SHARE_DEPTH 0x200C
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#define WGL_SHARE_STENCIL 0x200D
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#define WGL_SHARE_ACCUM 0x200E
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#define WGL_SUPPORT_GDI 0x200F
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#define WGL_SUPPORT_OPENGL 0x2010
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#define WGL_DOUBLE_BUFFER 0x2011
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#define WGL_STEREO 0x2012
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#define WGL_PIXEL_TYPE 0x2013
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#define WGL_COLOR_BITS 0x2014
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#define WGL_RED_BITS 0x2015
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#define WGL_RED_SHIFT 0x2016
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#define WGL_GREEN_BITS 0x2017
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#define WGL_GREEN_SHIFT 0x2018
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#define WGL_BLUE_BITS 0x2019
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#define WGL_BLUE_SHIFT 0x201A
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#define WGL_ALPHA_BITS 0x201B
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#define WGL_ALPHA_SHIFT 0x201C
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#define WGL_ACCUM_BITS 0x201D
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#define WGL_ACCUM_RED_BITS 0x201E
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#define WGL_ACCUM_GREEN_BITS 0x201F
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#define WGL_ACCUM_BLUE_BITS 0x2020
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#define WGL_ACCUM_ALPHA_BITS 0x2021
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#define WGL_DEPTH_BITS 0x2022
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#define WGL_STENCIL_BITS 0x2023
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#define WGL_AUX_BUFFERS 0x2024
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#define WGL_NO_ACCELERATION 0x2025
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#define WGL_GENERIC_ACCELERATION 0x2026
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#define WGL_FULL_ACCELERATION 0x2027
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#define WGL_SWAP_EXCHANGE 0x2028
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#define WGL_SWAP_COPY 0x2029
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#define WGL_SWAP_UNDEFINED 0x202A
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#define WGL_TYPE_RGBA 0x202B
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#define WGL_TYPE_COLORINDEX 0x202C
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#define WGL_SAMPLE_BUFFERS 0x2041
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#define WGL_SAMPLES 0x2042
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#endif
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/////////////////////////////////////////////////////////////////////////////
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class OpenGLLoadFunctions
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{
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public:
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OpenGLLoadFunctions() { ogl_LoadFunctions(); }
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};
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/////////////////////////////////////////////////////////////////////////////
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OpenGLContext::OpenGLContext(HWND window) : window(window)
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{
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dc = GetDC(window);
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OpenGLCreationHelper helper(window);
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context = helper.CreateContext(dc, 3, 2);
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if (context)
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{
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Begin();
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static OpenGLLoadFunctions loadFunctions;
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End();
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}
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}
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OpenGLContext::~OpenGLContext()
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{
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if (context)
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wglDeleteContext(context);
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if (dc)
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ReleaseDC(window, dc);
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}
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void OpenGLContext::Begin()
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{
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wglMakeCurrent(dc, context);
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}
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void OpenGLContext::End()
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{
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wglMakeCurrent(0, 0);
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}
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void OpenGLContext::SwapBuffers()
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{
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Begin();
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::SwapBuffers(dc);
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End();
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}
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int OpenGLContext::GetWidth() const
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{
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RECT box = { 0 };
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GetClientRect(window, &box);
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return box.right;
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}
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int OpenGLContext::GetHeight() const
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{
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RECT box = { 0 };
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GetClientRect(window, &box);
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return box.bottom;
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}
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/////////////////////////////////////////////////////////////////////////////
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OpenGLCreationHelper::OpenGLCreationHelper(HWND window) : window(window)
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{
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WINDOWINFO window_info;
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memset(&window_info, 0, sizeof(WINDOWINFO));
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window_info.cbSize = sizeof(WINDOWINFO);
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GetWindowInfo(window, &window_info);
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query_window = CreateWindowEx(
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0,
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WC_STATIC,
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TEXT(""),
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WS_CHILD,
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window_info.rcWindow.left,
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window_info.rcWindow.top,
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window_info.rcWindow.right - window_info.rcWindow.left,
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window_info.rcWindow.bottom - window_info.rcWindow.top,
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window, 0, GetModuleHandle(0), 0);
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if (query_window == 0)
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return;
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query_dc = GetDC(query_window);
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if (query_dc == 0)
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{
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DestroyWindow(query_window);
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query_window = 0;
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return;
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}
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PIXELFORMATDESCRIPTOR pfd;
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memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 24;
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int pixelformat = ChoosePixelFormat(query_dc, &pfd);
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SetPixelFormat(query_dc, pixelformat, &pfd);
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query_context = wglCreateContext(query_dc);
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if (query_context == 0)
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{
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DeleteDC(query_dc);
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DestroyWindow(query_window);
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query_dc = 0;
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query_window = 0;
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}
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}
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OpenGLCreationHelper::~OpenGLCreationHelper()
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{
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wglDeleteContext(query_context);
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DeleteDC(query_dc);
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DestroyWindow(query_window);
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}
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HGLRC OpenGLCreationHelper::CreateContext(HDC hdc, int major_version, int minor_version, HGLRC share_context)
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{
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if (query_context == 0)
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return 0;
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PIXELFORMATDESCRIPTOR pfd;
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memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.dwFlags |= PFD_DOUBLEBUFFER;
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pfd.cColorBits = 24;
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pfd.cRedBits = 4;
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pfd.cGreenBits = 4;
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pfd.cBlueBits = 4;
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pfd.cAlphaBits = 4;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 0;
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int pixelformat = ChoosePixelFormat(hdc, &pfd);
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SetPixelFormat(hdc, pixelformat, &pfd);
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wglMakeCurrent(query_dc, query_context);
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ptr_wglCreateContextAttribsARB wglCreateContextAttribsARB = (ptr_wglCreateContextAttribsARB)wglGetProcAddress("wglCreateContextAttribsARB");
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HGLRC opengl3_context = 0;
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if (wglCreateContextAttribsARB)
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{
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std::vector<int> int_attributes;
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int_attributes.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB);
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int_attributes.push_back(major_version);
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int_attributes.push_back(WGL_CONTEXT_MINOR_VERSION_ARB);
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int_attributes.push_back(minor_version);
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int_attributes.push_back(0x2094); // WGL_CONTEXT_FLAGS_ARB
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int_attributes.push_back(0x2); // WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
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int_attributes.push_back(0x9126); // WGL_CONTEXT_PROFILE_MASK_ARB
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int_attributes.push_back(0x1); // WGL_CONTEXT_CORE_PROFILE_BIT_ARB
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int_attributes.push_back(0);
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opengl3_context = wglCreateContextAttribsARB(hdc, share_context, int_attributes.data());
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}
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wglMakeCurrent(0, 0);
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return opengl3_context;
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}
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