UltimateZoneBuilder/Source/Tools/Updater/Updater.csproj
MaxED 2c0f530ba5 Fixed a crash when changing Custom Field type to Sector/Linedef/Thing Tag.
Changed the way editor is closed during the update process (updater now asks to close the editor after downloading the update package).
Added write access check before performing the update.
The editor can now update the updater.
Updater: merged relevant parts of SharpCompress into the updater source, reducing updater file size from 900 kb to 150 kb.
Updated ZDoom_DECORATE.cfg.
2016-10-08 21:09:55 +00:00

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XML

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<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2A0BA1B2-A0F1-479F-9083-2EC11D6B70DF}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>mxd.GZDBUpdater</RootNamespace>
<AssemblyName>Updater</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<ApplicationIcon>Resources\GZDBU.ico</ApplicationIcon>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\Build\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<WarningLevel>4</WarningLevel>
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<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
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<ItemGroup>
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="MainForm.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<DesignTime>True</DesignTime>
</Compile>
<None Include="Updater.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<Compile Include="Helpers\TaskbarProgress.cs" />
<Compile Include="Helpers\Webdata.cs" />
<Compile Include="SharpCompress\Archives\AbstractArchive.cs" />
<Compile Include="SharpCompress\Archives\ArchiveFactory.cs" />
<Compile Include="SharpCompress\Archives\IArchive.cs" />
<Compile Include="SharpCompress\Archives\IArchiveEntry.cs" />
<Compile Include="SharpCompress\Archives\IArchiveExtractionListener.cs" />
<Compile Include="SharpCompress\Archives\SevenZip\SevenZipArchive.cs" />
<Compile Include="SharpCompress\Archives\SevenZip\SevenZipArchiveEntry.cs" />
<Compile Include="SharpCompress\Common\ArchiveExtractionEventArgs.cs" />
<Compile Include="SharpCompress\Common\ArchiveType.cs" />
<Compile Include="SharpCompress\Common\CompressionType.cs" />
<Compile Include="SharpCompress\Common\Entry.cs" />
<Compile Include="SharpCompress\Common\EntryStream.cs" />
<Compile Include="SharpCompress\Common\FilePart.cs" />
<Compile Include="SharpCompress\Common\FilePartExtractionBeginEventArgs.cs" />
<Compile Include="SharpCompress\Common\IEntry.cs" />
<Compile Include="SharpCompress\Common\IEntry.Extensions.cs" />
<Compile Include="SharpCompress\Common\IVolume.cs" />
<Compile Include="SharpCompress\Common\ReaderExtractionEventArgs.cs" />
<Compile Include="SharpCompress\Common\SevenZip\ArchiveDatabase.cs" />
<Compile Include="SharpCompress\Common\SevenZip\ArchiveReader.cs" />
<Compile Include="SharpCompress\Common\SevenZip\CBindPair.cs" />
<Compile Include="SharpCompress\Common\SevenZip\CCoderInfo.cs" />
<Compile Include="SharpCompress\Common\SevenZip\CFileItem.cs" />
<Compile Include="SharpCompress\Common\SevenZip\CFolder.cs" />
<Compile Include="SharpCompress\Common\SevenZip\CMethodId.cs" />
<Compile Include="SharpCompress\Common\SevenZip\CStreamSwitch.cs" />
<Compile Include="SharpCompress\Common\SevenZip\DataReader.cs" />
<Compile Include="SharpCompress\Common\SevenZip\SevenZipEntry.cs" />
<Compile Include="SharpCompress\Common\SevenZip\SevenZipFilePart.cs" />
<Compile Include="SharpCompress\Common\SevenZip\SevenZipVolume.cs" />
<Compile Include="SharpCompress\Common\Volume.cs" />
<Compile Include="SharpCompress\Compressors\Filters\BCJFilter.cs" />
<Compile Include="SharpCompress\Compressors\Filters\Filter.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\BitVector.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\CRC.cs" />
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<Compile Include="SharpCompress\Compressors\LZMA\ICoder.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LzmaBase.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LzmaDecoder.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LzmaEncoder.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LzmaEncoderProperties.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LzmaStream.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LZ\CRC.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LZ\LzBinTree.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LZ\LzInWindow.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\LZ\LzOutWindow.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\RangeCoder\RangeCoder.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\RangeCoder\RangeCoderBit.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\RangeCoder\RangeCoderBitTree.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\Registry.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\Utilities\CrcCheckStream.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\Utilities\IPasswordProvider.cs" />
<Compile Include="SharpCompress\Compressors\LZMA\Utilities\Utils.cs" />
<Compile Include="SharpCompress\Converters\DataConverter.cs" />
<Compile Include="SharpCompress\IO\BufferedSubStream.cs" />
<Compile Include="SharpCompress\IO\NonDisposingStream.cs" />
<Compile Include="SharpCompress\IO\ReadOnlySubStream.cs" />
<Compile Include="SharpCompress\LazyReadOnlyCollection.cs" />
<Compile Include="SharpCompress\Readers\AbstractReader.cs" />
<Compile Include="SharpCompress\Readers\ExtractionOptions.cs" />
<Compile Include="SharpCompress\Readers\IReader.cs" />
<Compile Include="SharpCompress\Readers\IReaderExtensions.cs" />
<Compile Include="SharpCompress\Readers\ReaderOptions.cs" />
<Compile Include="SharpCompress\Utility.cs" />
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</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Content Include="Resources\GZDBU.ico" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>