UltimateZoneBuilder/Source/Core/Map
2023-09-11 01:55:11 +02:00
..
BlockEntry.cs
BlockMap.cs Fixed a crash that could happen when the blockmap was too small because of off-grid vertices 2020-12-13 14:03:53 +01:00
GroupInfo.cs
ITaggedMapElement.cs
Linedef.cs Merge remote-tracking branch 'udb/master' 2023-06-10 19:31:53 +02:00
MapElement.cs
MapElementCollection.cs
MapOptions.cs Fixed an issue where the "exclude from testing" option was not read from the .dbs file. Fixes #947 2023-09-09 13:49:38 +02:00
MapSet.cs Merge remote-tracking branch 'udb/master' 2023-06-10 19:31:53 +02:00
MergeGeometryMode.cs
Sector.cs Merge remote-tracking branch 'udb/master' 2023-06-10 19:31:53 +02:00
SectorBuilder.cs
SelectableElement.cs
SelectionType.cs
Sidedef.cs Don't auto-add upper texture for lower adjacent sky sectors (#594) 2021-08-14 11:33:52 +02:00
SidedefPart.cs
SplitLineBehavior.cs
Thing.cs Merge remote-tracking branch 'udb/master' 2023-06-10 19:31:53 +02:00
UniFields.cs Fixed some more cases where UniValues were set to floats. Added throwing exceptions to the UniValue constructor (gasp!) 2020-05-23 10:01:52 +02:00
UniValue.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
Vertex.cs Added action to change the index of linedefs, things, sectors, and vertices. Can be accessed through a shortcut (not bound by default) or the menu of the respective mode (#903) 2023-06-09 11:17:01 +02:00