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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Visual mode: when "Synch camera position" setting is enabled, and the cursor was outside of a sector when entering Visual mode, camera height is now adjusted based on nearest sector (previously the height was adjusted only when the cursor was inside of a sector). "Auto-align textures X", "Auto-align textures X and Y" actions, UDMF: alignment source sidedef part's horizontal scale is now applied to all aligned sidedefs. Visual mode, UDMF: 'lightfog' flag is now automatically updated when changing sidedef brightness or using "Match Brightness" action. Linedefs mode: added "Update 'lightfog' flag" menu item. Game configurations: cosmetic changes in UDMF linedef flag names. Updated ZDoom_DECORATE.cfg. |
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.. | ||
BCS.cfg | ||
Dehacked.cfg | ||
Doomsday_DED.cfg | ||
GZDoom_MODELDEF.cfg | ||
Hexen_ACS.cfg | ||
Legacy_FS.cfg | ||
Zandronum_ACS.cfg | ||
ZDoom_ACS.cfg | ||
ZDoom_DECORATE.cfg | ||
ZDoom_USDF.cfg |