mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-25 21:31:14 +00:00
535 lines
16 KiB
C#
535 lines
16 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using System.IO;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.IO
|
|
{
|
|
internal class HexenMapSetIO : MapSetIO
|
|
{
|
|
#region ================== Constants
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Constructor
|
|
public HexenMapSetIO(WAD wad, MapManager manager) : base(wad, manager)
|
|
{
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public override int MaxSidedefs { get { return 65534; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Reading
|
|
|
|
// This reads a map from the file and returns a MapSet
|
|
public override MapSet Read(MapSet map, string mapname)
|
|
{
|
|
int firstindex;
|
|
Dictionary<int, Vertex> vertexlink;
|
|
Dictionary<int, Sector> sectorlink;
|
|
|
|
// Find the index where first map lump begins
|
|
firstindex = wad.FindLumpIndex(mapname) + 1;
|
|
|
|
// Read vertices
|
|
vertexlink = ReadVertices(map, firstindex);
|
|
|
|
// Read sectors
|
|
sectorlink = ReadSectors(map, firstindex);
|
|
|
|
// Read linedefs and sidedefs
|
|
ReadLinedefs(map, firstindex, vertexlink, sectorlink);
|
|
|
|
// Read things
|
|
ReadThings(map, firstindex);
|
|
|
|
// Remove unused vertices
|
|
map.RemoveUnusedVertices();
|
|
|
|
// Return result;
|
|
return map;
|
|
}
|
|
|
|
// This reads the THINGS from WAD file
|
|
private void ReadThings(MapSet map, int firstindex)
|
|
{
|
|
MemoryStream mem;
|
|
BinaryReader reader;
|
|
int num, i, tag, z, action, x, y, type, flags;
|
|
byte[] args = new byte[Thing.NUM_ARGS];
|
|
float angle;
|
|
Thing t;
|
|
|
|
// Get the lump from wad file
|
|
Lump lump = wad.FindLump("THINGS", firstindex);
|
|
if(lump == null) throw new Exception("Could not find required lump THINGS!");
|
|
|
|
// Prepare to read the items
|
|
mem = new MemoryStream(lump.Stream.ReadAllBytes());
|
|
num = (int)lump.Stream.Length / 20;
|
|
reader = new BinaryReader(mem);
|
|
|
|
// Read items from the lump
|
|
for(i = 0; i < num; i++)
|
|
{
|
|
// Read properties from stream
|
|
tag = reader.ReadUInt16();
|
|
x = reader.ReadInt16();
|
|
y = reader.ReadInt16();
|
|
z = reader.ReadInt16();
|
|
angle = (float)(reader.ReadInt16() + 90) / Angle2D.PIDEG;
|
|
type = reader.ReadUInt16();
|
|
flags = reader.ReadUInt16();
|
|
action = reader.ReadByte();
|
|
args[0] = reader.ReadByte();
|
|
args[1] = reader.ReadByte();
|
|
args[2] = reader.ReadByte();
|
|
args[3] = reader.ReadByte();
|
|
args[4] = reader.ReadByte();
|
|
|
|
// Create new item
|
|
t = map.CreateThing();
|
|
t.Update(type, x, y, z, angle, flags, tag, action, args);
|
|
//t.DetermineSector();
|
|
t.UpdateConfiguration();
|
|
}
|
|
|
|
// Done
|
|
mem.Dispose();
|
|
}
|
|
|
|
// This reads the VERTICES from WAD file
|
|
// Returns a lookup table with indices
|
|
private Dictionary<int, Vertex> ReadVertices(MapSet map, int firstindex)
|
|
{
|
|
MemoryStream mem;
|
|
Dictionary<int, Vertex> link;
|
|
BinaryReader reader;
|
|
int num, i, x, y;
|
|
Vertex v;
|
|
|
|
// Get the lump from wad file
|
|
Lump lump = wad.FindLump("VERTEXES", firstindex);
|
|
if(lump == null) throw new Exception("Could not find required lump VERTEXES!");
|
|
|
|
// Prepare to read the items
|
|
mem = new MemoryStream(lump.Stream.ReadAllBytes());
|
|
num = (int)lump.Stream.Length / 4;
|
|
reader = new BinaryReader(mem);
|
|
|
|
// Create lookup table
|
|
link = new Dictionary<int, Vertex>(num);
|
|
|
|
// Read items from the lump
|
|
for(i = 0; i < num; i++)
|
|
{
|
|
// Read properties from stream
|
|
x = reader.ReadInt16();
|
|
y = reader.ReadInt16();
|
|
|
|
// Create new item
|
|
v = map.CreateVertex(x, y);
|
|
|
|
// Add it to the lookup table
|
|
link.Add(i, v);
|
|
}
|
|
|
|
// Done
|
|
mem.Dispose();
|
|
|
|
// Return lookup table
|
|
return link;
|
|
}
|
|
|
|
// This reads the SECTORS from WAD file
|
|
// Returns a lookup table with indices
|
|
private Dictionary<int, Sector> ReadSectors(MapSet map, int firstindex)
|
|
{
|
|
MemoryStream mem;
|
|
Dictionary<int, Sector> link;
|
|
BinaryReader reader;
|
|
int num, i, hfloor, hceil, bright, special, tag;
|
|
string tfloor, tceil;
|
|
Sector s;
|
|
|
|
// Get the lump from wad file
|
|
Lump lump = wad.FindLump("SECTORS", firstindex);
|
|
if(lump == null) throw new Exception("Could not find required lump SECTORS!");
|
|
|
|
// Prepare to read the items
|
|
mem = new MemoryStream(lump.Stream.ReadAllBytes());
|
|
num = (int)lump.Stream.Length / 26;
|
|
reader = new BinaryReader(mem);
|
|
|
|
// Create lookup table
|
|
link = new Dictionary<int, Sector>(num);
|
|
|
|
// Read items from the lump
|
|
for(i = 0; i < num; i++)
|
|
{
|
|
// Read properties from stream
|
|
hfloor = reader.ReadInt16();
|
|
hceil = reader.ReadInt16();
|
|
tfloor = Lump.MakeNormalName(reader.ReadBytes(8), WAD.ENCODING);
|
|
tceil = Lump.MakeNormalName(reader.ReadBytes(8), WAD.ENCODING);
|
|
bright = reader.ReadInt16();
|
|
special = reader.ReadUInt16();
|
|
tag = reader.ReadUInt16();
|
|
|
|
// Create new item
|
|
s = map.CreateSector();
|
|
s.Update(hfloor, hceil, tfloor, tceil, special, tag, bright);
|
|
|
|
// Add it to the lookup table
|
|
link.Add(i, s);
|
|
}
|
|
|
|
// Done
|
|
mem.Dispose();
|
|
|
|
// Return lookup table
|
|
return link;
|
|
}
|
|
|
|
// This reads the LINEDEFS and SIDEDEFS from WAD file
|
|
private void ReadLinedefs(MapSet map, int firstindex,
|
|
Dictionary<int, Vertex> vertexlink, Dictionary<int, Sector> sectorlink)
|
|
{
|
|
MemoryStream linedefsmem, sidedefsmem;
|
|
BinaryReader readline, readside;
|
|
Lump linedefslump, sidedefslump;
|
|
int num, i, offsetx, offsety, v1, v2;
|
|
int s1, s2, flags, action, sc;
|
|
byte[] args = new byte[Linedef.NUM_ARGS];
|
|
string thigh, tmid, tlow;
|
|
Linedef l;
|
|
Sidedef s;
|
|
|
|
// Get the linedefs lump from wad file
|
|
linedefslump = wad.FindLump("LINEDEFS", firstindex);
|
|
if(linedefslump == null) throw new Exception("Could not find required lump LINEDEFS!");
|
|
|
|
// Get the sidedefs lump from wad file
|
|
sidedefslump = wad.FindLump("SIDEDEFS", firstindex);
|
|
if(sidedefslump == null) throw new Exception("Could not find required lump SIDEDEFS!");
|
|
|
|
// Prepare to read the items
|
|
linedefsmem = new MemoryStream(linedefslump.Stream.ReadAllBytes());
|
|
sidedefsmem = new MemoryStream(sidedefslump.Stream.ReadAllBytes());
|
|
num = (int)linedefslump.Stream.Length / 16;
|
|
readline = new BinaryReader(linedefsmem);
|
|
readside = new BinaryReader(sidedefsmem);
|
|
|
|
// Read items from the lump
|
|
for(i = 0; i < num; i++)
|
|
{
|
|
// Read properties from stream
|
|
v1 = readline.ReadUInt16();
|
|
v2 = readline.ReadUInt16();
|
|
flags = readline.ReadUInt16();
|
|
action = readline.ReadByte();
|
|
args[0] = readline.ReadByte();
|
|
args[1] = readline.ReadByte();
|
|
args[2] = readline.ReadByte();
|
|
args[3] = readline.ReadByte();
|
|
args[4] = readline.ReadByte();
|
|
s1 = readline.ReadUInt16();
|
|
s2 = readline.ReadUInt16();
|
|
|
|
// Create new item
|
|
l = map.CreateLinedef(vertexlink[v1], vertexlink[v2]);
|
|
l.Update(flags, 0, action, args);
|
|
l.UpdateCache();
|
|
|
|
// Line has a front side?
|
|
if(s1 != ushort.MaxValue)
|
|
{
|
|
// Read front sidedef
|
|
sidedefsmem.Seek(s1 * 30, SeekOrigin.Begin);
|
|
offsetx = readside.ReadInt16();
|
|
offsety = readside.ReadInt16();
|
|
thigh = Lump.MakeNormalName(readside.ReadBytes(8), WAD.ENCODING);
|
|
tlow = Lump.MakeNormalName(readside.ReadBytes(8), WAD.ENCODING);
|
|
tmid = Lump.MakeNormalName(readside.ReadBytes(8), WAD.ENCODING);
|
|
sc = readside.ReadUInt16();
|
|
|
|
// Create front sidedef
|
|
s = map.CreateSidedef(l, true, sectorlink[sc]);
|
|
s.Update(offsetx, offsety, thigh, tmid, tlow);
|
|
}
|
|
|
|
// Line has a back side?
|
|
if(s2 != ushort.MaxValue)
|
|
{
|
|
// Read back sidedef
|
|
sidedefsmem.Seek(s2 * 30, SeekOrigin.Begin);
|
|
offsetx = readside.ReadInt16();
|
|
offsety = readside.ReadInt16();
|
|
thigh = Lump.MakeNormalName(readside.ReadBytes(8), WAD.ENCODING);
|
|
tlow = Lump.MakeNormalName(readside.ReadBytes(8), WAD.ENCODING);
|
|
tmid = Lump.MakeNormalName(readside.ReadBytes(8), WAD.ENCODING);
|
|
sc = readside.ReadUInt16();
|
|
|
|
// Create back sidedef
|
|
s = map.CreateSidedef(l, false, sectorlink[sc]);
|
|
s.Update(offsetx, offsety, thigh, tmid, tlow);
|
|
}
|
|
}
|
|
|
|
// Done
|
|
linedefsmem.Dispose();
|
|
sidedefsmem.Dispose();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Writing
|
|
|
|
// This writes a MapSet to the file
|
|
public override void Write(MapSet map, string mapname, int position)
|
|
{
|
|
Dictionary<Vertex, int> vertexids = new Dictionary<Vertex,int>();
|
|
Dictionary<Sidedef, int> sidedefids = new Dictionary<Sidedef,int>();
|
|
Dictionary<Sector, int> sectorids = new Dictionary<Sector,int>();
|
|
|
|
// First index everything
|
|
foreach(Vertex v in map.Vertices) vertexids.Add(v, vertexids.Count);
|
|
foreach(Sidedef sd in map.Sidedefs) sidedefids.Add(sd, sidedefids.Count);
|
|
foreach(Sector s in map.Sectors) sectorids.Add(s, sectorids.Count);
|
|
|
|
// Write lumps to wad (note the backwards order because they
|
|
// are all inserted at position+1 when not found)
|
|
WriteSectors(map, position, manager.Config.MapLumpNames);
|
|
WriteVertices(map, position, manager.Config.MapLumpNames);
|
|
WriteSidedefs(map, position, manager.Config.MapLumpNames, sectorids);
|
|
WriteLinedefs(map, position, manager.Config.MapLumpNames, sidedefids, vertexids);
|
|
WriteThings(map, position, manager.Config.MapLumpNames);
|
|
}
|
|
|
|
// This writes the THINGS to WAD file
|
|
private void WriteThings(MapSet map, int position, IDictionary maplumps)
|
|
{
|
|
MemoryStream mem;
|
|
BinaryWriter writer;
|
|
Lump lump;
|
|
int insertpos;
|
|
|
|
// Create memory to write to
|
|
mem = new MemoryStream();
|
|
writer = new BinaryWriter(mem, WAD.ENCODING);
|
|
|
|
// Go for all things
|
|
foreach(Thing t in map.Things)
|
|
{
|
|
// Write properties to stream
|
|
writer.Write((UInt16)t.Tag);
|
|
writer.Write((Int16)t.Position.x);
|
|
writer.Write((Int16)t.Position.y);
|
|
writer.Write((Int16)t.ZOffset);
|
|
writer.Write((Int16)((t.Angle * Angle2D.PIDEG) - 90));
|
|
writer.Write((UInt16)t.Type);
|
|
writer.Write((UInt16)t.Flags);
|
|
writer.Write((Byte)t.Action);
|
|
writer.Write((Byte)t.Args[0]);
|
|
writer.Write((Byte)t.Args[1]);
|
|
writer.Write((Byte)t.Args[2]);
|
|
writer.Write((Byte)t.Args[3]);
|
|
writer.Write((Byte)t.Args[4]);
|
|
}
|
|
|
|
// Find insert position and remove old lump
|
|
insertpos = MapManager.RemoveSpecificLump(wad, "THINGS", position, "", maplumps);
|
|
if(insertpos == -1) insertpos = position + 1;
|
|
if(insertpos > wad.Lumps.Count) insertpos = wad.Lumps.Count;
|
|
|
|
// Create the lump from memory
|
|
lump = wad.Insert("THINGS", insertpos, (int)mem.Length);
|
|
lump.Stream.Seek(0, SeekOrigin.Begin);
|
|
mem.WriteTo(lump.Stream);
|
|
}
|
|
|
|
// This writes the VERTEXES to WAD file
|
|
private void WriteVertices(MapSet map, int position, IDictionary maplumps)
|
|
{
|
|
MemoryStream mem;
|
|
BinaryWriter writer;
|
|
Lump lump;
|
|
int insertpos;
|
|
|
|
// Create memory to write to
|
|
mem = new MemoryStream();
|
|
writer = new BinaryWriter(mem, WAD.ENCODING);
|
|
|
|
// Go for all vertices
|
|
foreach(Vertex v in map.Vertices)
|
|
{
|
|
// Write properties to stream
|
|
writer.Write((Int16)v.X);
|
|
writer.Write((Int16)v.Y);
|
|
}
|
|
|
|
// Find insert position and remove old lump
|
|
insertpos = MapManager.RemoveSpecificLump(wad, "VERTEXES", position, "", maplumps);
|
|
if(insertpos == -1) insertpos = position + 1;
|
|
if(insertpos > wad.Lumps.Count) insertpos = wad.Lumps.Count;
|
|
|
|
// Create the lump from memory
|
|
lump = wad.Insert("VERTEXES", insertpos, (int)mem.Length);
|
|
lump.Stream.Seek(0, SeekOrigin.Begin);
|
|
mem.WriteTo(lump.Stream);
|
|
}
|
|
|
|
// This writes the LINEDEFS to WAD file
|
|
private void WriteLinedefs(MapSet map, int position, IDictionary maplumps, IDictionary<Sidedef, int> sidedefids, IDictionary<Vertex, int> vertexids)
|
|
{
|
|
MemoryStream mem;
|
|
BinaryWriter writer;
|
|
Lump lump;
|
|
ushort sid;
|
|
int insertpos;
|
|
|
|
// Create memory to write to
|
|
mem = new MemoryStream();
|
|
writer = new BinaryWriter(mem, WAD.ENCODING);
|
|
|
|
// Go for all lines
|
|
foreach(Linedef l in map.Linedefs)
|
|
{
|
|
// Write properties to stream
|
|
writer.Write((UInt16)vertexids[l.Start]);
|
|
writer.Write((UInt16)vertexids[l.End]);
|
|
writer.Write((UInt16)l.Flags);
|
|
writer.Write((Byte)l.Action);
|
|
writer.Write((Byte)l.Args[0]);
|
|
writer.Write((Byte)l.Args[1]);
|
|
writer.Write((Byte)l.Args[2]);
|
|
writer.Write((Byte)l.Args[3]);
|
|
writer.Write((Byte)l.Args[4]);
|
|
|
|
// Front sidedef
|
|
if(l.Front == null) sid = ushort.MaxValue;
|
|
else sid = (UInt16)sidedefids[l.Front];
|
|
writer.Write(sid);
|
|
|
|
// Back sidedef
|
|
if(l.Back == null) sid = ushort.MaxValue;
|
|
else sid = (UInt16)sidedefids[l.Back];
|
|
writer.Write(sid);
|
|
}
|
|
|
|
// Find insert position and remove old lump
|
|
insertpos = MapManager.RemoveSpecificLump(wad, "LINEDEFS", position, "", maplumps);
|
|
if(insertpos == -1) insertpos = position + 1;
|
|
if(insertpos > wad.Lumps.Count) insertpos = wad.Lumps.Count;
|
|
|
|
// Create the lump from memory
|
|
lump = wad.Insert("LINEDEFS", insertpos, (int)mem.Length);
|
|
lump.Stream.Seek(0, SeekOrigin.Begin);
|
|
mem.WriteTo(lump.Stream);
|
|
}
|
|
|
|
// This writes the SIDEDEFS to WAD file
|
|
private void WriteSidedefs(MapSet map, int position, IDictionary maplumps, IDictionary<Sector, int> sectorids)
|
|
{
|
|
MemoryStream mem;
|
|
BinaryWriter writer;
|
|
Lump lump;
|
|
int insertpos;
|
|
|
|
// Create memory to write to
|
|
mem = new MemoryStream();
|
|
writer = new BinaryWriter(mem, WAD.ENCODING);
|
|
|
|
// Go for all sidedefs
|
|
foreach(Sidedef sd in map.Sidedefs)
|
|
{
|
|
// Write properties to stream
|
|
writer.Write((Int16)sd.OffsetX);
|
|
writer.Write((Int16)sd.OffsetY);
|
|
writer.Write(Lump.MakeFixedName(sd.HighTexture, WAD.ENCODING));
|
|
writer.Write(Lump.MakeFixedName(sd.LowTexture, WAD.ENCODING));
|
|
writer.Write(Lump.MakeFixedName(sd.MiddleTexture, WAD.ENCODING));
|
|
writer.Write((UInt16)sectorids[sd.Sector]);
|
|
}
|
|
|
|
// Find insert position and remove old lump
|
|
insertpos = MapManager.RemoveSpecificLump(wad, "SIDEDEFS", position, "", maplumps);
|
|
if(insertpos == -1) insertpos = position + 1;
|
|
if(insertpos > wad.Lumps.Count) insertpos = wad.Lumps.Count;
|
|
|
|
// Create the lump from memory
|
|
lump = wad.Insert("SIDEDEFS", insertpos, (int)mem.Length);
|
|
lump.Stream.Seek(0, SeekOrigin.Begin);
|
|
mem.WriteTo(lump.Stream);
|
|
}
|
|
|
|
// This writes the SECTORS to WAD file
|
|
private void WriteSectors(MapSet map, int position, IDictionary maplumps)
|
|
{
|
|
MemoryStream mem;
|
|
BinaryWriter writer;
|
|
Lump lump;
|
|
int insertpos;
|
|
|
|
// Create memory to write to
|
|
mem = new MemoryStream();
|
|
writer = new BinaryWriter(mem, WAD.ENCODING);
|
|
|
|
// Go for all sectors
|
|
foreach(Sector s in map.Sectors)
|
|
{
|
|
// Write properties to stream
|
|
writer.Write((Int16)s.FloorHeight);
|
|
writer.Write((Int16)s.CeilHeight);
|
|
writer.Write(Lump.MakeFixedName(s.FloorTexture, WAD.ENCODING));
|
|
writer.Write(Lump.MakeFixedName(s.CeilTexture, WAD.ENCODING));
|
|
writer.Write((Int16)s.Brightness);
|
|
writer.Write((UInt16)s.Effect);
|
|
writer.Write((UInt16)s.Tag);
|
|
}
|
|
|
|
// Find insert position and remove old lump
|
|
insertpos = MapManager.RemoveSpecificLump(wad, "SECTORS", position, "", maplumps);
|
|
if(insertpos == -1) insertpos = position + 1;
|
|
if(insertpos > wad.Lumps.Count) insertpos = wad.Lumps.Count;
|
|
|
|
// Create the lump from memory
|
|
lump = wad.Insert("SECTORS", insertpos, (int)mem.Length);
|
|
lump.Stream.Seek(0, SeekOrigin.Begin);
|
|
mem.WriteTo(lump.Stream);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|