..
AllTexturesSet.cs
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2017-01-15 00:35:40 +02:00
ArgumentInfo.cs
* Fixed a crash if setting an argument to the thing type ($Arg#Type = 14) on a decorate actor
2017-02-15 14:03:17 -05:00
CompilerInfo.cs
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2017-01-15 00:35:40 +02:00
ConfigurationInfo.cs
Internal: ~ConfigurationInfo destructor might be called before full construction took place
2017-02-04 22:03:32 +02:00
DefinedTextureSet.cs
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2017-01-15 00:35:40 +02:00
EnumItem.cs
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EnumList.cs
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FlagTranslation.cs
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GameConfiguration.cs
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GameType.cs
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GeneralizedBit.cs
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GeneralizedCategory.cs
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GeneralizedOption.cs
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IFilledTextureSet.cs
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INumberedTitle.cs
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LinedefActionCategory.cs
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LinedefActionInfo.cs
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LinedefActivateInfo.cs
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MapLumpInfo.cs
Fixed: 'forbidden' lumps are not supposed to count towards matching while detecting map type
2017-02-14 20:27:10 +02:00
MatchingTextureSet.cs
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NodebuilderInfo.cs
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PasteOptions.cs
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ProgramConfiguration.cs
Added: an option to display image sizes below names, not over texture previews
2017-02-01 19:10:22 +02:00
ResourceTextureSet.cs
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2017-01-15 00:35:40 +02:00
ScriptConfiguration.cs
Added: primitive support for ZScript in the script editor (all classes in the current file are listed)
2017-02-09 02:26:25 +02:00
ScriptDocumentSettings.cs
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SectorEffectData.cs
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SectorEffectInfo.cs
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SkillInfo.cs
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TagType.cs
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TextureSet.cs
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ThingCategory.cs
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ThingsFlagsCompare.cs
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ThingTypeInfo.cs
* Fixed a crash if setting an argument to the thing type ($Arg#Type = 14) on a decorate actor
2017-02-15 14:03:17 -05:00
UniversalFieldInfo.cs
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2017-01-15 00:35:40 +02:00