UltimateZoneBuilder/Build/Scripting/ZDoom_SNDINFO.cfg
MaxED 894279b4ba Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
WARNING: because of the large amount of added/modified code, bugs are possible, so backup your resources, save often and report bugs.
2016-11-24 11:55:11 +00:00

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/*******************************************************************\
GZDoom Builder Script highlighting definitions for SNDINFO
\*******************************************************************/
// Editor settings
description = "ZDoom SNDINFO";
codepage = 0;
extensions = "txt";
casesensitive = false;
codeblockopen = "{";
codeblockclose = "}";
insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase
lexer = 35; // CPP-style, case-insensitive
keywordhelp = "http://zdoom.org/wiki/SNDINFO";
scripttype = "SNDINFO";
properties
{
$random;
$alias;
$limit;
$pitchshift;
$pitchshiftrange;
$playerreserve;
$playersound;
$playersounddup;
$playeralias;
$playercompat;
$ambient;
$ifdoom;
$ifheretic;
$ifhexen;
$ifstrife;
$map;
$musicvolume;
$registered;
$archivepath;
point;
surround;
world;
continuous;
periodic;
random;
$volume;
$rolloff;
$mididevice;
$attenuation;
$edfoverride;
$musicalias;
$singular;
$endif;
}
constants
{
custom;
linear;
log;
male;
female;
other;
}