mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 22:22:32 +00:00
53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
using System.IO;
|
|
using System.Collections.Generic;
|
|
using CodeImp.DoomBuilder.ZDoom;
|
|
using CodeImp.DoomBuilder.GZBuilder.Data;
|
|
|
|
//mxd. Decorate parser used to create ScriptItems for use in script editor's navigator
|
|
namespace CodeImp.DoomBuilder.GZBuilder.GZDoom
|
|
{
|
|
internal sealed class DecorateParserSE : ZDTextParser
|
|
{
|
|
private List<ScriptItem> actors;
|
|
public List<ScriptItem> Actors { get { return actors; } }
|
|
|
|
public DecorateParserSE() {
|
|
actors = new List<ScriptItem>();
|
|
}
|
|
|
|
public override bool Parse(Stream stream, string sourcefilename) {
|
|
base.Parse(stream, sourcefilename);
|
|
|
|
// Continue until at the end of the stream
|
|
while (SkipWhitespace(true)) {
|
|
string token = ReadToken();
|
|
|
|
if (!string.IsNullOrEmpty(token)) {
|
|
token = token.ToLowerInvariant();
|
|
|
|
if (token == "actor") {
|
|
int startPos = (int)stream.Position - 6;
|
|
SkipWhitespace(true);
|
|
|
|
List<string> definition = new List<string>();
|
|
|
|
while ((token = ReadToken()) != "{") {
|
|
definition.Add(token);
|
|
SkipWhitespace(true);
|
|
}
|
|
|
|
string name = "";
|
|
foreach (string s in definition)
|
|
name += s + " ";
|
|
|
|
actors.Add(new ScriptItem(0, name.TrimEnd(), startPos, (int)stream.Position - 2));
|
|
}
|
|
}
|
|
}
|
|
|
|
//sort nodes
|
|
actors.Sort(ScriptItem.SortByName);
|
|
return true;
|
|
}
|
|
}
|
|
}
|