UltimateZoneBuilder/Build/Scripting/ZDoom_ANIMDEFS.cfg
MaxED 894279b4ba Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
WARNING: because of the large amount of added/modified code, bugs are possible, so backup your resources, save often and report bugs.
2016-11-24 11:55:11 +00:00

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/*******************************************************************\
GZDoom Builder Script highlighting definitions for ANIMDEFS
\*******************************************************************/
// Editor settings
description = "ZDoom ANIMDEFS";
codepage = 0;
extensions = "txt";
casesensitive = false;
codeblockopen = "{";
codeblockclose = "}";
insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase
lexer = 35; // CPP-style, case-insensitive
keywordhelp = "http://zdoom.org/wiki/ANIMDEFS";
scripttype = "ANIMDEFS";
properties
{
texture;
flat;
tics;
rand;
range;
fit;
switch;
sound;
animateddoor;
pic;
warp;
warp2;
on;
off;
opensound;
closesound;
cameratexture;
worldpanning;
}
constants
{
allowdecals;
doom;
heretic;
hexen;
strife;
optional;
random;
oscillate;
}