UltimateZoneBuilder/Build/Scripting/ZDoom_KEYCONF.cfg
MaxED 45c3cbaae3 Added, Script Editor: added script configurations / auto-detection support for GAMEINFO, FONTDEFS and KEYCONF text lumps.
Fixed, "Open Map Options" and "Change Map" windows: fixed incorrect size of the items in the maps list when using high-DPI scaling.
Updated ZDoom_DECORATE.cfg and ZDoom_MAPINFO.cfg.
2016-12-12 12:35:18 +00:00

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/*******************************************************************\
GZDoom Builder Script highlighting definitions for KEYCONF
\*******************************************************************/
// Editor settings
description = "ZDoom KEYCONF";
codepage = 0;
extensions = "txt";
casesensitive = false;
insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase
lexer = 35; // CPP-style, case-insensitive
keywordhelp = "http://zdoom.org/wiki/KEYCONF";
scripttype = "KEYCONF";
properties
{
alias;
bind;
defaultbind;
addkeysection;
addmenukey;
addslotdefault;
weaponsection;
setslot;
clearplayerclasses;
addplayerclass;
}