mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
37 lines
1 KiB
INI
37 lines
1 KiB
INI
|
|
compilers
|
|
{
|
|
// This defines what files a compiler uses
|
|
// The setting named "program" defines what .exe to run
|
|
glbsp
|
|
{
|
|
interface = "NodesCompiler";
|
|
program = "glBSP.exe";
|
|
}
|
|
}
|
|
|
|
// Below are configurations for this nodebuilder. If you want to make your own configurations,
|
|
// it is recommended to do so in your own file as this file will be updated each release.
|
|
|
|
// NOTE: Nodebuilder configuration key names defined here must be unique for all nodebuilders!
|
|
// Recommend to start the key name with the name of the compiler, followed by underscore and a specific name.
|
|
|
|
// The "compiler" setting must refer to an existing compiler (such as defined above), but it
|
|
// does not have to be a compiler defined in the same configuration file.
|
|
|
|
nodebuilders
|
|
{
|
|
glbsp_normal
|
|
{
|
|
title = "glBSP - Normal";
|
|
compiler = "glbsp";
|
|
parameters = "%FI -o %FO";
|
|
}
|
|
|
|
glbsp_fast
|
|
{
|
|
title = "glBSP - Fast (no reject)";
|
|
compiler = "glbsp";
|
|
parameters = "-normal -noreject -v5 -factor 1 %FI -o %FO";
|
|
}
|
|
}
|