UltimateZoneBuilder/Documents
MaxED 88363a1a66 Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window).
Added, Script Editor: double-clicking text resource tab header now shows the corresponding resource in the Resources tree.
Updated, Game configurations, UDMF: added several missing Thing renderstyles.
2016-12-08 12:10:43 +00:00
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Scintilla working on script editor 2008-11-02 22:07:20 +00:00
Boom_specs.txt
checklist.txt - updated zdoom acs script configuration 2009-01-05 06:52:12 +00:00
cmdargs.txt Added, Draw Grid mode: "Lock slices to grid" now operates in 4 modes: "None", "Horizontal", "Vertical" and "Both". Can be helpful when drawing ladders and such. 2016-03-04 13:41:55 +00:00
colorbrightnesslogic.png @ work on (G)ZDoom Editing plugin 2010-09-03 15:12:07 +00:00
compilerinterfaces.txt fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Doom_specs.txt
fielddatatypes.txt Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
GPL.txt
Hexen_specs.txt
planeslogic.png @ work on (G)ZDoom Editing plugin 2010-09-09 06:13:20 +00:00
sevenzipsharp_patch.zip @ Removed a reminder and added Randy's BZip2/LZMA patch so I don't lose it 2009-04-19 08:59:12 +00:00
testparameters.txt working on generalized compiler interfacing (nodebuilders work again, now through a generalized compiler interface) 2008-11-14 10:44:03 +00:00
udmf11.txt @ Added UDMF 1.1 specifications 2009-04-01 05:49:28 +00:00
udmf_zdoom.txt Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
usdf11.txt added USDF 1.1 format specs 2009-01-30 06:45:52 +00:00
usdf20.txt @ remaining stuff 2010-08-23 19:09:46 +00:00