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Actions.cfg
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Added "Select Things in Selected Sectors" action.
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2013-04-25 09:43:24 +00:00 |
AlignThings.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Angle.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
Blockmap.png
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.png
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GZDoom Builder 1.08:
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2012-06-19 13:12:28 +00:00 |
BrightnessGradient.png
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BrightnessMode.png
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CeilingAlign.png
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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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2012-11-27 21:12:20 +00:00 |
CeilsGradient.png
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ColorPick.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
CopyProperties.png
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Added some missing things in ZDoom game configurations
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2010-08-15 13:45:43 +00:00 |
CurveLines.png
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DrawCurveMode.png
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Added Draw Curve mode.
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2013-04-08 13:28:04 +00:00 |
DrawEllipseMode.png
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GZDoom Builder 1.09a:
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2012-06-28 20:27:48 +00:00 |
DrawLinesMode.png
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GZDoom Builder 1.09a:
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2012-06-28 20:27:48 +00:00 |
DrawRectMode.png
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GZDoom Builder 1.09a:
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2012-06-28 20:27:48 +00:00 |
FindMode.png
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FlipSelectionH.png
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FlipSelectionV.png
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FloorAlign.png
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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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2012-11-27 21:12:20 +00:00 |
FloorsGradient.png
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HeightsMode.png
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LinesMode.png
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List.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
List_Images.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
MapAnalysisMode.png
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NewSector2.png
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PasteProperties.png
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Added some missing things in ZDoom game configurations
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2010-08-15 13:45:43 +00:00 |
SectorsMode.png
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Selection3.png
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Added button in toolbar for Edit Selection mode.
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2011-12-04 10:34:10 +00:00 |
SelectTouching.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
SnapVerts.png
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GZDoom Builder 1.09:
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2012-06-26 08:54:25 +00:00 |
Text.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
TextureLock.png
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Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged.
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2013-04-11 09:27:16 +00:00 |
ThingPointAtCursor.png
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Added "Point Thing to cursor" action.
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2013-04-08 14:37:37 +00:00 |
ThingsMode.png
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treeview.png
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TriangulatorMode.png
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VerticesMode.png
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ViewSelectionIndex.png
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VisualModeGZ.png
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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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2012-11-27 21:12:20 +00:00 |
WAuthor.png
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