mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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5006 lines
No EOL
212 KiB
XML
5006 lines
No EOL
212 KiB
XML
<?xml version="1.0"?>
|
||
<doc>
|
||
<assembly>
|
||
"SlimDX"
|
||
</assembly>
|
||
<members>
|
||
<member name="M:SlimDX.Vector3.Equals(SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Determines whether the specified Object instances are considered equal.
|
||
</summary>
|
||
<param name="value1" />
|
||
<param name="value2" />
|
||
<returns>
|
||
<c>true</c> if <paramref name="value1" /> is the same instance as <paramref name="value2" /> or
|
||
if both are <c>null</c> references or if <c>objA.Equals(objB)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Equals(SlimDX.Vector3)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to the specified object.
|
||
</summary>
|
||
<param name="other">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Equals(System.Object)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to a specified object.
|
||
</summary>
|
||
<param name="obj">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.GetHashCode">
|
||
<summary>
|
||
Gets the hash code of the vector object.
|
||
</summary>
|
||
<returns>Hash code of the vector object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.ToString">
|
||
<summary>
|
||
Retrieves a string representation of the current object.
|
||
</summary>
|
||
<returns>A string that represents the object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Inequality(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Tests vectors for inequality.
|
||
</summary>
|
||
<param name="left">The first source vector.</param>
|
||
<param name="right">The second source vector.</param>
|
||
<returns>
|
||
<c>true</c> if the vectors are not equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Equality(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Tests vectors for equality.
|
||
</summary>
|
||
<param name="left">The first source vector.</param>
|
||
<param name="right">The second source vector.</param>
|
||
<returns>
|
||
<c>true</c> if the vectors are equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Division(SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Multiply(System.Single,SlimDX.Vector3)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Multiply(SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_UnaryNegation(SlimDX.Vector3)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<returns>A vector facing in the opposite direction.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Subtraction(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<returns>The difference of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.op_Addition(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<returns>The sum of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Maximize(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<param name="result">When the method completes, contains an new vector composed of the largest components of the source vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Maximize(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Returns a vector containing the largest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<returns>A vector containing the largest components of the source vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Minimize(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<param name="result">When the method completes, contains an new vector composed of the smallest components of the source vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Minimize(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<returns>A vector containing the smallest components of the source vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Unproject(SlimDX.Vector3@,SlimDX.Direct3D.Viewport@,SlimDX.Matrix@,SlimDX.Matrix@,SlimDX.Matrix@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Projects a 3D vector from screen space into object space.
|
||
</summary>
|
||
<param name="vector">The vector to project.</param>
|
||
<param name="viewport">The viewport representing screen space.</param>
|
||
<param name="projection">The projection matrix.</param>
|
||
<param name="view">The view matrix.</param>
|
||
<param name="world">The world matrix.</param>
|
||
<param name="result">When the method completes, contains the vector in object space.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Unproject(SlimDX.Vector3,SlimDX.Direct3D.Viewport,SlimDX.Matrix,SlimDX.Matrix,SlimDX.Matrix)">
|
||
<summary>
|
||
Projects a 3D vector from screen space into object space.
|
||
</summary>
|
||
<param name="vector">The vector to project.</param>
|
||
<param name="viewport">The viewport representing screen space.</param>
|
||
<param name="projection">The projection matrix.</param>
|
||
<param name="view">The view matrix.</param>
|
||
<param name="world">The world matrix.</param>
|
||
<returns>The vector in object space.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Project(SlimDX.Vector3@,SlimDX.Direct3D.Viewport@,SlimDX.Matrix@,SlimDX.Matrix@,SlimDX.Matrix@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Projects a 3D vector from object space into screen space.
|
||
</summary>
|
||
<param name="vector">The vector to project.</param>
|
||
<param name="viewport">The viewport representing screen space.</param>
|
||
<param name="projection">The projection matrix.</param>
|
||
<param name="view">The view matrix.</param>
|
||
<param name="world">The world matrix.</param>
|
||
<param name="result">When the method completes, contains the vector in screen space.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Project(SlimDX.Vector3,SlimDX.Direct3D.Viewport,SlimDX.Matrix,SlimDX.Matrix,SlimDX.Matrix)">
|
||
<summary>
|
||
Projects a 3D vector from object space into screen space.
|
||
</summary>
|
||
<param name="vector">The vector to project.</param>
|
||
<param name="viewport">The viewport representing screen space.</param>
|
||
<param name="projection">The projection matrix.</param>
|
||
<param name="view">The view matrix.</param>
|
||
<param name="world">The world matrix.</param>
|
||
<returns>The vector in screen space.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.TransformNormal(SlimDX.Vector3[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Performs a normal transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="normals">The normal vectors to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed normals.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.TransformNormal(SlimDX.Vector3@,SlimDX.Matrix@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Performs a normal transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="normal">The normal vector to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<param name="result">When the method completes, contains the transformed normal.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.TransformNormal(SlimDX.Vector3,SlimDX.Matrix)">
|
||
<summary>
|
||
Performs a normal transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="normal">The normal vector to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed normal.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.TransformCoordinate(SlimDX.Vector3[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Performs a coordinate transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="coordinates">The coordinate vectors to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed coordinates.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.TransformCoordinate(SlimDX.Vector3@,SlimDX.Matrix@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Performs a coordinate transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="coordinate">The coordinate vector to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<param name="result">When the method completes, contains the transformed coordinates.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.TransformCoordinate(SlimDX.Vector3,SlimDX.Matrix)">
|
||
<summary>
|
||
Performs a coordinate transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="coordinate">The coordinate vector to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed coordinates.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Transform(SlimDX.Vector3[],SlimDX.Quaternion@)">
|
||
<summary>
|
||
Transforms an array of 3D vectors by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vectors">The vectors to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Transform(SlimDX.Vector3@,SlimDX.Quaternion@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Transforms a 3D vector by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vector">The vector to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<param name="result">When the method completes, contains the transformed <see cref="T:SlimDX.Vector4" />.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Transform(SlimDX.Vector3,SlimDX.Quaternion)">
|
||
<summary>
|
||
Transforms a 3D vector by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vector">The vector to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Transform(SlimDX.Vector3[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Transforms an array of 3D vectors by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vectors">The source vectors.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />s.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Transform(SlimDX.Vector3@,SlimDX.Matrix@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Transforms a 3D vector by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<param name="result">When the method completes, contains the transformed <see cref="T:SlimDX.Vector4" />.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Transform(SlimDX.Vector3,SlimDX.Matrix)">
|
||
<summary>
|
||
Transforms a 3D vector by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Normalize(SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
<param name="vector">The vector to normalize.</param>
|
||
<param name="result">When the method completes, contains the normalized vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Normalize(SlimDX.Vector3)">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
<param name="vector">The vector to normalize.</param>
|
||
<returns>The normalized vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Reflect(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Returns the reflection of a vector off a surface that has the specified normal.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="normal">Normal of the surface.</param>
|
||
<param name="result">When the method completes, contains the reflected vector.</param>
|
||
<remarks>Reflect only gives the direction of a reflection off a surface, it does not determine
|
||
whether the original vector was close enough to the surface to hit it.</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Reflect(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Returns the reflection of a vector off a surface that has the specified normal.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="normal">Normal of the surface.</param>
|
||
<returns>The reflected vector.</returns>
|
||
<remarks>Reflect only gives the direction of a reflection off a surface, it does not determine
|
||
whether the original vector was close enough to the surface to hit it.</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Cross(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Calculates the cross product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The cross product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Cross(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Calculates the cross product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The cross product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Dot(SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Calculates the dot product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The dot product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Dot(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Calculates the dot product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The dot product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.DistanceSquared(SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Calculates the squared distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The squared distance between the two vectors.</returns>
|
||
<remarks>Distance squared is the value before taking the square root.
|
||
Distance squared can often be used in place of distance if relative comparisons are being made.
|
||
For example, consider three points A, B, and C. To determine whether B or C is further from A,
|
||
compare the distance between A and B to the distance between A and C. Calculating the two distances
|
||
involves two square roots, which are computationally expensive. However, using distance squared
|
||
provides the same information and avoids calculating two square roots.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.DistanceSquared(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Calculates the squared distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The squared distance between the two vectors.</returns>
|
||
<remarks>Distance squared is the value before taking the square root.
|
||
Distance squared can often be used in place of distance if relative comparisons are being made.
|
||
For example, consider three points A, B, and C. To determine whether B or C is further from A,
|
||
compare the distance between A and B to the distance between A and C. Calculating the two distances
|
||
involves two square roots, which are computationally expensive. However, using distance squared
|
||
provides the same information and avoids calculating two square roots.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Distance(SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Calculates the distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The distance between the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Distance(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Calculates the distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The distance between the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.SmoothStep(SlimDX.Vector3@,SlimDX.Vector3@,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Performs a cubic interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<param name="result">When the method completes, contains the cubic interpolation of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.SmoothStep(SlimDX.Vector3,SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Performs a cubic interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<returns>The cubic interpolation of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Lerp(SlimDX.Vector3@,SlimDX.Vector3@,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Performs a linear interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<param name="result">When the method completes, contains the linear interpolation of the two vectors.</param>
|
||
<remarks>
|
||
This method performs the linear interpolation based on the following formula.
|
||
<code>start + (end - start) * amount</code>
|
||
Passing <paramref name="amount" /> a value of 0 will cause <paramref name="start" /> to be returned; a value of 1 will cause <paramref name="end" /> to be returned.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Lerp(SlimDX.Vector3,SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Performs a linear interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<returns>The linear interpolation of the two vectors.</returns>
|
||
<remarks>
|
||
This method performs the linear interpolation based on the following formula.
|
||
<code>start + (end - start) * amount</code>
|
||
Passing <paramref name="amount" /> a value of 0 will cause <paramref name="start" /> to be returned; a value of 1 will cause <paramref name="end" /> to be returned.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Hermite(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Performs a Hermite spline interpolation.
|
||
</summary>
|
||
<param name="value1">First source position vector.</param>
|
||
<param name="tangent1">First source tangent vector.</param>
|
||
<param name="value2">Second source position vector.</param>
|
||
<param name="tangent2">Second source tangent vector.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<param name="result">When the method completes, contains the result of the Hermite spline interpolation.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Hermite(SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Performs a Hermite spline interpolation.
|
||
</summary>
|
||
<param name="value1">First source position vector.</param>
|
||
<param name="tangent1">First source tangent vector.</param>
|
||
<param name="value2">Second source position vector.</param>
|
||
<param name="tangent2">Second source tangent vector.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<returns>The result of the Hermite spline interpolation.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Clamp(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Restricts a value to be within a specified range.
|
||
</summary>
|
||
<param name="value">The value to clamp.</param>
|
||
<param name="min">The minimum value.</param>
|
||
<param name="max">The maximum value.</param>
|
||
<param name="result">When the method completes, contains the clamped value.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Clamp(SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Restricts a value to be within a specified range.
|
||
</summary>
|
||
<param name="value">The value to clamp.</param>
|
||
<param name="min">The minimum value.</param>
|
||
<param name="max">The maximum value.</param>
|
||
<returns>The clamped value.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.CatmullRom(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Performs a Catmull-Rom interpolation using the specified positions.
|
||
</summary>
|
||
<param name="value1">The first position in the interpolation.</param>
|
||
<param name="value2">The second position in the interpolation.</param>
|
||
<param name="value3">The third position in the interpolation.</param>
|
||
<param name="value4">The fourth position in the interpolation.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<param name="result">When the method completes, contains the result of the Catmull-Rom interpolation.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.CatmullRom(SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Performs a Catmull-Rom interpolation using the specified positions.
|
||
</summary>
|
||
<param name="value1">The first position in the interpolation.</param>
|
||
<param name="value2">The second position in the interpolation.</param>
|
||
<param name="value3">The third position in the interpolation.</param>
|
||
<param name="value4">The fourth position in the interpolation.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<returns>A vector that is the result of the Catmull-Rom interpolation.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Barycentric(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@,System.Single,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Returns a <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.
|
||
</summary>
|
||
<param name="value1">A <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of vertex 1 of the triangle.</param>
|
||
<param name="value2">A <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of vertex 2 of the triangle.</param>
|
||
<param name="value3">A <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of vertex 3 of the triangle.</param>
|
||
<param name="amount1">Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in <paramref name="value2" />).</param>
|
||
<param name="amount2">Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in <paramref name="value3" />).</param>
|
||
<param name="result">When the method completes, contains the 3D Cartesian coordinates of the specified point.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Barycentric(SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3,System.Single,System.Single)">
|
||
<summary>
|
||
Returns a <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.
|
||
</summary>
|
||
<param name="value1">A <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of vertex 1 of the triangle.</param>
|
||
<param name="value2">A <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of vertex 2 of the triangle.</param>
|
||
<param name="value3">A <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of vertex 3 of the triangle.</param>
|
||
<param name="amount1">Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in <paramref name="value2" />).</param>
|
||
<param name="amount2">Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in <paramref name="value3" />).</param>
|
||
<returns>A new <see cref="T:SlimDX.Vector3" /> containing the 3D Cartesian coordinates of the specified point.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Negate(SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<param name="result">When the method completes, contains a vector facing in the opposite direction.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Negate(SlimDX.Vector3)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<returns>A vector facing in the opposite direction.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Divide(SlimDX.Vector3@,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<param name="result">When the method completes, contains the scaled vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Divide(SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="value">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Multiply(SlimDX.Vector3@,System.Single,SlimDX.Vector3@)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<param name="result">When the method completes, contains the scaled vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Multiply(SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="value">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Modulate(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Modulates a vector by another.
|
||
</summary>
|
||
<param name="left">The first vector to modulate.</param>
|
||
<param name="right">The second vector to modulate.</param>
|
||
<param name="result">When the moethod completes, contains the modulated vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Modulate(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Modulates a vector by another.
|
||
</summary>
|
||
<param name="left">The first vector to modulate.</param>
|
||
<param name="right">The second vector to modulate.</param>
|
||
<returns>The modulated vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Subtract(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<param name="result">When the method completes, contains the difference of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Subtract(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<returns>The difference of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Add(SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<param name="result">When the method completes, contains the sum of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Add(SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<returns>The sum of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Normalize">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.LengthSquared">
|
||
<summary>
|
||
Calculates the squared length of the vector.
|
||
</summary>
|
||
<returns>The squared length of the vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.Length">
|
||
<summary>
|
||
Calculates the length of the vector.
|
||
</summary>
|
||
<returns>The length of the vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.#ctor(System.Single,System.Single,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector3" /> class.
|
||
</summary>
|
||
<param name="x">Initial value for the X component of the vector.</param>
|
||
<param name="y">Initial value for the Y component of the vector.</param>
|
||
<param name="z">Initial value for the Z component of the vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.#ctor(SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector3" /> class.
|
||
</summary>
|
||
<param name="value">A vector containing the values with which to initialize the X and Y components</param>
|
||
<param name="z">Initial value for the Z component of the vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector3.#ctor(System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector3" /> class.
|
||
</summary>
|
||
<param name="value">The value that will be assigned to all components.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.Texture.Fill(SlimDX.Direct3D9.Fill2DCallback)">
|
||
<summary>
|
||
Uses a user-provided function to fill each texel of each mip level of a given texture.
|
||
</summary>
|
||
<param name="callback">A function that uses the signature of the Fill2DCallback delegate.</param>
|
||
<summary>
|
||
Uses a user-provided function to fill each texel of each mip level of a given texture.
|
||
</summary>
|
||
<param name="callback">A function that uses the signature of the Fill2DCallback delegate.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.Texture.SaveToFile(System.String,SlimDX.Direct3D9.ImageFileFormat)">
|
||
<summary>
|
||
Function to save the texture to a file.
|
||
</summary>
|
||
<param name="fileName">Filename and path for the texture.</param>
|
||
<param name="format">File format used to encode the image.</param>
|
||
<summary>
|
||
Function to save the texture to a file.
|
||
</summary>
|
||
<param name="fileName">Filename and path for the texture.</param>
|
||
<param name="format">File format used to encode the image.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.Texture.Save(SlimDX.Direct3D9.ImageFileFormat)">
|
||
<summary>
|
||
Function to save the texture to a stream.
|
||
</summary>
|
||
<param name="format">File format used to encode the image.</param>
|
||
<returns>A graphics stream containing the texture data.</returns>
|
||
<summary>
|
||
Function to save the texture to a stream.
|
||
</summary>
|
||
<param name="format">File format used to encode the image.</param>
|
||
<returns>A graphics stream containing the texture data.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.Texture.CheckRequirements(SlimDX.Direct3D9.Device,System.Int32,System.Int32,System.Int32,SlimDX.Direct3D9.Usage,SlimDX.Direct3D9.Format,SlimDX.Direct3D9.Pool)">
|
||
<summary>
|
||
Checks texture-creation parameters.
|
||
</summary>
|
||
<param name="device">Device associated with the texture.</param>
|
||
<param name="width">Requested width of the texture.</param>
|
||
<param name="height">Requested height of the texture.</param>
|
||
<param name="mipLevelCount">Requested number of mip-map levels for the texture.</param>
|
||
<param name="usage">Usage.None or Usage.RenderTarget.</param>
|
||
<param name="format">Requested format for the texture.</param>
|
||
<param name="pool">Memory class where the resource will be placed.</param>
|
||
<returns>A value type containing the proposed values to pass to the texture creation functions.</returns>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.MipLevelCount">
|
||
<summary>
|
||
Proposed number of mip-map levels for the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Format">
|
||
<summary>
|
||
Proposed format of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Depth">
|
||
<summary>
|
||
Proposed depth of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Height">
|
||
<summary>
|
||
Proposed height of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Width">
|
||
<summary>
|
||
Proposed width of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.CubeTextureRequirements.MipLevelCount">
|
||
<summary>
|
||
Proposed number of mip-map levels for the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.CubeTextureRequirements.Format">
|
||
<summary>
|
||
Proposed format of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.CubeTextureRequirements.Size">
|
||
<summary>
|
||
Proposed size of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.TextureRequirements.MipLevelCount">
|
||
<summary>
|
||
Proposed number of mip-map levels for the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.TextureRequirements.Format">
|
||
<summary>
|
||
Proposed format of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.TextureRequirements.Height">
|
||
<summary>
|
||
Proposed height of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D9.TextureRequirements.Width">
|
||
<summary>
|
||
Proposed width of the texture.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.Direct3D9.Fill2DCallback">
|
||
<summary>
|
||
Callback function used by FillTexture.
|
||
</summary>
|
||
<param name="coordinate">Texture coordinate being sampled.</param>
|
||
<param name="texelSize">Dimensions of the texel.</param>
|
||
<returns>A 4 dimensional vector, representing a color value. X maps to R, G to Y, etc...</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.ImageInformation.FromStream(System.IO.Stream)">
|
||
<summary>
|
||
Function to extract image information from a stream.
|
||
</summary>
|
||
<param name="stream">Stream containing the image.</param>
|
||
<returns>Information about the image.</returns>
|
||
<summary>
|
||
Function to extract image information from a stream.
|
||
</summary>
|
||
<param name="stream">Stream containing the image.</param>
|
||
<returns>Information about the image.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.ImageInformation.FromStream(System.IO.Stream,System.Boolean)">
|
||
<summary>
|
||
Function to extract image information from a stream.
|
||
</summary>
|
||
<param name="stream">Stream containing the image.</param>
|
||
<param name="peek">TRUE to preserve the stream position, FALSE will move the stream pointer.</param>
|
||
<returns>Information about the image.</returns>
|
||
<summary>
|
||
Function to extract image information from a stream.
|
||
</summary>
|
||
<param name="stream">Stream containing the image.</param>
|
||
<param name="peek">TRUE to preserve the stream position, FALSE will move the stream pointer.</param>
|
||
<returns>Information about the image.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Equals(SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Determines whether the specified Object instances are considered equal.
|
||
</summary>
|
||
<param name="value1" />
|
||
<param name="value2" />
|
||
<returns>
|
||
<c>true</c> if <paramref name="value1" /> is the same instance as <paramref name="value2" /> or
|
||
if both are <c>null</c> references or if <c>objA.Equals(objB)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Equals(SlimDX.Vector4)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to the specified object.
|
||
</summary>
|
||
<param name="other">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Equals(System.Object)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to a specified object.
|
||
</summary>
|
||
<param name="obj">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.GetHashCode">
|
||
<summary>
|
||
Gets the hash code of the vector object.
|
||
</summary>
|
||
<returns>Hash code of the vector object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.ToString">
|
||
<summary>
|
||
Retrieves a string representation of the current object.
|
||
</summary>
|
||
<returns>A string that represents the object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Inequality(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Tests vectors for inequality.
|
||
</summary>
|
||
<param name="left">The first source vector.</param>
|
||
<param name="right">The second source vector.</param>
|
||
<returns>
|
||
<c>true</c> if the vectors are not equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Equality(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Tests vectors for equality.
|
||
</summary>
|
||
<param name="left">The first source vector.</param>
|
||
<param name="right">The second source vector.</param>
|
||
<returns>
|
||
<c>true</c> if the vectors are equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Division(SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Multiply(System.Single,SlimDX.Vector4)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Multiply(SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_UnaryNegation(SlimDX.Vector4)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<returns>A vector facing in the opposite direction.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Subtraction(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<returns>The difference of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.op_Addition(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<returns>The sum of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Maximize(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<param name="result">When the method completes, contains an new vector composed of the largest components of the source vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Maximize(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Returns a vector containing the largest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<returns>A vector containing the largest components of the source vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Minimize(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<param name="result">When the method completes, contains an new vector composed of the smallest components of the source vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Minimize(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<returns>A vector containing the smallest components of the source vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Transform(SlimDX.Vector4[],SlimDX.Quaternion@)">
|
||
<summary>
|
||
Transforms an array of 4D vectors by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vectors">The vectors to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Transform(SlimDX.Vector4@,SlimDX.Quaternion@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Transforms a 4D vector by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vector">The vector to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<param name="result">When the method completes, contains the transformed <see cref="T:SlimDX.Vector4" />.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Transform(SlimDX.Vector4,SlimDX.Quaternion)">
|
||
<summary>
|
||
Transforms a 4D vector by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vector">The vector to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Transform(SlimDX.Vector4[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Transforms an array of 4D vectors by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vectors">The source vectors.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />s.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Transform(SlimDX.Vector4@,SlimDX.Matrix@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Transforms a 4D vector by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<param name="result">When the method completes, contains the transformed <see cref="T:SlimDX.Vector4" />.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Transform(SlimDX.Vector4,SlimDX.Matrix)">
|
||
<summary>
|
||
Transforms a 4D vector by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Normalize(SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
<param name="vector">The vector to normalize.</param>
|
||
<param name="result">When the method completes, contains the normalized vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Normalize(SlimDX.Vector4)">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
<param name="vector">The vector to normalize.</param>
|
||
<returns>The normalized vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Dot(SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Calculates the dot product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The dot product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Dot(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Calculates the dot product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The dot product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.DistanceSquared(SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Calculates the squared distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The squared distance between the two vectors.</returns>
|
||
<remarks>Distance squared is the value before taking the square root.
|
||
Distance squared can often be used in place of distance if relative comparisons are being made.
|
||
For example, consider three points A, B, and C. To determine whether B or C is further from A,
|
||
compare the distance between A and B to the distance between A and C. Calculating the two distances
|
||
involves two square roots, which are computationally expensive. However, using distance squared
|
||
provides the same information and avoids calculating two square roots.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.DistanceSquared(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Calculates the squared distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The squared distance between the two vectors.</returns>
|
||
<remarks>Distance squared is the value before taking the square root.
|
||
Distance squared can often be used in place of distance if relative comparisons are being made.
|
||
For example, consider three points A, B, and C. To determine whether B or C is further from A,
|
||
compare the distance between A and B to the distance between A and C. Calculating the two distances
|
||
involves two square roots, which are computationally expensive. However, using distance squared
|
||
provides the same information and avoids calculating two square roots.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Distance(SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Calculates the distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The distance between the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Distance(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Calculates the distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The distance between the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.SmoothStep(SlimDX.Vector4@,SlimDX.Vector4@,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Performs a cubic interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<param name="result">When the method completes, contains the cubic interpolation of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.SmoothStep(SlimDX.Vector4,SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Performs a cubic interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<returns>The cubic interpolation of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Lerp(SlimDX.Vector4@,SlimDX.Vector4@,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Performs a linear interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<param name="result">When the method completes, contains the linear interpolation of the two vectors.</param>
|
||
<remarks>
|
||
This method performs the linear interpolation based on the following formula.
|
||
<code>start + (end - start) * amount</code>
|
||
Passing <paramref name="amount" /> a value of 0 will cause <paramref name="start" /> to be returned; a value of 1 will cause <paramref name="end" /> to be returned.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Lerp(SlimDX.Vector4,SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Performs a linear interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<returns>The linear interpolation of the two vectors.</returns>
|
||
<remarks>
|
||
This method performs the linear interpolation based on the following formula.
|
||
<code>start + (end - start) * amount</code>
|
||
Passing <paramref name="amount" /> a value of 0 will cause <paramref name="start" /> to be returned; a value of 1 will cause <paramref name="end" /> to be returned.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Hermite(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Performs a Hermite spline interpolation.
|
||
</summary>
|
||
<param name="value1">First source position vector.</param>
|
||
<param name="tangent1">First source tangent vector.</param>
|
||
<param name="value2">Second source position vector.</param>
|
||
<param name="tangent2">Second source tangent vector.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<param name="result">When the method completes, contains the result of the Hermite spline interpolation.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Hermite(SlimDX.Vector4,SlimDX.Vector4,SlimDX.Vector4,SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Performs a Hermite spline interpolation.
|
||
</summary>
|
||
<param name="value1">First source position vector.</param>
|
||
<param name="tangent1">First source tangent vector.</param>
|
||
<param name="value2">Second source position vector.</param>
|
||
<param name="tangent2">Second source tangent vector.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<returns>The result of the Hermite spline interpolation.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Clamp(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Restricts a value to be within a specified range.
|
||
</summary>
|
||
<param name="value">The value to clamp.</param>
|
||
<param name="min">The minimum value.</param>
|
||
<param name="max">The maximum value.</param>
|
||
<param name="result">When the method completes, contains the clamped value.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Clamp(SlimDX.Vector4,SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Restricts a value to be within a specified range.
|
||
</summary>
|
||
<param name="value">The value to clamp.</param>
|
||
<param name="min">The minimum value.</param>
|
||
<param name="max">The maximum value.</param>
|
||
<returns>The clamped value.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.CatmullRom(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Performs a Catmull-Rom interpolation using the specified positions.
|
||
</summary>
|
||
<param name="value1">The first position in the interpolation.</param>
|
||
<param name="value2">The second position in the interpolation.</param>
|
||
<param name="value3">The third position in the interpolation.</param>
|
||
<param name="value4">The fourth position in the interpolation.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<param name="result">When the method completes, contains the result of the Catmull-Rom interpolation.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.CatmullRom(SlimDX.Vector4,SlimDX.Vector4,SlimDX.Vector4,SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Performs a Catmull-Rom interpolation using the specified positions.
|
||
</summary>
|
||
<param name="value1">The first position in the interpolation.</param>
|
||
<param name="value2">The second position in the interpolation.</param>
|
||
<param name="value3">The third position in the interpolation.</param>
|
||
<param name="value4">The fourth position in the interpolation.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<returns>A vector that is the result of the Catmull-Rom interpolation.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Barycentric(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@,System.Single,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Returns a <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 4D triangle.
|
||
</summary>
|
||
<param name="value1">A <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of vertex 1 of the triangle.</param>
|
||
<param name="value2">A <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of vertex 2 of the triangle.</param>
|
||
<param name="value3">A <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of vertex 3 of the triangle.</param>
|
||
<param name="amount1">Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in <paramref name="value2" />).</param>
|
||
<param name="amount2">Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in <paramref name="value3" />).</param>
|
||
<param name="result">When the method completes, contains the 4D Cartesian coordinates of the specified point.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Barycentric(SlimDX.Vector4,SlimDX.Vector4,SlimDX.Vector4,System.Single,System.Single)">
|
||
<summary>
|
||
Returns a <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 4D triangle.
|
||
</summary>
|
||
<param name="value1">A <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of vertex 1 of the triangle.</param>
|
||
<param name="value2">A <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of vertex 2 of the triangle.</param>
|
||
<param name="value3">A <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of vertex 3 of the triangle.</param>
|
||
<param name="amount1">Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in <paramref name="value2" />).</param>
|
||
<param name="amount2">Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in <paramref name="value3" />).</param>
|
||
<returns>A new <see cref="T:SlimDX.Vector4" /> containing the 4D Cartesian coordinates of the specified point.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Negate(SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<param name="result">When the method completes, contains a vector facing in the opposite direction.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Negate(SlimDX.Vector4)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<returns>A vector facing in the opposite direction.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Divide(SlimDX.Vector4@,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<param name="result">When the method completes, contains the scaled vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Divide(SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="value">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Multiply(SlimDX.Vector4@,System.Single,SlimDX.Vector4@)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<param name="result">When the method completes, contains the scaled vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Multiply(SlimDX.Vector4,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="value">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Modulate(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Modulates a vector by another.
|
||
</summary>
|
||
<param name="left">The first vector to modulate.</param>
|
||
<param name="right">The second vector to modulate.</param>
|
||
<param name="result">When the moethod completes, contains the modulated vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Modulate(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Modulates a vector by another.
|
||
</summary>
|
||
<param name="left">The first vector to modulate.</param>
|
||
<param name="right">The second vector to modulate.</param>
|
||
<returns>The modulated vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Subtract(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<param name="result">When the method completes, contains the difference of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Subtract(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<returns>The difference of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Add(SlimDX.Vector4@,SlimDX.Vector4@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<param name="result">When the method completes, contains the sum of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Add(SlimDX.Vector4,SlimDX.Vector4)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<returns>The sum of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Normalize">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.LengthSquared">
|
||
<summary>
|
||
Calculates the squared length of the vector.
|
||
</summary>
|
||
<returns>The squared length of the vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.Length">
|
||
<summary>
|
||
Calculates the length of the vector.
|
||
</summary>
|
||
<returns>The length of the vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector4" /> class.
|
||
</summary>
|
||
<param name="x">Initial value for the X component of the vector.</param>
|
||
<param name="y">Initial value for the Y component of the vector.</param>
|
||
<param name="z">Initial value for the Z component of the vector.</param>
|
||
<param name="w">Initial value for the W component of the vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.#ctor(SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector4" /> class.
|
||
</summary>
|
||
<param name="value">A vector containing the values with which to initialize the X, Y, and Z components</param>
|
||
<param name="w">Initial value for the W component of the vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.#ctor(SlimDX.Vector2,System.Single,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector4" /> class.
|
||
</summary>
|
||
<param name="value">A vector containing the values with which to initialize the X and Y components</param>
|
||
<param name="z">Initial value for the Z component of the vector.</param>
|
||
<param name="w">Initial value for the W component of the vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector4.#ctor(System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector4" /> class.
|
||
</summary>
|
||
<param name="value">The value that will be assigned to all components.</param>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.Texture2D.Height">
|
||
<summary>
|
||
Gets the height of the texture in texels.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.Texture2D.Width">
|
||
<summary>
|
||
Gets the width of the texture in texels.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Equals(SlimDX.Plane@,SlimDX.Plane@)">
|
||
<summary>
|
||
Determines whether the specified Object instances are considered equal.
|
||
</summary>
|
||
<param name="value1" />
|
||
<param name="value2" />
|
||
<returns>
|
||
<c>true</c> if <paramref name="value1" /> is the same instance as <paramref name="value2" /> or
|
||
if both are <c>null</c> references or if <c>objA.Equals(objB)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Equals(SlimDX.Plane)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to the specified object.
|
||
</summary>
|
||
<param name="other">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Equals(System.Object)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to a specified object.
|
||
</summary>
|
||
<param name="obj">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.GetHashCode">
|
||
<summary>
|
||
Gets the hash code of the plane object.
|
||
</summary>
|
||
<returns>Hash code of the plane object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.ToString">
|
||
<summary>
|
||
Retrieves a string representation of the current object.
|
||
</summary>
|
||
<returns>A string that represents the object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.op_Inequality(SlimDX.Plane,SlimDX.Plane)">
|
||
<summary>
|
||
Tests planes for inequality.
|
||
</summary>
|
||
<param name="left">The first source plane.</param>
|
||
<param name="right">The second source plane.</param>
|
||
<returns>
|
||
<c>true</c> if the planes are not equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.op_Equality(SlimDX.Plane,SlimDX.Plane)">
|
||
<summary>
|
||
Tests planes for equality.
|
||
</summary>
|
||
<param name="left">The first source plane.</param>
|
||
<param name="right">The second source plane.</param>
|
||
<returns>
|
||
<c>true</c> if the planes are equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.op_Multiply(System.Single,SlimDX.Plane)">
|
||
<summary>
|
||
Scales the plane by the given scaling factor.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="scale">The scaling factor.</param>
|
||
<returns>The scaled plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.op_Multiply(SlimDX.Plane,System.Single)">
|
||
<summary>
|
||
Scales the plane by the given scaling factor.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="scale">The scaling factor.</param>
|
||
<returns>The scaled plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Intersects(SlimDX.Plane@,SlimDX.Vector3@,SlimDX.Vector3@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Finds the intersection between a plane and a line.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="start">The start point of the line.</param>
|
||
<param name="end">The end point of the line.</param>
|
||
<param name="intersectPoint">If an intersection is found, contains the intersection point between the line and the plane.</param>
|
||
<returns>
|
||
<c>true</c> if an intersection is found; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Intersects(SlimDX.Plane,SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3@)">
|
||
<summary>
|
||
Finds the intersection between a plane and a line.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="start">The start point of the line.</param>
|
||
<param name="end">The end point of the line.</param>
|
||
<param name="intersectPoint">If an intersection is found, contains the intersection point between the line and the plane.</param>
|
||
<returns>
|
||
<c>true</c> if an intersection is found; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Transform(SlimDX.Plane[],SlimDX.Quaternion@)">
|
||
<summary>
|
||
Transforms an array of normalized planes by a quaternion rotation.
|
||
</summary>
|
||
<param name="planes">The normalized source planes.</param>
|
||
<param name="rotation">The quaternion rotation.</param>
|
||
<returns>The transformed planes.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Transform(SlimDX.Plane@,SlimDX.Quaternion@,SlimDX.Plane@)">
|
||
<summary>
|
||
Transforms a normalized plane by a quaternion rotation.
|
||
</summary>
|
||
<param name="plane">The normalized source plane.</param>
|
||
<param name="rotation">The quaternion rotation.</param>
|
||
<param name="result">When the method completes, contains the transformed plane.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Transform(SlimDX.Plane,SlimDX.Quaternion)">
|
||
<summary>
|
||
Transforms a normalized plane by a quaternion rotation.
|
||
</summary>
|
||
<param name="plane">The normalized source plane.</param>
|
||
<param name="rotation">The quaternion rotation.</param>
|
||
<returns>The transformed plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Transform(SlimDX.Plane[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Transforms an array of normalized planes by a matrix.
|
||
</summary>
|
||
<param name="planes">The normalized source planes.</param>
|
||
<param name="transformation">The transformation matrix.</param>
|
||
<returns>The transformed planes.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Transform(SlimDX.Plane@,SlimDX.Matrix@,SlimDX.Plane@)">
|
||
<summary>
|
||
Transforms a normalized plane by a matrix.
|
||
</summary>
|
||
<param name="plane">The normalized source plane.</param>
|
||
<param name="transformation">The transformation matrix.</param>
|
||
<param name="result">When the method completes, contains the transformed plane.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Transform(SlimDX.Plane,SlimDX.Matrix)">
|
||
<summary>
|
||
Transforms a normalized plane by a matrix.
|
||
</summary>
|
||
<param name="plane">The normalized source plane.</param>
|
||
<param name="transformation">The transformation matrix.</param>
|
||
<returns>The transformed plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Normalize(SlimDX.Plane@,SlimDX.Plane@)">
|
||
<summary>
|
||
Changes the coefficients of the normal vector of the plane to make it of unit length.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="result">When the method completes, contains the normalized plane.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Normalize(SlimDX.Plane)">
|
||
<summary>
|
||
Changes the coefficients of the normal vector of the plane to make it of unit length.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<returns>The normalized plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Normalize">
|
||
<summary>
|
||
Changes the coefficients of the normal vector of the plane to make it of unit length.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.DotNormal(SlimDX.Plane@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Calculates the dot product of the specified vector and the normal of the plane.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="point">The source vector.</param>
|
||
<returns>The dot product of the specified vector and the normal of the plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.DotNormal(SlimDX.Plane,SlimDX.Vector3)">
|
||
<summary>
|
||
Calculates the dot product of the specified vector and the normal of the plane.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="point">The source vector.</param>
|
||
<returns>The dot product of the specified vector and the normal of the plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.DotCoordinate(SlimDX.Plane@,SlimDX.Vector3@)">
|
||
<summary>
|
||
Calculates the dot product of a specified vector and the normal of the plane plus the distance value of the plane.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="point">The source vector.</param>
|
||
<returns>The dot product of a specified vector and the normal of the Plane plus the distance value of the plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.DotCoordinate(SlimDX.Plane,SlimDX.Vector3)">
|
||
<summary>
|
||
Calculates the dot product of a specified vector and the normal of the plane plus the distance value of the plane.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="point">The source vector.</param>
|
||
<returns>The dot product of a specified vector and the normal of the Plane plus the distance value of the plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Dot(SlimDX.Plane@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Calculates the dot product of the specified vector and plane.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="point">The source vector.</param>
|
||
<returns>The dot product of the specified vector and plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.Dot(SlimDX.Plane,SlimDX.Vector4)">
|
||
<summary>
|
||
Calculates the dot product of the specified vector and plane.
|
||
</summary>
|
||
<param name="plane">The source plane.</param>
|
||
<param name="point">The source vector.</param>
|
||
<returns>The dot product of the specified vector and plane.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.#ctor(SlimDX.Vector4)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Plane" /> class.
|
||
</summary>
|
||
<param name="value">
|
||
A vector with the X, Y, and Z components defining the normal to the plane.
|
||
The W component defines the distance of the plane along its normal from the origin.
|
||
</param>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.#ctor(SlimDX.Vector3,SlimDX.Vector3,SlimDX.Vector3)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Plane" /> class.
|
||
</summary>
|
||
<param name="point1">First point of a triangle defining the plane.</param>
|
||
<param name="point2">Second point of a triangle defining the plane.</param>
|
||
<param name="point3">Third point of a triangle defining the plane.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.#ctor(SlimDX.Vector3,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Plane" /> class.
|
||
</summary>
|
||
<param name="normal">The normal vector to the plane.</param>
|
||
<param name="d">Distance of the plane along its normal from the origin.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Plane" /> class.
|
||
</summary>
|
||
<param name="a">X component of the normal defining the plane.</param>
|
||
<param name="b">Y component of the normal defining the plane.</param>
|
||
<param name="c">Z component of the normal defining the plane.</param>
|
||
<param name="d">Distance of the plane along its normal from the origin.</param>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.ShaderReflection.OutputParameterCount">
|
||
<summary>
|
||
Gets the number of parameters in the output signature.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.ShaderReflection.InputParameterCount">
|
||
<summary>
|
||
Gets the number of parameters in the input signature.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.ShaderReflection.BoundResourcesCount">
|
||
<summary>
|
||
Gets the number of resource (textures and buffers) bound to a shader.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.ShaderReflection.ConstantBufferCount">
|
||
<summary>
|
||
Gets the number of constant buffers.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.ShaderReflection.Creator">
|
||
<summary>
|
||
Gets the creator.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.ShaderReflection.Version">
|
||
<summary>
|
||
Gets the version.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Equals(SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Determines whether the specified Object instances are considered equal.
|
||
</summary>
|
||
<param name="value1" />
|
||
<param name="value2" />
|
||
<returns>
|
||
<c>true</c> if <paramref name="value1" /> is the same instance as <paramref name="value2" /> or
|
||
if both are <c>null</c> references or if <c>objA.Equals(objB)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Equals(SlimDX.Vector2)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to the specified object.
|
||
</summary>
|
||
<param name="other">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Equals(System.Object)">
|
||
<summary>
|
||
Returns a value that indicates whether the current instance is equal to a specified object.
|
||
</summary>
|
||
<param name="obj">Object to make the comparison with.</param>
|
||
<returns>
|
||
<c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.GetHashCode">
|
||
<summary>
|
||
Gets the hash code of the vector object.
|
||
</summary>
|
||
<returns>Hash code of the vector object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.ToString">
|
||
<summary>
|
||
Retrieves a string representation of the current object.
|
||
</summary>
|
||
<returns>A string that represents the object.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Inequality(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Tests vectors for inequality.
|
||
</summary>
|
||
<param name="left">The first source vector.</param>
|
||
<param name="right">The second source vector.</param>
|
||
<returns>
|
||
<c>true</c> if the vectors are not equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Equality(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Tests vectors for equality.
|
||
</summary>
|
||
<param name="left">The first source vector.</param>
|
||
<param name="right">The second source vector.</param>
|
||
<returns>
|
||
<c>true</c> if the vectors are equal; <c>false</c> otherwise.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Division(SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Multiply(System.Single,SlimDX.Vector2)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Multiply(SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_UnaryNegation(SlimDX.Vector2)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<returns>A vector facing in the opposite direction.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Subtraction(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<returns>The difference of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.op_Addition(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<returns>The sum of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Maximize(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<param name="result">When the method completes, contains an new vector composed of the largest components of the source vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Maximize(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Returns a vector containing the largest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<returns>A vector containing the largest components of the source vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Minimize(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<param name="result">When the method completes, contains an new vector composed of the smallest components of the source vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Minimize(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Returns a vector containing the smallest components of the specified vectors.
|
||
</summary>
|
||
<param name="value1">The first source vector.</param>
|
||
<param name="value2">The second source vector.</param>
|
||
<returns>A vector containing the smallest components of the source vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.TransformNormal(SlimDX.Vector2[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Performs a normal transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="normals">The normal vectors to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed normals.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.TransformNormal(SlimDX.Vector2@,SlimDX.Matrix@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Performs a normal transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="normal">The normal vector to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<param name="result">When the method completes, contains the transformed normal.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.TransformNormal(SlimDX.Vector2,SlimDX.Matrix)">
|
||
<summary>
|
||
Performs a normal transformation using the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="normal">The normal vector to transform.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed normal.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Transform(SlimDX.Vector2[],SlimDX.Quaternion@)">
|
||
<summary>
|
||
Transforms an array of 2D vectors by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vectors">The vectors to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Transform(SlimDX.Vector2@,SlimDX.Quaternion@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Transforms a 2D vector by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vector">The vector to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<param name="result">When the method completes, contains the transformed <see cref="T:SlimDX.Vector4" />.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Transform(SlimDX.Vector2,SlimDX.Quaternion)">
|
||
<summary>
|
||
Transforms a 2D vector by the given <see cref="T:SlimDX.Quaternion" /> rotation.
|
||
</summary>
|
||
<param name="vector">The vector to rotate.</param>
|
||
<param name="rotation">The <see cref="T:SlimDX.Quaternion" /> rotation to apply.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Transform(SlimDX.Vector2[],SlimDX.Matrix@)">
|
||
<summary>
|
||
Transforms an array of 2D vectors by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vectors">The source vectors.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />s.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Transform(SlimDX.Vector2@,SlimDX.Matrix@,SlimDX.Vector4@)">
|
||
<summary>
|
||
Transforms a 2D vector by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<param name="result">When the method completes, contains the transformed <see cref="T:SlimDX.Vector4" />.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Transform(SlimDX.Vector2,SlimDX.Matrix)">
|
||
<summary>
|
||
Transforms a 2D vector by the given <see cref="T:SlimDX.Matrix" />.
|
||
</summary>
|
||
<param name="vector">The source vector.</param>
|
||
<param name="transformation">The transformation <see cref="T:SlimDX.Matrix" />.</param>
|
||
<returns>The transformed <see cref="T:SlimDX.Vector4" />.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Normalize(SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
<param name="vector">The vector to normalize.</param>
|
||
<param name="result">When the method completes, contains the normalized vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Normalize(SlimDX.Vector2)">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
<param name="vector">The vector to normalize.</param>
|
||
<returns>The normalized vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Dot(SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Calculates the dot product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The dot product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Dot(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Calculates the dot product of two vectors.
|
||
</summary>
|
||
<param name="left">First source vector.</param>
|
||
<param name="right">Second source vector.</param>
|
||
<returns>The dot product of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.DistanceSquared(SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Calculates the squared distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The squared distance between the two vectors.</returns>
|
||
<remarks>Distance squared is the value before taking the square root.
|
||
Distance squared can often be used in place of distance if relative comparisons are being made.
|
||
For example, consider three points A, B, and C. To determine whether B or C is further from A,
|
||
compare the distance between A and B to the distance between A and C. Calculating the two distances
|
||
involves two square roots, which are computationally expensive. However, using distance squared
|
||
provides the same information and avoids calculating two square roots.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.DistanceSquared(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Calculates the squared distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The squared distance between the two vectors.</returns>
|
||
<remarks>Distance squared is the value before taking the square root.
|
||
Distance squared can often be used in place of distance if relative comparisons are being made.
|
||
For example, consider three points A, B, and C. To determine whether B or C is further from A,
|
||
compare the distance between A and B to the distance between A and C. Calculating the two distances
|
||
involves two square roots, which are computationally expensive. However, using distance squared
|
||
provides the same information and avoids calculating two square roots.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Distance(SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Calculates the distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The distance between the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Distance(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Calculates the distance between two vectors.
|
||
</summary>
|
||
<param name="value1">The first vector.</param>
|
||
<param name="value2">The second vector.</param>
|
||
<returns>The distance between the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.SmoothStep(SlimDX.Vector2@,SlimDX.Vector2@,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Performs a cubic interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<param name="result">When the method completes, contains the cubic interpolation of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.SmoothStep(SlimDX.Vector2,SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Performs a cubic interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<returns>The cubic interpolation of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Lerp(SlimDX.Vector2@,SlimDX.Vector2@,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Performs a linear interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<param name="result">When the method completes, contains the linear interpolation of the two vectors.</param>
|
||
<remarks>
|
||
This method performs the linear interpolation based on the following formula.
|
||
<code>start + (end - start) * amount</code>
|
||
Passing <paramref name="amount" /> a value of 0 will cause <paramref name="start" /> to be returned; a value of 1 will cause <paramref name="end" /> to be returned.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Lerp(SlimDX.Vector2,SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Performs a linear interpolation between two vectors.
|
||
</summary>
|
||
<param name="start">Start vector.</param>
|
||
<param name="end">End vector.</param>
|
||
<param name="amount">Value between 0 and 1 indicating the weight of <paramref name="end" />.</param>
|
||
<returns>The linear interpolation of the two vectors.</returns>
|
||
<remarks>
|
||
This method performs the linear interpolation based on the following formula.
|
||
<code>start + (end - start) * amount</code>
|
||
Passing <paramref name="amount" /> a value of 0 will cause <paramref name="start" /> to be returned; a value of 1 will cause <paramref name="end" /> to be returned.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Hermite(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Performs a Hermite spline interpolation.
|
||
</summary>
|
||
<param name="value1">First source position vector.</param>
|
||
<param name="tangent1">First source tangent vector.</param>
|
||
<param name="value2">Second source position vector.</param>
|
||
<param name="tangent2">Second source tangent vector.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<param name="result">When the method completes, contains the result of the Hermite spline interpolation.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Hermite(SlimDX.Vector2,SlimDX.Vector2,SlimDX.Vector2,SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Performs a Hermite spline interpolation.
|
||
</summary>
|
||
<param name="value1">First source position vector.</param>
|
||
<param name="tangent1">First source tangent vector.</param>
|
||
<param name="value2">Second source position vector.</param>
|
||
<param name="tangent2">Second source tangent vector.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<returns>The result of the Hermite spline interpolation.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Clamp(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Restricts a value to be within a specified range.
|
||
</summary>
|
||
<param name="value">The value to clamp.</param>
|
||
<param name="min">The minimum value.</param>
|
||
<param name="max">The maximum value.</param>
|
||
<param name="result">When the method completes, contains the clamped value.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Clamp(SlimDX.Vector2,SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Restricts a value to be within a specified range.
|
||
</summary>
|
||
<param name="value">The value to clamp.</param>
|
||
<param name="min">The minimum value.</param>
|
||
<param name="max">The maximum value.</param>
|
||
<returns>The clamped value.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.CatmullRom(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Performs a Catmull-Rom interpolation using the specified positions.
|
||
</summary>
|
||
<param name="value1">The first position in the interpolation.</param>
|
||
<param name="value2">The second position in the interpolation.</param>
|
||
<param name="value3">The third position in the interpolation.</param>
|
||
<param name="value4">The fourth position in the interpolation.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<param name="result">When the method completes, contains the result of the Catmull-Rom interpolation.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.CatmullRom(SlimDX.Vector2,SlimDX.Vector2,SlimDX.Vector2,SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Performs a Catmull-Rom interpolation using the specified positions.
|
||
</summary>
|
||
<param name="value1">The first position in the interpolation.</param>
|
||
<param name="value2">The second position in the interpolation.</param>
|
||
<param name="value3">The third position in the interpolation.</param>
|
||
<param name="value4">The fourth position in the interpolation.</param>
|
||
<param name="amount">Weighting factor.</param>
|
||
<returns>A vector that is the result of the Catmull-Rom interpolation.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Barycentric(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@,System.Single,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Returns a <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 2D triangle.
|
||
</summary>
|
||
<param name="value1">A <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of vertex 1 of the triangle.</param>
|
||
<param name="value2">A <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of vertex 2 of the triangle.</param>
|
||
<param name="value3">A <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of vertex 3 of the triangle.</param>
|
||
<param name="amount1">Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in <paramref name="value2" />).</param>
|
||
<param name="amount2">Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in <paramref name="value3" />).</param>
|
||
<param name="result">When the method completes, contains the 2D Cartesian coordinates of the specified point.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Barycentric(SlimDX.Vector2,SlimDX.Vector2,SlimDX.Vector2,System.Single,System.Single)">
|
||
<summary>
|
||
Returns a <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 2D triangle.
|
||
</summary>
|
||
<param name="value1">A <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of vertex 1 of the triangle.</param>
|
||
<param name="value2">A <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of vertex 2 of the triangle.</param>
|
||
<param name="value3">A <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of vertex 3 of the triangle.</param>
|
||
<param name="amount1">Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in <paramref name="value2" />).</param>
|
||
<param name="amount2">Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in <paramref name="value3" />).</param>
|
||
<returns>A new <see cref="T:SlimDX.Vector2" /> containing the 2D Cartesian coordinates of the specified point.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Negate(SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<param name="result">When the method completes, contains a vector facing in the opposite direction.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Negate(SlimDX.Vector2)">
|
||
<summary>
|
||
Reverses the direction of a given vector.
|
||
</summary>
|
||
<param name="value">The vector to negate.</param>
|
||
<returns>A vector facing in the opposite direction.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Divide(SlimDX.Vector2@,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<param name="result">When the method completes, contains the scaled vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Divide(SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="value">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Multiply(SlimDX.Vector2@,System.Single,SlimDX.Vector2@)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="vector">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<param name="result">When the method completes, contains the scaled vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Multiply(SlimDX.Vector2,System.Single)">
|
||
<summary>
|
||
Scales a vector by the given value.
|
||
</summary>
|
||
<param name="value">The vector to scale.</param>
|
||
<param name="scale">The amount by which to scale the vector.</param>
|
||
<returns>The scaled vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Modulate(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Modulates a vector by another.
|
||
</summary>
|
||
<param name="left">The first vector to modulate.</param>
|
||
<param name="right">The second vector to modulate.</param>
|
||
<param name="result">When the moethod completes, contains the modulated vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Modulate(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Modulates a vector by another.
|
||
</summary>
|
||
<param name="left">The first vector to modulate.</param>
|
||
<param name="right">The second vector to modulate.</param>
|
||
<returns>The modulated vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Subtract(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<param name="result">When the method completes, contains the difference of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Subtract(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Subtracts two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to subtract.</param>
|
||
<param name="right">The second vector to subtract.</param>
|
||
<returns>The difference of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Add(SlimDX.Vector2@,SlimDX.Vector2@,SlimDX.Vector2@)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<param name="result">When the method completes, contains the sum of the two vectors.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Add(SlimDX.Vector2,SlimDX.Vector2)">
|
||
<summary>
|
||
Adds two vectors.
|
||
</summary>
|
||
<param name="left">The first vector to add.</param>
|
||
<param name="right">The second vector to add.</param>
|
||
<returns>The sum of the two vectors.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Normalize">
|
||
<summary>
|
||
Converts the vector into a unit vector.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.LengthSquared">
|
||
<summary>
|
||
Calculates the squared length of the vector.
|
||
</summary>
|
||
<returns>The squared length of the vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.Length">
|
||
<summary>
|
||
Calculates the length of the vector.
|
||
</summary>
|
||
<returns>The length of the vector.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.#ctor(System.Single,System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector2" /> class.
|
||
</summary>
|
||
<param name="x">Initial value for the X component of the vector.</param>
|
||
<param name="y">Initial value for the Y component of the vector.</param>
|
||
</member>
|
||
<member name="M:SlimDX.Vector2.#ctor(System.Single)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.Vector2" /> class.
|
||
</summary>
|
||
<param name="value">The value that will be assigned to all components.</param>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.Resource.Dimension">
|
||
<summary>
|
||
Gets the resource's dimension (type).
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Direct3D10.Resource.EvictionPriority">
|
||
<summary>
|
||
Gets or sets the resource's eviction priority.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Controller.IsConnected">
|
||
<summary>
|
||
Tests if the controller is currently connected.
|
||
</summary>
|
||
<remarks>
|
||
Wireless controllers are not considered active upon system startup, and calls to any of the XInput functions before a wireless controller
|
||
is made active return ERROR_DEVICE_NOT_CONNECTED. Game titles must examine the return code and be prepared to handle this condition.
|
||
Wired controllers are automatically activated when they are inserted. Wireless controllers are activated when the user presses the START
|
||
or Xbox Guide button to power on the controller.
|
||
</remarks>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.GetBatteryInformation(SlimDX.XInput.BatteryDeviceType,SlimDX.XInput.BatteryInformation@)">
|
||
<summary>
|
||
Gets information on the controllers battery.
|
||
</summary>
|
||
<param name="flag">Input flags that identify the device type.</param>
|
||
<param name="batteryInfo">Out reference to BatteryInformation structure that receives the battery status information.</param>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.GetKeystroke(SlimDX.XInput.DeviceQueryType,SlimDX.XInput.KeyStroke@)">
|
||
<summary>
|
||
Retrieves a gamepad input event.
|
||
</summary>
|
||
<param name="flag">Input flags that identify the device type.</param>
|
||
<param name="keystroke">Out reference to KeyStroke structure that receives an input event.</param>
|
||
<returns>False if no new keys have been pressed.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.GetDirectSoundAudioDeviceGuids(System.Guid@,System.Guid@)">
|
||
<summary>
|
||
Retrieves the sound rendering and sound capture device GUIDs that are associated with the headset connected to the specified controller.
|
||
</summary>
|
||
<param name="soundRenderGuid">Out reference to Guid structure that receives the GUID of the headset sound rendering device.</param>
|
||
<param name="soundCaptureGuid">Out reference to Guid structure that receives the GUID of the headset sound capture device.</param>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.GetCapabilities(SlimDX.XInput.DeviceQueryType,SlimDX.XInput.Capabilities@)">
|
||
<summary>
|
||
Retrieves the capabilities and features of a connected controller.
|
||
</summary>
|
||
<param name="flag">Input flags that identify the device type.</param>
|
||
<param name="capabilities">Out reference to Capabilities structure that receives the controller capabilities.</param>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.SetVibration(SlimDX.XInput.Vibration@)">
|
||
<summary>
|
||
Sends data to a connected controller. This function is used to activate the vibration function of a controller.
|
||
</summary>
|
||
<param name="vibration">Reference structure containing the vibration information to send to the controller.</param>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.GetState(SlimDX.XInput.State@)">
|
||
<summary>
|
||
Retrieves the current state of the specified controller.
|
||
</summary>
|
||
<param name="currentState">Out reference to State structure that receives the current state of the controller.</param>
|
||
</member>
|
||
<member name="M:SlimDX.XInput.Controller.#ctor(SlimDX.XInput.UserIndex)">
|
||
<summary>
|
||
Initializes a new instance of Controller
|
||
</summary>
|
||
<param name="userIndex">Index of the user's controller.</param>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.Controller">
|
||
<summary />
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Capabilities.Vibration">
|
||
<summary>
|
||
Vibration structure that describes available vibration functionality and resolutions.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Capabilities.Gamepad">
|
||
<summary>
|
||
Gamepad structure that describes available controller features and control resolutions.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Capabilities.Flags">
|
||
<summary>
|
||
Features of the controller.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Capabilities.SubType">
|
||
<summary>
|
||
Subtype of the game controller.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Capabilities.Type">
|
||
<summary>
|
||
Controller type.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.Capabilities">
|
||
<summary>
|
||
Describes the capabilities of a connected controller.
|
||
</summary>
|
||
<remarks>
|
||
Sets the structure members to indicate which inputs the device supports. For binary state controls, such as digital buttons, the corresponding bit reflects
|
||
whether or not the control is supported by the device. For proportional controls, such as thumbsticks, the value indicates the resolution for that control.
|
||
Some number of the least significant bits may not be set, indicating that the control does not provide resolution to that level.
|
||
</remarks>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Vibration.RightMotorSpeed">
|
||
<summary>
|
||
Speed of the right motor. Valid values are in the range 0 to 65,535. Zero signifies no motor use;
|
||
65,535 signifies 100 percent motor use.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Vibration.LeftMotorSpeed">
|
||
<summary>
|
||
Speed of the left motor. Valid values are in the range 0 to 65,535. Zero signifies no motor use;
|
||
65,535 signifies 100 percent motor use.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.Vibration">
|
||
<summary>
|
||
Specifies motor speed levels for the vibration function of a controller.
|
||
</summary>
|
||
<remarks>
|
||
The left motor is the low-frequency rumble motor. The right motor is the high-frequency rumble motor.
|
||
The two motors are not the same, and they create different vibration effects.
|
||
</remarks>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.State.Gamepad">
|
||
<summary>
|
||
Gamepad structure containing the current state of an Xbox 360 Controller.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.State.PacketNumber">
|
||
<summary>
|
||
State packet number. The packet number indicates whether there have been any changes in the state of the controller.
|
||
If the PacketNumber member is the same in sequentially returned State structures, the controller state has not changed.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.State">
|
||
<summary>
|
||
Represents the state of a controller.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.KeyStroke.HidCode">
|
||
<summary>
|
||
HID code corresponding to the input. If there is no corresponding HID code, this value is zero.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.KeyStroke.UserIndex">
|
||
<summary>
|
||
Index of the signed-in gamer associated with the device. Can be a value in the range 0–3.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.KeyStroke.Flags">
|
||
<summary>
|
||
Combination of flags that indicate the keyboard state at the time of the input event.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.KeyStroke.VirtualKey">
|
||
<summary>
|
||
Virtual-key code of the key, button, or stick movement.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.KeyStroke">
|
||
<summary>
|
||
Specifies keystroke data returned by Controller.GetKeystroke
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.XInput.Gamepad.GamepadTriggerThreshold">
|
||
<summary>
|
||
This constantmay be used as the value which LeftTrigger and RightTrigger must be greater than to register as pressed.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.XInput.Gamepad.GamepadRightThumbDeadZone">
|
||
<summary>
|
||
Can be used as a positive and negative value to filter the right thumbstick input.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.XInput.Gamepad.GamepadLeftThumbDeadZone">
|
||
<summary>
|
||
Can be used as a positive and negative value to filter the left thumbstick input.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.RightThumbY">
|
||
<summary>
|
||
Right thumbstick y-axis value. The value is between -32768 and 32767.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.RightThumbX">
|
||
<summary>
|
||
Right thumbstick x-axis value. The value is between -32768 and 32767.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.LeftThumbY">
|
||
<summary>
|
||
Left thumbstick y-axis value. The value is between -32768 and 32767.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.LeftThumbX">
|
||
<summary>
|
||
Right thumbstick y-axis value. The value is between -32768 and 32767.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.RightTrigger">
|
||
<summary>
|
||
The current value of the right trigger analog control. The value is between 0 and 255.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.LeftTrigger">
|
||
<summary>
|
||
The current value of the left trigger analog control. The value is between 0 and 255.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.XInput.Gamepad.Buttons">
|
||
<summary>
|
||
Bitmask of the device digital buttons
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.Gamepad">
|
||
<summary>
|
||
Describes the current state of the Xbox 360 Controller.
|
||
</summary>
|
||
<remarks>
|
||
Each of the thumbstick axis members is a signed value between -32768 and 32767 describing the position of the thumbstick.
|
||
A value of 0 is centered. Negative values signify down or to the left. Positive values signify up or to the right.
|
||
The constants GamepadLeftThumbDeadZone or GamepadRightThumbDeadZone can be used as a positive and negative value to filter a
|
||
thumbstick input.
|
||
</remarks>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.UserIndex">
|
||
<summary>
|
||
Index of the signed-in gamer associated with the device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.BatteryDeviceType">
|
||
<summary>
|
||
Devices that support batteries.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.DeviceQueryType">
|
||
<summary>
|
||
Flags that identify the device type.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.BatteryLevel">
|
||
<summary>
|
||
The amount of charge remaining in the battery.
|
||
</summary>
|
||
<remarks>
|
||
These are only valid for wireless, connected devices, with known battery types. The amount of use time remaining depends on the type of device.
|
||
</remarks>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.BatteryType">
|
||
<summary>
|
||
Flags for battery type
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.CapabilitiesFlags">
|
||
<summary>
|
||
Features of the controller.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.XInput.CapabilitiesFlags.VoiceSupported">
|
||
<summary>
|
||
The device has an integrated voice device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.DeviceSubType">
|
||
<summary>
|
||
Subtype of the game controller.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.DeviceType">
|
||
<summary>
|
||
Controller type.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.XInput.DeviceType.Gamepad">
|
||
<summary>
|
||
The device is a game controller.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.GamepadKeyCode">
|
||
<summary>
|
||
Controller input virtual key codes
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.KeyStrokeFlags">
|
||
<summary>
|
||
Flags that indicate the keyboard state at the time of the input event.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.XInput.GamepadButtons">
|
||
<summary>
|
||
Bitmask of the device digital buttons
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.CheckHResult(System.Int32!System.Runtime.CompilerServices.IsLong,System.String,System.Object)">
|
||
<summary>
|
||
Checks the specified result code. If it specifies an error, an exception matching that
|
||
error will be thrown.
|
||
</summary>
|
||
<param name="hr">The result code.</param>
|
||
<param name="dataKey">The data key.</param>
|
||
<param name="dataValue">The data value.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.CheckHResult(System.Int32!System.Runtime.CompilerServices.IsLong)">
|
||
<summary>
|
||
Checks the specified result code. If it specifies an error, an exception matching that
|
||
error will be thrown.
|
||
</summary>
|
||
<param name="hr">The result code.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.GetExceptionFromHResult(System.Int32!System.Runtime.CompilerServices.IsLong)">
|
||
<summary>
|
||
Retrieves the exception that corresponds to the specified result code.
|
||
</summary>
|
||
<param name="hr">The result code.</param>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.InputException.LastError">
|
||
<summary>
|
||
Gets or sets the last error code.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.String,System.Exception)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
<param name="message">The error message.</param>
|
||
<param name="innerException">The wrapped exception.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.Int32,System.String)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
<param name="errorCode">The DirectInput error code.</param>
|
||
<param name="message">The error message.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.Int32)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
<param name="errorCode">The DirectInput error code.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.String)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
<param name="message">The error message.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#ctor">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
<param name="info">Serialization information.</param>
|
||
<param name="context">Streaming context information.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.InputException.#cctor">
|
||
<summary>
|
||
Initializes the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.InputException">
|
||
<summary>
|
||
Provides standard access to all DirectInput exceptions, errors, and result codes.
|
||
</summary>
|
||
</member>
|
||
<member name="E:SlimDX.DirectInput.Device`1.DeviceLost">
|
||
<summary>
|
||
Occurs when the device is lost.
|
||
</summary>
|
||
</member>
|
||
<member name="E:SlimDX.DirectInput.Device`1.BufferOverflow">
|
||
<summary>
|
||
Occurs when the device's data buffer overflows.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Device`1.DeviceInformation">
|
||
<summary>
|
||
Obtains information about the device's identity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Device`1.Caps">
|
||
<summary>
|
||
Gets the capabilities of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Device`1.Properties">
|
||
<summary>
|
||
Gets a set of properties that control the behavior of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.Poll">
|
||
<summary>
|
||
Retrieves data from polled objects on a DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.GetBufferedData">
|
||
<summary>
|
||
Retrieves buffered data from the device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.GetCurrentState(`0@)">
|
||
<summary>
|
||
Retrieves the current device state.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.GetCurrentState">
|
||
<summary>
|
||
Retrieves the current device state.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.RunControlPanel(System.Windows.Forms.Control)">
|
||
<summary>
|
||
Runs the DirectInput control panel associated with this device. If the
|
||
device does not have a control panel associated with it, the default
|
||
device control panel is launched.
|
||
</summary>
|
||
<param name="parent">The parent control.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.RunControlPanel">
|
||
<summary>
|
||
Runs the DirectInput control panel associated with this device. If the
|
||
device does not have a control panel associated with it, the default
|
||
device control panel is launched.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.SetCooperativeLevel(System.Windows.Forms.Control,SlimDX.DirectInput.CooperativeLevel)">
|
||
<summary>
|
||
Sets the device's cooperative level.
|
||
</summary>
|
||
<param name="control">A control to associate with the device.</param>
|
||
<param name="flags">Flags that describe the cooperative level of the device.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.SetCooperativeLevel(System.IntPtr,SlimDX.DirectInput.CooperativeLevel)">
|
||
<summary>
|
||
Sets the device's cooperative level.
|
||
</summary>
|
||
<param name="handle">A handle of a window to associate with the device.</param>
|
||
<param name="flags">Flags that describe the cooperative level of the device.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.Unacquire">
|
||
<summary>
|
||
Releases access to the device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.Acquire">
|
||
<summary>
|
||
Obtains access to the input device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.Dispose">
|
||
<summary>
|
||
Disposes of managed and unmanaged resources contained by this class.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.#ctor(System.IntPtr)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.Device`1" /> class.
|
||
</summary>
|
||
<param name="device">A pointer to a previously created DirectInput device.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.Device`1.#ctor(System.Guid)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.Device`1" /> class.
|
||
</summary>
|
||
<param name="subsystem">The subsystem identifier.</param>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.Device`1">
|
||
<summary>
|
||
Used to gain and release access to Microsoft DirectInput devices, manage device
|
||
properties and information, set behavior, perform initialization, create and
|
||
play force-feedback effects, and open a device's control panel.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.PhysicalRange">
|
||
<summary>
|
||
Gets the range of data returned from axis as suggested by the manufacturer.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.LogicalRange">
|
||
<summary>
|
||
Gets the range of raw data returned from the object.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.Saturation">
|
||
<summary>
|
||
Gets or sets the saturation zone of the object.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.LowerRange">
|
||
<summary>
|
||
Gets the lower range of values that the object can possibly report.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.UpperRange">
|
||
<summary>
|
||
Gets the upper range of values that the object can possibly report.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.Granularity">
|
||
<summary>
|
||
Gets the granularity of the object.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.DeadZone">
|
||
<summary>
|
||
Gets or sets the dead zone for the object.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.ObjectProperties.ApplicationData">
|
||
<summary>
|
||
Gets or sets an application-defined value associated with the object.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.ObjectProperties.SetRange(System.Int32,System.Int32)">
|
||
<summary>
|
||
Sets the object's data range.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.ObjectProperties">
|
||
<summary>
|
||
Contains properties that define object behavior.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.ProductId">
|
||
<summary>
|
||
Gets the product identifer.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.VendorId">
|
||
<summary>
|
||
Gets the vendor identifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.UserName">
|
||
<summary>
|
||
Gets the user name for a user currently assigned to the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.TypeName">
|
||
<summary>
|
||
Gets the type name of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.Saturation">
|
||
<summary>
|
||
Gets or sets the saturation zone of a joystick device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.LowerRange">
|
||
<summary>
|
||
Gets or sets the lower range of values that the device can possibly report.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.UpperRange">
|
||
<summary>
|
||
Gets or sets the upper range of values that the device can possibly report.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.ProductName">
|
||
<summary>
|
||
Gets or sets the friendly product name of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.JoystickId">
|
||
<summary>
|
||
Gets the instance number of a joystick device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.InstanceName">
|
||
<summary>
|
||
Gets or sets the friendly instance name of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.InterfacePath">
|
||
<summary>
|
||
Gets the physical interface path to which the device is connected.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.ClassGuid">
|
||
<summary>
|
||
Gets the class identifier for the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.Granularity">
|
||
<summary>
|
||
Gets the input granularity for the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.PortDisplayName">
|
||
<summary>
|
||
Gets the human-readable display name of the port to which the device is connected.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.MemoryLoad">
|
||
<summary>
|
||
Gets the memory load for the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.ForceFeedbackGain">
|
||
<summary>
|
||
Gets or sets the gain of the device for force-feedback effects.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.DeadZone">
|
||
<summary>
|
||
Gets or sets the dead zone for a joystick device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.BufferSize">
|
||
<summary>
|
||
Gets or sets the buffer input size.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.AxisMode">
|
||
<summary>
|
||
Gets or sets the axis mode for the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.AutoCenter">
|
||
<summary>
|
||
Gets or sets a value indicating whether device objects are self centering.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceProperties.ApplicationData">
|
||
<summary>
|
||
Gets or sets an application-defined value associated with the device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DeviceProperties.SetRange(System.Int32,System.Int32)">
|
||
<summary>
|
||
Sets the data range for the device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DeviceProperties.GetKeyCode(SlimDX.DirectInput.Key)">
|
||
<summary>
|
||
Retrieves the scan code for the specified keyboard key.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DeviceProperties.GetKeyName(SlimDX.DirectInput.Key)">
|
||
<summary>
|
||
Retrieves the localized key name for the specified keyboard key.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceProperties">
|
||
<summary>
|
||
Contains properties that define device behavior. These
|
||
properties include input buffer size and axis mode.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.ObjectGuid">
|
||
<summary>
|
||
Contains system-defined identifiers for device objects.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.SystemGuid.Mouse">
|
||
<summary>
|
||
Gets the system mouse identifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.SystemGuid.Keyboard">
|
||
<summary>
|
||
Gets the system keyboard identifier.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.SystemGuid">
|
||
<summary>
|
||
Contains system-defined identifiers for DirectInput devices.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.BufferedData`1.ApplicationData">
|
||
<summary>
|
||
Gets the application-defined action value assigned to this object using action mapping.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.BufferedData`1.Sequence">
|
||
<summary>
|
||
Gets the DirectInput sequence number for the event. All input events are assigned an increasing
|
||
sequence number.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.BufferedData`1.TimeStamp">
|
||
<summary>
|
||
Gets the system time at which the input event was generated, in milliseconds. This value
|
||
wraps around approximately every 50 days.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.BufferedData`1.Data">
|
||
<summary>
|
||
Gets or sets the data obtained from or sent to the device. For axis input, the data reflects
|
||
the absolute or relative mode of the object.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.BufferedData`1.Dispose">
|
||
<summary>
|
||
Disposes of managed resources.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.BufferedData`1.Finalize">
|
||
<summary>
|
||
Disposes of unmanaged resources.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.BufferedData`1.#ctor(`0)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.BufferedData`1" /> class.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.BufferedData`1.#ctor">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.BufferedData`1" /> class.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.BufferedData`1">
|
||
<summary>
|
||
Contains buffered device information.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseJ3100Keyboard">
|
||
<summary>
|
||
Japanese J3100 keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseAXKeyboard">
|
||
<summary>
|
||
Japanese AX keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.Japanese106Keyboard">
|
||
<summary>
|
||
Japanese 106-key keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseNec106Keyboard">
|
||
<summary>
|
||
Japanese NEC PC98 106-key keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseNecLaptopKeyboard">
|
||
<summary>
|
||
Japanese NEC PC98 laptop keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseNecKeyboard">
|
||
<summary>
|
||
Japanse NEC PC98 keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.Nokia9140Keyboard">
|
||
<summary>
|
||
Nokia 9140 keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.Nokia1050Keyboard">
|
||
<summary>
|
||
Nokia 1050 keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.StandardKeyboard">
|
||
<summary>
|
||
IBM PC Enhanced 101/102-key keyboard or Microsoft Natural keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.PCATKeyboard">
|
||
<summary>
|
||
IBM PC/AT 84-key keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.OlivettiKeyboard">
|
||
<summary>
|
||
Olivetti 102-key keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.PCXTKeyboard">
|
||
<summary>
|
||
IBM PC/XT 83-key keyboard.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.StandardGamePad">
|
||
<summary>
|
||
Standard game pad that provides the minimum number of objects for
|
||
action mapping.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.FlightYoke">
|
||
<summary>
|
||
A yoke for flight simulators.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.FlightStick">
|
||
<summary>
|
||
A joystick for flight simulators.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.RemoteControlledFlight">
|
||
<summary>
|
||
Flight device based upon a remote control for model aircraft.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.ThreePedals">
|
||
<summary>
|
||
Steering device that reports acceleration, break, and clutch pedal values from
|
||
separate axes.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.DrivingHandheld">
|
||
<summary>
|
||
Hand-held steering device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.DualPedals">
|
||
<summary>
|
||
Steering device that reports accelerations and break pedal values from separate axes.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.CombinedPedals">
|
||
<summary>
|
||
Steering device that reports accelerations and break pedal values from a single axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.ControlDeviceUnknown">
|
||
<summary>
|
||
Unknown subtype for a control device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.Hardwired">
|
||
<summary>
|
||
Device that must use its default configuration and cannot be remapped.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.CommunicationSelections">
|
||
<summary>
|
||
Control used to make communications selections.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.SixDegreesOfFreedom">
|
||
<summary>
|
||
Device with six degrees of freedom; that is, three lateral axes and three rotation axes.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.FirstPersonShooter">
|
||
<summary>
|
||
Device designed for first-person person shooter games.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.FirstPersonUnknown">
|
||
<summary>
|
||
Unknown subtype for a first-person device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceSubType.Limited">
|
||
<summary>
|
||
A device that does not provide the minimum number of device objects for
|
||
action mapping.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceSubType">
|
||
<summary>
|
||
Specifies the sub type of a DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.HumanInterfaceDevice">
|
||
<summary>
|
||
Gets a value indicating whether the device is a Human Interface Device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.HardwareRevision">
|
||
<summary>
|
||
Gets the hardware revision number.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.FirmwareRevision">
|
||
<summary>
|
||
Gets the firmware revision number.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.DriverVersion">
|
||
<summary>
|
||
Gets the driver version number.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.ForceFeedbackMinimumTimeResolution">
|
||
<summary>
|
||
Gets the minimum time, in microseconds, that the device can resolve. The device
|
||
rounds any times to the nearest supported increment.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.ForceFeedbackSamplePeriod">
|
||
<summary>
|
||
Gets the minimum time between playback of consecutive raw force commands, in microseconds.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.PovCount">
|
||
<summary>
|
||
Gets the number of Point-Of-View controllers available on the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.ButtonCount">
|
||
<summary>
|
||
Gets the number of buttons available on the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.AxesCount">
|
||
<summary>
|
||
Gets the number of axes available on the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.SubType">
|
||
<summary>
|
||
Gets the device sub-type specifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.Type">
|
||
<summary>
|
||
Gets the device type specifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.Capabilities.Flags">
|
||
<summary>
|
||
Gets the flags associated with the device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.Capabilities">
|
||
<summary>
|
||
Describes a DirectInput device's capabilities.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.HumanInterfaceDevice">
|
||
<summary>
|
||
Gets a value indicating whether the device is a Human Interface Device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.UsagePage">
|
||
<summary>
|
||
If the device is a Human Interface Device, this member contains
|
||
the HID usage page code.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.Usage">
|
||
<summary>
|
||
If the device is a Human Interface Device, this member contains
|
||
the HID usage code.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.ProductName">
|
||
<summary>
|
||
Gets the friendly name for the product.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.InstanceName">
|
||
<summary>
|
||
Gets the friendly name for the instance.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.SubType">
|
||
<summary>
|
||
Gets the secondary device type specifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.Type">
|
||
<summary>
|
||
Gets the main device type specifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.ForceFeedbackDriverGuid">
|
||
<summary>
|
||
Gets the unique identifier for the driver being used for force-feedback. The
|
||
driver's manufacturer establishes this identifier.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.ProductGuid">
|
||
<summary>
|
||
Gets the unique identifier for the product. This identifier is established
|
||
by the manufacturer of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DeviceInstance.InstanceGuid">
|
||
<summary>
|
||
Gets the unique identifier for the instance of the device. Instance Guids are
|
||
specific to a particular computer.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceInstance">
|
||
<summary>
|
||
Contains information about a device's identity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DataObjectAttribute.Flags">
|
||
<summary>
|
||
Gets or sets extra flags for the object data format.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DataObjectAttribute.Type">
|
||
<summary>
|
||
Gets or sets the device type that describes the object.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DataObjectAttribute.InstanceNumber">
|
||
<summary>
|
||
Gets or sets the object instance number. Setting this value to -1
|
||
indicates that any object instance is permissible.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DataObjectAttribute.SourceGuid">
|
||
<summary>
|
||
Gets or sets the unique identifier for the axis, button, or other input
|
||
source. When requesting a data format, making this member equal to
|
||
<see cref="F:System.Guid.Empty" /> indicates that any type of object
|
||
is permissible.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DataObjectAttribute.#ctor">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.DataObjectAttribute" /> class.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DataObjectAttribute">
|
||
<summary>
|
||
Indicates that a type is a data format specification for DirectInput.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.DataFormatAttribute.Flags">
|
||
<summary>
|
||
Gets or sets the flags describing other attributes of the data format.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DataFormatAttribute.#ctor(SlimDX.DirectInput.DataFormatFlag)">
|
||
<summary>
|
||
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.DataFormatAttribute" /> class.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DataFormatAttribute">
|
||
<summary>
|
||
Indicates that a type is a data format specification for DirectInput.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.MouseState.GetButtons">
|
||
<summary>
|
||
Gets the state of the mouse buttons.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.MouseState.Z">
|
||
<summary>
|
||
Gets the Z axis of the mouse.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.MouseState.Y">
|
||
<summary>
|
||
Gets the Y axis of the mouse.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.MouseState.X">
|
||
<summary>
|
||
Gets the X axis of the mouse.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.MouseState">
|
||
<summary>
|
||
Describes the state of a mouse device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.KeyboardState.Item(SlimDX.DirectInput.Key)">
|
||
<summary>
|
||
Gets the state of the specified key.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.KeyboardState">
|
||
<summary>
|
||
Describes the state of a keyboard device.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.TorqueZ">
|
||
<summary>
|
||
Gets the Z-axis torque.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.TorqueY">
|
||
<summary>
|
||
Gets the Y-axis torque.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.TorqueX">
|
||
<summary>
|
||
Gets the X-axis torque.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.ForceZ">
|
||
<summary>
|
||
Gets the Z-axis force.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.ForceY">
|
||
<summary>
|
||
Gets the Y-axis force.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.ForceX">
|
||
<summary>
|
||
Gets the X-axis force.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AngularAccelerationZ">
|
||
<summary>
|
||
Gets the Z-axis angular acceleration.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AngularAccelerationY">
|
||
<summary>
|
||
Gets the Y-axis angular acceleration.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AngularAccelerationX">
|
||
<summary>
|
||
Gets the X-axis angular acceleration.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationZ">
|
||
<summary>
|
||
Gets the Z-axis acceleration.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationY">
|
||
<summary>
|
||
Gets the Y-axis acceleration.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationX">
|
||
<summary>
|
||
Gets the X-axis acceleration.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AngularVelocityZ">
|
||
<summary>
|
||
Gets the Z-axis angular velocity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AngularVelocityY">
|
||
<summary>
|
||
Gets the Y-axis angular velocity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.AngularVelocityX">
|
||
<summary>
|
||
Gets the X-axis angular velocity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.VelocityZ">
|
||
<summary>
|
||
Gets the Z-axis velocity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.VelocityY">
|
||
<summary>
|
||
Gets the Y-axis velocity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.VelocityX">
|
||
<summary>
|
||
Gets the X-axis velocity.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.RotationZ">
|
||
<summary>
|
||
Gets the Z-axis rotation.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.RotationY">
|
||
<summary>
|
||
Gets the Y-axis rotation.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.RotationX">
|
||
<summary>
|
||
Gets the X-axis rotation.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.Z">
|
||
<summary>
|
||
Gets the Z-axis, often the throttle control.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.Y">
|
||
<summary>
|
||
Gets the Y-axis, usually the forward-backward movement of a stick.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.DirectInput.JoystickState.X">
|
||
<summary>
|
||
Gets the X-axis, usually the left-right movement of a stick.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickState.GetButtons">
|
||
<summary>
|
||
Gets the state of each button on the joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickState.GetForceSliders">
|
||
<summary>
|
||
Gets the force of each slider on the joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickState.GetAccelerationSliders">
|
||
<summary>
|
||
Gets the acceleration of each slider on the joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickState.GetVelocitySliders">
|
||
<summary>
|
||
Gets the velocity of each slider on the joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickState.GetSliders">
|
||
<summary>
|
||
Gets the position of each slider on the joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickState.GetPointOfViewControllers">
|
||
<summary>
|
||
Gets the state of each point-of-view controller on the joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.JoystickState">
|
||
<summary>
|
||
Describes the state of a joystick device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceDataFormat">
|
||
<summary>
|
||
The data format for a DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceDataFormat.Joystick">
|
||
<summary>
|
||
Joystick data.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceDataFormat.Mouse">
|
||
<summary>
|
||
Mouse data.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceDataFormat.Keyboard">
|
||
<summary>
|
||
Keyboard data.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.CooperativeLevel">
|
||
<summary>
|
||
Specifies the cooperative level for a DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.CooperativeLevel.NoWinKey">
|
||
<summary>
|
||
Disables the Windows logo key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.CooperativeLevel.Background">
|
||
<summary>
|
||
Background operation of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.CooperativeLevel.Foreground">
|
||
<summary>
|
||
Foreground operation of the device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.CooperativeLevel.NonExclusive">
|
||
<summary>
|
||
Non exclusive access to the device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.CooperativeLevel.Exclusive">
|
||
<summary>
|
||
Exclusive access to the device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceFlags">
|
||
<summary>
|
||
Specifies the flags that can be associated with a DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.StartDelay">
|
||
<summary>
|
||
The force-feedback system supports the start delay parameter for at least one effect.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.Saturation">
|
||
<summary>
|
||
The force-feedback system supports the saturation of condition effects for at least
|
||
one condition.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.PositiveNegativeSaturation">
|
||
<summary>
|
||
The force-feedback system supports a maximum saturation for both positive and negative
|
||
force output for at least one condition.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.PositiveNegativeCoefficients">
|
||
<summary>
|
||
The force-feedback system supports two coefficient values for conditions.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.PolledDevice">
|
||
<summary>
|
||
At least one object on the device is polled, rather than interrupt driven.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.PolledDataFormat">
|
||
<summary>
|
||
At least one object in the current data format is polled, rather than interrupt driven.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.Phantom">
|
||
<summary>
|
||
The device is a placeholder.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.Hidden">
|
||
<summary>
|
||
The device is a fictious device created by a device driver so that is can generate
|
||
mouse and keyboard events.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.ForceFeedbackAttack">
|
||
<summary>
|
||
The force-feedback system supports the attack parameter for at least one effect.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.ForceFeedbackFade">
|
||
<summary>
|
||
The force-feedback system supports the fade parameter for at least one effect.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.ForceFeedback">
|
||
<summary>
|
||
The device supports force-feedback.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.Emulated">
|
||
<summary>
|
||
Specifies that the device's data is coming from a user mode device interface.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.DeadBand">
|
||
<summary>
|
||
The device supports deadband for at least one force-feedback condition.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.Attached">
|
||
<summary>
|
||
The device is physically attached to the user's computer.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceFlags.Alias">
|
||
<summary>
|
||
The device is a duplicate of another DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceType">
|
||
<summary>
|
||
Specifies the main type of a DirectInput device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Supplemental">
|
||
<summary>
|
||
A specialized device with functionality unsuitable for main control of an application,
|
||
such as pedals with a wheel.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.ScreenPointer">
|
||
<summary>
|
||
A screen pointer device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Remote">
|
||
<summary>
|
||
A remote-control device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Mouse">
|
||
<summary>
|
||
A mouse or mouse-like device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Keyboard">
|
||
<summary>
|
||
A keyboard or keyboard-like device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Joystick">
|
||
<summary>
|
||
A generic joystick.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Gamepad">
|
||
<summary>
|
||
A console game pad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Flight">
|
||
<summary>
|
||
Controller for a flight simulation.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Driving">
|
||
<summary>
|
||
A device for steering.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.ControlDevice">
|
||
<summary>
|
||
Input device used to control another type of device from within the context of
|
||
the application.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.Other">
|
||
<summary>
|
||
A device that does not fall into any other category.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceType.FirstPerson">
|
||
<summary>
|
||
A first-person action game device.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DataFormatFlag">
|
||
<summary>
|
||
Specifies other attributes of a data format.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DataFormatFlag.RelativeAxis">
|
||
<summary>
|
||
The axes are in relative mode.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DataFormatFlag.AbsoluteAxis">
|
||
<summary>
|
||
The axes are in absolute mode.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.ObjectDataFormatFlags">
|
||
<summary>
|
||
Specifies other attributes of an object data format.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Velocity">
|
||
<summary>
|
||
The object must report velocity information.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Position">
|
||
<summary>
|
||
The object must report position information.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Force">
|
||
<summary>
|
||
The object must report force information.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Acceleration">
|
||
<summary>
|
||
The object must report acceleration information.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.None">
|
||
<summary>
|
||
No extra flags specified.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.ObjectDeviceType">
|
||
<summary>
|
||
Specifies the device type of an object data format.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.VendorDefined">
|
||
<summary>
|
||
The object must be a type defined by the manufacturer.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.ToggleButton">
|
||
<summary>
|
||
The object must be a toggle button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.PushButton">
|
||
<summary>
|
||
The object must be a push button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.PointOfViewController">
|
||
<summary>
|
||
The object must be a Point-Of-View controller.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.ForceFeedbackEffectTrigger">
|
||
<summary>
|
||
The object must be a valid force-feedback effect trigger.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.ForceFeedbackActuator">
|
||
<summary>
|
||
The object must contain a force-feedback actuator.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.Button">
|
||
<summary>
|
||
The object must be a toggle or push button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.RelativeAxis">
|
||
<summary>
|
||
The object must be a relative axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.Axis">
|
||
<summary>
|
||
The object must be an absolute or relative axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.ObjectDeviceType.AbsoluteAxis">
|
||
<summary>
|
||
The object must be an absolute axis.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DeviceAxisMode">
|
||
<summary>
|
||
Specifies the axis mode for the device.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceAxisMode.Relative">
|
||
<summary>
|
||
The axis works with relative data.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.DeviceAxisMode.Absolute">
|
||
<summary>
|
||
The axis works with absolute data.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.Key">
|
||
<summary>
|
||
Defines possible keyboard key codes.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Yen">
|
||
<summary>
|
||
The Japanese Yen key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebStop">
|
||
<summary>
|
||
The Web Stop key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebSearch">
|
||
<summary>
|
||
The Web Search key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebRefresh">
|
||
<summary>
|
||
The Web Refresh key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebHome">
|
||
<summary>
|
||
The Web Home key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebForward">
|
||
<summary>
|
||
The Web Forwards key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebFavorites">
|
||
<summary>
|
||
The Web Favorites key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.WebBack">
|
||
<summary>
|
||
The Web Backwards key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Wake">
|
||
<summary>
|
||
The Wake key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.VolumeUp">
|
||
<summary>
|
||
The Volume Up key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.VolumeDown">
|
||
<summary>
|
||
The Volume Down key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.UpArrow">
|
||
<summary>
|
||
The Up Arrow key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Unlabeled">
|
||
<summary>
|
||
An unlabeled key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Underline">
|
||
<summary>
|
||
The Japanese Underline key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Tab">
|
||
<summary>
|
||
The Tab key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.PrintScreen">
|
||
<summary>
|
||
The Print Screen key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Stop">
|
||
<summary>
|
||
The Stop key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Space">
|
||
<summary>
|
||
The Spacebar.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Sleep">
|
||
<summary>
|
||
The Sleep key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Slash">
|
||
<summary>
|
||
The slash key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Semicolon">
|
||
<summary>
|
||
The semicolon key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.ScrollLock">
|
||
<summary>
|
||
The Scroll Lock key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.RightWindowsKey">
|
||
<summary>
|
||
The right Windows key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.RightShift">
|
||
<summary>
|
||
The right Shift key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.RightAlt">
|
||
<summary>
|
||
The right Alt key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.RightArrow">
|
||
<summary>
|
||
The Right Arrow key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Return">
|
||
<summary>
|
||
The Return/Enter key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.RightControl">
|
||
<summary>
|
||
The right Ctrl key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.RightBracket">
|
||
<summary>
|
||
The right square bracket key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.PreviousTrack">
|
||
<summary>
|
||
The Previous Track key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Power">
|
||
<summary>
|
||
The Power key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.PlayPause">
|
||
<summary>
|
||
The Play/Pause key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Period">
|
||
<summary>
|
||
The period key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Pause">
|
||
<summary>
|
||
The Pause key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.PageUp">
|
||
<summary>
|
||
The Page Up key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.PageDown">
|
||
<summary>
|
||
The Page Down key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.OEM102">
|
||
<summary>
|
||
The British and German OEM102 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadStar">
|
||
<summary>
|
||
The asterisk key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadSlash">
|
||
<summary>
|
||
The slash key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadPlus">
|
||
<summary>
|
||
The plus key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadPeriod">
|
||
<summary>
|
||
The period key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadMinus">
|
||
<summary>
|
||
The minus key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadEquals">
|
||
<summary>
|
||
The equals key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadEnter">
|
||
<summary>
|
||
The Enter key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPadComma">
|
||
<summary>
|
||
The comma key on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad9">
|
||
<summary>
|
||
The number 9 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad8">
|
||
<summary>
|
||
The number 8 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad7">
|
||
<summary>
|
||
The number 7 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad6">
|
||
<summary>
|
||
The number 6 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad5">
|
||
<summary>
|
||
The number 5 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad4">
|
||
<summary>
|
||
The number 4 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad3">
|
||
<summary>
|
||
The number 3 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad2">
|
||
<summary>
|
||
The number 2 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad1">
|
||
<summary>
|
||
The number 1 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberPad0">
|
||
<summary>
|
||
The number 0 on the NumberPad.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NumberLock">
|
||
<summary>
|
||
The NumberLock key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NoConvert">
|
||
<summary>
|
||
The Japanese No Convert key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.NextTrack">
|
||
<summary>
|
||
The Next Track key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.MyComputer">
|
||
<summary>
|
||
The My Computer key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Mute">
|
||
<summary>
|
||
The Mute key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Minus">
|
||
<summary>
|
||
The minus key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.MediaStop">
|
||
<summary>
|
||
The Media Stop key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.MediaSelect">
|
||
<summary>
|
||
The Media Select key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Mail">
|
||
<summary>
|
||
The Mail key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.LeftWindowsKey">
|
||
<summary>
|
||
The left Windows key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.LeftShift">
|
||
<summary>
|
||
The left Shift key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.LeftAlt">
|
||
<summary>
|
||
The left Alt key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.LeftArrow">
|
||
<summary>
|
||
The Left Arrow key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.LeftControl">
|
||
<summary>
|
||
The left Ctrl key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.LeftBracket">
|
||
<summary>
|
||
The left square bracket key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Kanji">
|
||
<summary>
|
||
The Japanese Kanji key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Kana">
|
||
<summary>
|
||
The Japanese Kana key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Insert">
|
||
<summary>
|
||
The Insert key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Home">
|
||
<summary>
|
||
The Home key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Grave">
|
||
<summary>
|
||
The grav accent (`) key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F15">
|
||
<summary>
|
||
The F15 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F14">
|
||
<summary>
|
||
The F14 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F13">
|
||
<summary>
|
||
The F13 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F12">
|
||
<summary>
|
||
The F12 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F11">
|
||
<summary>
|
||
The F11 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F10">
|
||
<summary>
|
||
The F10 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F9">
|
||
<summary>
|
||
The F9 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F8">
|
||
<summary>
|
||
The F8 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F7">
|
||
<summary>
|
||
The F7 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F6">
|
||
<summary>
|
||
The F6 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F5">
|
||
<summary>
|
||
The F5 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F4">
|
||
<summary>
|
||
The F4 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F3">
|
||
<summary>
|
||
The F3 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F2">
|
||
<summary>
|
||
The F2 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F1">
|
||
<summary>
|
||
The F1 key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Escape">
|
||
<summary>
|
||
The Escape key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Equals">
|
||
<summary>
|
||
The equals key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.End">
|
||
<summary>
|
||
The End key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.DownArrow">
|
||
<summary>
|
||
The Down Arrow key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Delete">
|
||
<summary>
|
||
The Delete key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Convert">
|
||
<summary>
|
||
The Japanese Convert key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Comma">
|
||
<summary>
|
||
The comma key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Colon">
|
||
<summary>
|
||
The colon key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.CapsLock">
|
||
<summary>
|
||
The Caps Lock key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Calculator">
|
||
<summary>
|
||
The calculator key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.BackSlash">
|
||
<summary>
|
||
The back slash key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.BackSpace">
|
||
<summary>
|
||
The BackSpace.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.AX">
|
||
<summary>
|
||
The Japanese Ax key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.AT">
|
||
<summary>
|
||
The Japanese At key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Applications">
|
||
<summary>
|
||
The Applications key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Apostrophe">
|
||
<summary>
|
||
The apostrophe key.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.AbntC2">
|
||
<summary>
|
||
The AbntC2 key on Brazillian keyboards.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.AbntC1">
|
||
<summary>
|
||
The AbntC1 key on Brazillian keyboards.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Z">
|
||
<summary>
|
||
The letter Z.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Y">
|
||
<summary>
|
||
The letter Y.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.X">
|
||
<summary>
|
||
The letter X.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.W">
|
||
<summary>
|
||
The letter W.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.V">
|
||
<summary>
|
||
The letter V.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.U">
|
||
<summary>
|
||
The letter U.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.T">
|
||
<summary>
|
||
The letter T.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.S">
|
||
<summary>
|
||
The letter S.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.R">
|
||
<summary>
|
||
The letter R.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.Q">
|
||
<summary>
|
||
The letter Q.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.P">
|
||
<summary>
|
||
The letter P.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.O">
|
||
<summary>
|
||
The letter O.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.N">
|
||
<summary>
|
||
The letter N.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.M">
|
||
<summary>
|
||
The letter M.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.L">
|
||
<summary>
|
||
The letter L.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.K">
|
||
<summary>
|
||
The letter K.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.J">
|
||
<summary>
|
||
The letter J.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.I">
|
||
<summary>
|
||
The letter I.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.H">
|
||
<summary>
|
||
The letter H.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.G">
|
||
<summary>
|
||
The letter G.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.F">
|
||
<summary>
|
||
The letter F.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.E">
|
||
<summary>
|
||
The letter E.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D">
|
||
<summary>
|
||
The letter D.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.C">
|
||
<summary>
|
||
The letter C.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.B">
|
||
<summary>
|
||
The letter B.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.A">
|
||
<summary>
|
||
The letter A.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D9">
|
||
<summary>
|
||
The number 9.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D8">
|
||
<summary>
|
||
The number 8.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D7">
|
||
<summary>
|
||
The number 7.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D6">
|
||
<summary>
|
||
The number 6.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D5">
|
||
<summary>
|
||
The number 5.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D4">
|
||
<summary>
|
||
The number 4.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D3">
|
||
<summary>
|
||
The number 3.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D2">
|
||
<summary>
|
||
The number 2.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D1">
|
||
<summary>
|
||
The number 1.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.Key.D0">
|
||
<summary>
|
||
The number 0.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.MouseObject">
|
||
<summary>
|
||
Defines possible mouse object codes.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.ZAxis">
|
||
<summary>
|
||
The Z axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.YAxis">
|
||
<summary>
|
||
The Y axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.XAxis">
|
||
<summary>
|
||
The X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button8">
|
||
<summary>
|
||
The eighth button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button7">
|
||
<summary>
|
||
The seventh button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button6">
|
||
<summary>
|
||
The sixth button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button5">
|
||
<summary>
|
||
The fifth button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button4">
|
||
<summary>
|
||
The fourth button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button3">
|
||
<summary>
|
||
The third button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button2">
|
||
<summary>
|
||
The second button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.MouseObject.Button1">
|
||
<summary>
|
||
The first button.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.AnyControl.Button(System.Int32)">
|
||
<summary>
|
||
Refers to any button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView4">
|
||
<summary>
|
||
Refers to any point-of-view controller.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView3">
|
||
<summary>
|
||
Refers to any point-of-view controller.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView2">
|
||
<summary>
|
||
Refers to any point-of-view controller.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView1">
|
||
<summary>
|
||
Refers to any point-of-view controller.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.ZAxis2">
|
||
<summary>
|
||
Refers to any z-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.ZAxis1">
|
||
<summary>
|
||
Refers to any z-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.YAxis2">
|
||
<summary>
|
||
Refers to any y-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.YAxis1">
|
||
<summary>
|
||
Refers to any y-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.XAxis2">
|
||
<summary>
|
||
Refers to any x-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.XAxis1">
|
||
<summary>
|
||
Refers to any x-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.VAxis2">
|
||
<summary>
|
||
Refers to any v-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.VAxis1">
|
||
<summary>
|
||
Refers to any v-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.UAxis2">
|
||
<summary>
|
||
Refers to any u-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.UAxis1">
|
||
<summary>
|
||
Refers to any u-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.SAxis2">
|
||
<summary>
|
||
Refers to any s-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.SAxis1">
|
||
<summary>
|
||
Refers to any s-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.RAxis2">
|
||
<summary>
|
||
Refers to any r-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.RAxis1">
|
||
<summary>
|
||
Refers to any r-axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Clutch2">
|
||
<summary>
|
||
Refers to any clutch.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Clutch1">
|
||
<summary>
|
||
Refers to any clutch.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Brake2">
|
||
<summary>
|
||
Refers to any brake.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Brake1">
|
||
<summary>
|
||
Refers to any brake.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Accelerator2">
|
||
<summary>
|
||
Refers to any accelerator.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Accelerator1">
|
||
<summary>
|
||
Refers to any accelerator.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Axis3">
|
||
<summary>
|
||
Refers to any axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Axis2">
|
||
<summary>
|
||
Refers to any axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.AnyControl.Axis1">
|
||
<summary>
|
||
Refers to any axis.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.AnyControl">
|
||
<summary>
|
||
Defines object codes that refer to any control type on a device.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickObjects.PointOfView(System.Int32)">
|
||
<summary>
|
||
Provides scan codes for the specified Point-Of-View controller.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickObjects.Slider(System.Int32)">
|
||
<summary>
|
||
Provides scan codes for the specified slider.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.JoystickObjects.Button(System.Int32)">
|
||
<summary>
|
||
Provides scan codes for the specified button.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.JoystickObjects.ZAxis">
|
||
<summary>
|
||
The rotational X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.JoystickObjects.YAxis">
|
||
<summary>
|
||
The rotational X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.JoystickObjects.XAxis">
|
||
<summary>
|
||
The rotational X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.JoystickObjects.ZAxisRotation">
|
||
<summary>
|
||
The rotational X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.JoystickObjects.YAxisRotation">
|
||
<summary>
|
||
The rotational X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.DirectInput.JoystickObjects.XAxisRotation">
|
||
<summary>
|
||
The rotational X axis.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.JoystickObjects">
|
||
<summary>
|
||
Defines possible joystick object codes.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DirectInput.FindDevice(System.Guid,System.String)">
|
||
<summary>
|
||
Retrieves the instance identifier of a device that
|
||
has been newly attached to the system.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DirectInput.IsDeviceAttached(System.Guid)">
|
||
<summary>
|
||
Gets a value indicating whether the specified device is
|
||
attached to the user's system.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DirectInput.RunControlPanel(System.Windows.Forms.Control)">
|
||
<summary>
|
||
Runs Control Panel to enable the user to install a new
|
||
input device or modify configurations.
|
||
</summary>
|
||
<param name="parent">The parent control.</param>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DirectInput.RunControlPanel">
|
||
<summary>
|
||
Runs Control Panel to enable the user to install a new
|
||
input device or modify configurations.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DirectInput.Terminate">
|
||
<summary>
|
||
Called by the application to release DirectInput and free resources.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.DirectInput.DirectInput.Initialize">
|
||
<summary>
|
||
Called by the application to initialize DirectInput. This method must be called before
|
||
any other DirectInput methods.
|
||
</summary>
|
||
</member>
|
||
<member name="T:SlimDX.DirectInput.DirectInput">
|
||
<summary>
|
||
Provides an interface to DirectInput.
|
||
</summary>
|
||
</member>
|
||
<member name="M:SlimDX.Utils.ConvertRect(tagRECT)">
|
||
<summary>
|
||
Function to convert a standard RECT to a GDI+ rectangle.
|
||
</summary>
|
||
<param name="rect">RECT to convert.</param>
|
||
<returns>A GDI+ rectangle structure.</returns>
|
||
<summary>
|
||
Function to convert a standard RECT to a GDI+ rectangle.
|
||
</summary>
|
||
<param name="rect">RECT to convert.</param>
|
||
<returns>A GDI+ rectangle structure.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.Direct3D.CheckDeviceFormatConversion(System.Int32,SlimDX.Direct3D9.DeviceType,SlimDX.Direct3D9.Format,SlimDX.Direct3D9.Format)">
|
||
<summary>
|
||
Tests the device to see if it supports conversion from one display format to another.
|
||
</summary>
|
||
<param name="adapter">Index of the adapter to use.</param>
|
||
<param name="deviceType">One of the DeviceType members.</param>
|
||
<param name="sourceFormat">Format to convert from.</param>
|
||
<param name="targetFormat">Format to convert into.</param>
|
||
<returns>TRUE if successful, FALSE if not.</returns>
|
||
<summary>
|
||
Tests the device to see if it supports conversion from one display format to another.
|
||
</summary>
|
||
<param name="adapter">Index of the adapter to use.</param>
|
||
<param name="deviceType">One of the DeviceType members.</param>
|
||
<param name="sourceFormat">Format to convert from.</param>
|
||
<param name="targetFormat">Format to convert into.</param>
|
||
<returns>TRUE if successful, FALSE if not.</returns>
|
||
</member>
|
||
<member name="M:SlimDX.Direct3D9.Direct3D.CheckDeviceFormatConversion(System.Int32,SlimDX.Direct3D9.DeviceType,SlimDX.Direct3D9.Format,SlimDX.Direct3D9.Format,System.Int32@)">
|
||
<summary>
|
||
Tests the device to see if it supports conversion from one display format to another.
|
||
</summary>
|
||
<param name="adapter">Index of the adapter to use.</param>
|
||
<param name="deviceType">One of the DeviceType members.</param>
|
||
<param name="sourceFormat">Format to convert from.</param>
|
||
<param name="targetFormat">Format to convert into.</param>
|
||
<param name="result">0 if successful. Otherwise an HRESULT error code for the function.</param>
|
||
<returns>TRUE if successful, FALSE if not.</returns>
|
||
<summary>
|
||
Tests the device to see if it supports conversion from one display format to another.
|
||
</summary>
|
||
<param name="adapter">Index of the adapter to use.</param>
|
||
<param name="deviceType">One of the DeviceType members.</param>
|
||
<param name="sourceFormat">Format to convert from.</param>
|
||
<param name="targetFormat">Format to convert into.</param>
|
||
<param name="result">0 if successful. Otherwise an HRESULT error code for the function.</param>
|
||
<returns>TRUE if successful, FALSE if not.</returns>
|
||
</member>
|
||
<member name="T:SlimDX.Direct3D9.ZBufferType">
|
||
<summary>
|
||
ZBuffer usage types.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.ZBufferType.UseWBuffer">
|
||
<summary>Used to enable a W-buffer.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.ZBufferType.DontUseZBuffer">
|
||
<summary>Used to disable the depth buffer.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.ZBufferType.UseZBuffer">
|
||
<summary>Used to enable the depth buffer.</summary>
|
||
</member>
|
||
<member name="T:SlimDX.Direct3D9.StencilOperation">
|
||
<summary>
|
||
Stencil operations.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.Decr">
|
||
<summary>Decrement the stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.Incr">
|
||
<summary>Increment the stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.Invert">
|
||
<summary>Invert the stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.DecrSat">
|
||
<summary>Decrement and clamp stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.IncrSat">
|
||
<summary>Increment and clamp stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.Replace">
|
||
<summary>Replace the stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.Zero">
|
||
<summary>Zero the stencil value.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.StencilOperation.Keep">
|
||
<summary>Keep the stencil value.</summary>
|
||
</member>
|
||
<member name="T:SlimDX.Direct3D9.Compare">
|
||
<summary>
|
||
Comparison operations.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.Always">
|
||
<summary>Always accept.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.GreaterEqual">
|
||
<summary>Accept if greater than or equal</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.NotEqual">
|
||
<summary>Accept if not equal.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.Greater">
|
||
<summary>Accept if greater than.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.LessEqual">
|
||
<summary>Accept if equal or less than.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.Equal">
|
||
<summary>Accept if equal.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.Less">
|
||
<summary>Accept if less than.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.Compare.Never">
|
||
<summary>Never accept</summary>
|
||
</member>
|
||
<member name="T:SlimDX.Direct3D9.ShadeMode">
|
||
<summary>
|
||
Shading modes.
|
||
</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.ShadeMode.Gouraud">
|
||
<summary>Gouraud shading.</summary>
|
||
</member>
|
||
<member name="F:SlimDX.Direct3D9.ShadeMode.Flat">
|
||
<summary>Flat shading.</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Plane.D">
|
||
<summary>
|
||
Gets or sets the distance of the plane along its normal from the origin.
|
||
</summary>
|
||
<value>The distance of the plane along its normal from the origin.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Plane.Normal">
|
||
<summary>
|
||
Gets or sets the normal vector of the plane.
|
||
</summary>
|
||
<value>The normal vector of the plane.</value>
|
||
</member>
|
||
<member name="T:SlimDX.Plane">
|
||
<summary>
|
||
Defines a 3D mathematical plane.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.UnitZ">
|
||
<summary>
|
||
Gets the Z unit <see cref="T:SlimDX.Vector3" /> (0, 0, 1).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector3" /> that has a value of (0, 0, 1).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.UnitY">
|
||
<summary>
|
||
Gets the Y unit <see cref="T:SlimDX.Vector3" /> (0, 1, 0).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector3" /> that has a value of (0, 1, 0).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.UnitX">
|
||
<summary>
|
||
Gets the X unit <see cref="T:SlimDX.Vector3" /> (1, 0, 0).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector3" /> that has a value of (1, 0, 0).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.Zero">
|
||
<summary>
|
||
Gets a <see cref="T:SlimDX.Vector3" /> with all of its components set to zero.
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector3" /> that has all of its components set to zero.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.Z">
|
||
<summary>
|
||
Gets or sets the Z component of the vector.
|
||
</summary>
|
||
<value>The Z component of the vector.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.Y">
|
||
<summary>
|
||
Gets or sets the Y component of the vector.
|
||
</summary>
|
||
<value>The Y component of the vector.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector3.X">
|
||
<summary>
|
||
Gets or sets the X component of the vector.
|
||
</summary>
|
||
<value>The X component of the vector.</value>
|
||
</member>
|
||
<member name="T:SlimDX.Vector3">
|
||
<summary>
|
||
Defines a vector with three components.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Vector2.UnitY">
|
||
<summary>
|
||
Gets the Y unit <see cref="T:SlimDX.Vector2" /> (0, 1).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector2" /> that has a value of (0, 1).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector2.UnitX">
|
||
<summary>
|
||
Gets the X unit <see cref="T:SlimDX.Vector2" /> (1, 0).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector2" /> that has a value of (1, 0).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector2.Zero">
|
||
<summary>
|
||
Gets a <see cref="T:SlimDX.Vector2" /> with all of its components set to zero.
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector2" /> that has all of its components set to zero.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector2.Y">
|
||
<summary>
|
||
Gets or sets the Y component of the vector.
|
||
</summary>
|
||
<value>The Y component of the vector.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector2.X">
|
||
<summary>
|
||
Gets or sets the X component of the vector.
|
||
</summary>
|
||
<value>The X component of the vector.</value>
|
||
</member>
|
||
<member name="T:SlimDX.Vector2">
|
||
<summary>
|
||
Defines a vector with two components.
|
||
</summary>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.UnitW">
|
||
<summary>
|
||
Gets the W unit <see cref="T:SlimDX.Vector4" /> (0, 0, 0, 1).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector4" /> that has a value of (0, 0, 0, 1).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.UnitZ">
|
||
<summary>
|
||
Gets the Z unit <see cref="T:SlimDX.Vector4" /> (0, 0, 1, 0).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector4" /> that has a value of (0, 0, 1, 0).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.UnitY">
|
||
<summary>
|
||
Gets the Y unit <see cref="T:SlimDX.Vector4" /> (0, 1, 0, 0).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector4" /> that has a value of (0, 1, 0, 0).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.UnitX">
|
||
<summary>
|
||
Gets the X unit <see cref="T:SlimDX.Vector4" /> (1, 0, 0, 0).
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector4" /> that has a value of (1, 0, 0, 0).</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.Zero">
|
||
<summary>
|
||
Gets a <see cref="T:SlimDX.Vector4" /> with all of its components set to zero.
|
||
</summary>
|
||
<value>A <see cref="T:SlimDX.Vector4" /> that has all of its components set to zero.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.W">
|
||
<summary>
|
||
Gets or sets the W component of the vector.
|
||
</summary>
|
||
<value>The W component of the vector.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.Z">
|
||
<summary>
|
||
Gets or sets the Z component of the vector.
|
||
</summary>
|
||
<value>The Z component of the vector.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.Y">
|
||
<summary>
|
||
Gets or sets the Y component of the vector.
|
||
</summary>
|
||
<value>The Y component of the vector.</value>
|
||
</member>
|
||
<member name="P:SlimDX.Vector4.X">
|
||
<summary>
|
||
Gets or sets the X component of the vector.
|
||
</summary>
|
||
<value>The X component of the vector.</value>
|
||
</member>
|
||
<member name="T:SlimDX.Vector4">
|
||
<summary>
|
||
Defines a vector with four components.
|
||
</summary>
|
||
</member>
|
||
</members>
|
||
</doc> |