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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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178 lines
5.6 KiB
C#
Executable file
178 lines
5.6 KiB
C#
Executable file
#region ================== Namespaces
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using System;
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using System.Drawing;
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using System.IO;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.IO;
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#endregion
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namespace CodeImp.DoomBuilder.Data
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{
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public sealed class HiResImage : ImageData
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{
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#region ================== Variables
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private Vector2D sourcescale;
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private Size sourcesize;
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private bool overridesettingsapplied;
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#endregion
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#region ================== Properties
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public override int Width { get { return sourcesize.Width; } }
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public override int Height { get { return sourcesize.Height; } }
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public override float ScaledWidth { get { return (float)Math.Round(sourcesize.Width * sourcescale.x); } }
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public override float ScaledHeight { get { return (float)Math.Round(sourcesize.Height * sourcescale.y); } }
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public override Vector2D Scale { get { return sourcescale; } }
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#endregion
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#region ================== Constructor / Disposer
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public HiResImage(string name)
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{
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// Initialize
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this.scale.x = General.Map.Config.DefaultTextureScale;
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this.scale.y = General.Map.Config.DefaultTextureScale;
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this.sourcescale = scale;
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this.sourcesize = Size.Empty;
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SetName(name);
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// biwa. HiRes replacements always seem to use worldpanning. There is no documentation about it, but not
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// setting it can cause issues (see https://github.com/jewalky/UltimateDoomBuilder/issues/432)
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worldpanning = true;
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Copy constructor
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public HiResImage(HiResImage other)
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{
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// Initialize
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this.scale = other.scale;
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this.sourcescale = other.sourcescale;
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this.sourcesize = other.sourcesize;
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// biwa. HiRes replacements always seem to use worldpanning. There is no documentation about it, but not
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// setting it can cause issues (see https://github.com/jewalky/UltimateDoomBuilder/issues/432)
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worldpanning = true;
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// Copy names
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this.name = other.name;
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this.filepathname = other.filepathname;
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this.virtualname = other.virtualname;
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this.displayname = other.displayname;
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this.shortname = other.shortname;
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this.longname = other.longname;
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Methods
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protected override void SetName(string name)
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{
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name = name.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
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this.filepathname = name;
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this.name = Path.GetFileNameWithoutExtension(name.ToUpperInvariant());
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if(this.name.Length > DataManager.CLASIC_IMAGE_NAME_LENGTH)
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{
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this.name = this.name.Substring(0, DataManager.CLASIC_IMAGE_NAME_LENGTH);
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}
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this.virtualname = this.name;
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this.displayname = this.name;
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this.shortname = this.name;
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this.longname = Lump.MakeLongName(this.name);
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ComputeNamesWidth(); // biwa
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}
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internal void ApplySettings(ImageData overridden)
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{
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// Copy relevant names...
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name = overridden.Name;
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virtualname = overridden.VirtualName;
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displayname = overridden.DisplayName;
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texturenamespace = overridden.TextureNamespace;
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hasLongName = overridden.HasLongName;
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overridesettingsapplied = true;
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overridden.LoadImageNow();
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if(overridden.ImageState == ImageLoadState.Ready)
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{
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// Store source properteis
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sourcesize = new Size(overridden.Width, overridden.Height);
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sourcescale = overridden.Scale;
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offsetx = overridden.OffsetX;
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offsety = overridden.OffsetY;
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}
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}
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// This loads the image
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protected override LocalLoadResult LocalLoadImage()
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{
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// Get the patch data stream
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Bitmap bitmap = null;
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string error = null;
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string sourcelocation = string.Empty;
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Stream data = General.Map.Data.GetHiResTextureData(shortname, ref sourcelocation);
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if(data != null)
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{
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// Copy patch data to memory
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byte[] membytes = new byte[(int)data.Length];
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lock(data) //mxd
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{
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data.Seek(0, SeekOrigin.Begin);
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data.Read(membytes, 0, (int)data.Length);
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}
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MemoryStream mem = new MemoryStream(membytes);
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mem.Seek(0, SeekOrigin.Begin);
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bitmap = ImageDataFormat.TryLoadImage(mem, (texturenamespace == TextureNamespace.FLAT) ? ImageDataFormat.DOOMFLAT : ImageDataFormat.DOOMPICTURE, General.Map.Data.Palette);
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// Not loaded?
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if(bitmap == null)
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{
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error = "Image lump \"" + Path.Combine(sourcelocation, filepathname.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar)) + "\" data format could not be read, while loading HiRes texture \"" + this.Name + "\". Does this lump contain valid picture data at all?";
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}
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// Done
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mem.Dispose();
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}
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else
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{
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error = "Image lump \"" + shortname + "\" could not be found, while loading HiRes texture \"" + this.Name + "\". Did you forget to include required resources?";
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}
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return new LocalLoadResult(bitmap, error, () =>
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{
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// Apply source overrides?
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if (!sourcesize.IsEmpty)
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{
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scale = new Vector2D(ScaledWidth / width, ScaledHeight / height);
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}
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else
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{
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if (overridesettingsapplied)
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General.ErrorLogger.Add(ErrorType.Warning, "Unable to get source texture dimensions while loading HiRes texture \"" + this.Name + "\".");
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// Use our own size...
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sourcesize = new Size(width, height);
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}
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});
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}
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#endregion
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}
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}
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