mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 04:12:12 +00:00
17ac1c6db5
Sectors mode: removed "Move Things in Selected Sectors" toolbar button. Sectors mode: added "Synchronized Things Editing" menu item, action and toolbar button. When enabled, things dragging will be synchronized to sector dragging. Regular, Paint and Rectangular selection will also select things (holding Alt while selecting inverts this behavior). Deleting sectors will also delete selected things. Linedefs mode: added "Synchronized Things Editing" menu item, action and toolbar button. When enabled, selected things will be dragged when dragging linedefs. Rectangular selection will also select things (holding Alt while selecting inverts this behavior). Changed: selection info now always displays info about all types of map elements. Fixed: .dbs containing only current map settings was created when trying to save unchanged map. Fixed, Visual mode, "Copy Texture" action: when "Use long texture names" option is disabled, texture name as stored in Sidedef should be used, not the 8-char texture name. Updated documentation.
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16 KiB
INI
236 lines
No EOL
16 KiB
INI
// This is GZDB hints configuration file. It's dev-only stuff so bare minimum of boilerplate is present in the parser class
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// (e.g. create your Hints.cfg exactly the way it's done here or face consequences).
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// "class" should exactly match your classname; "group" can be anything. "general" and "multiselection" groups are shown automatically when appropriate.
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// Supported tags are <b> for Bold and <br> for line break. Action name inside of <k> tag will insert keyboard shortcut for given action in bold.
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// Only single-line comments are supported.
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class VerticesMode
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group general
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"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
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"Press <k>builder_classicselect</k> to select a vertex"
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"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
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"Press <k>builder_clearselection</k> to clear selection"
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"Press <k>builder_insertitem</k> to insert a new vertex"
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"Press <k>builder_deleteitem</k> to delete selected vertices"
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"Press <k>builder_dissolveitem</k> to delete selected vertices and try to preserve surrounding geometry"
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"Press <k>builder_classicedit</k> to edit properties of current selection"
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"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
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"Press <k>buildermodes_drawlinesmode</k> to start drawing lines"
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"Check <b>'Vertices'</b> menu for additional actions"
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group multiselection
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"Hold <b>Shift</b> to toggle additive selection"
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"Hold <b>Ctrl</b> to enable subtractive selection"
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"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
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class LinedefsMode
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group general
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"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
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"Press <k>builder_classicselect</k> to select a linedef"
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"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
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"Press <k>builder_clearselection</k> to clear selection"
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"Press <k>builder_deleteitem</k> to delete selected linedef(s)"
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"Press <k>builder_dissolveitem</k> to delete selected linedef(s) and try to preserve surrounding geometry"
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"Press <k>builder_classicedit</k> to edit properties of current selection"
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"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
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"Press <k>buildermodes_drawlinesmode</k> or <k>builder_insertitem</k> to start drawing lines"
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"Press <k>buildermodes_fliplinedefs</k> to flip the selected linedefs around keeping sidedefs on the correct side"
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"Press <k>buildermodes_selectsinglesided</k> to keep only the single-sided lines in your selection selected"
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"Press <k>buildermodes_selectdoublesided</k> to keep only the double-sided lines in your selection selected"
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"Check <b>'Linedefs'</b> menu for additional actions"
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group multiselection
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"Hold <b>Shift</b> to toggle additive selection"
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"Hold <b>Ctrl</b> to enable subtractive selection"
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"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
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"Hold <b>Alt</b> to enable things (de)selection"
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class SectorsMode
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group general
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"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
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"Press <k>builder_classicselect</k> to select a sector. Hold <b>Alt</b> to (de)select things inside of a sector"
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"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
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"Press <k>builder_clearselection</k> to clear selection"
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"Press <k>builder_deleteitem</k> to delete selected sector(s)"
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"Press <k>builder_classicedit</k> to edit properties of current selection"
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"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
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"Press <k>buildermodes_joinsectors</k> to join two or more selected sectors together and keep all linedefs"
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"Press <k>buildermodes_mergesectors</k> to join two or more selected sectors together and remove the shared inedefs"
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"Press <k>buildermodes_gradientbrightness</k> to create a brightness or color gradient over all selected sectors from the first to the last selected sector"
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"Press <k>buildermodes_gradientfloors</k> to create a floor heights gradient over all selected sectors from the first to the last selected sector"
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"Press <k>buildermodes_gradientceilings</k> to create a ceiling heights gradient over all selected sectors from the first to the last selected sector"
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"Press <k>buildermodes_makedoor</k> to create doors from the highlighted or selected sectors"
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"Press <k>buildermodes_drawlinesmode</k> or <k>builder_insertitem</k> to start drawing lines"
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"Check <b>'Sectors'</b> menu for additional actions"
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group multiselection
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"Hold <b>Shift</b> to toggle additive selection"
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"Hold <b>Ctrl</b> to enable subtractive selection"
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"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
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"Hold <b>Alt</b> to enable things (de)selection"
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class ThingsMode
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group general
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"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
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"Press <k>builder_classicselect</k> to select a thing"
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"Hold <k>builder_classicedit</k> to drag selected or highlighted things"
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"Hold <b>Shift-</b><k>builder_classicedit</k> to clone-drag selected or highlighted things"
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"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
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"Press <k>builder_clearselection</k> to clear selection"
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"Press <k>builder_deleteitem</k> to delete selected thing(s)"
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"Press <k>builder_classicedit</k> to edit properties of current selection"
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"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
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"Press <k>builder_insertitem</k> to create a new thing"
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"Press <k>buildermodes_thinglookatcursor</k> to point selected things to cursor position. Hold <b>Ctrl</b> to point away from cursor"
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"Press <k>buildermodes_thingaligntowall</k> to align selected things to closest linedef"
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"Press <k>buildermodes_drawlinesmode</k> to start drawing lines"
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"Check <b>'Things'</b> menu for additional actions"
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group multiselection
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"Hold <b>Shift</b> to toggle additive selection"
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"Hold <b>Ctrl</b> to enable subtractive selection"
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"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
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class BaseVisualMode
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group general
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"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
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"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
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"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
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group things
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"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
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"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
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"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
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"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
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"Press <k>builder_visualselect</k> to select the highlighted thing"
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"Press <k>builder_clearselection</k> to clear selection"
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"Press <k>builder_deleteitem</k> to delete selected things"
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"Use <k>buildermodes_raisesector8</k> and <k>buildermodes_lowersector8</k> to change height of selected/targeted things by 8 map units"
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"Use <k>buildermodes_lowersectortonearest</k> and <k>buildermodes_raisesectortonearest</k> to align selected/targeted things to floor or ceiling"
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"Use <k>builder_movethingfwd</k>, <k>builder_movethingback</k>, <k>builder_movethingleft</k> and <k>builder_movethingright</k> to move selected things around"
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"Use <k>buildermodes_scaleupx</k>, <k>buildermodes_scaledownx</k>, <k>buildermodes_scaleupy</k> and <k>buildermodes_scaledowny</k> to scale selected things (UDMF only)"
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"Press <k>builder_placethingatcursor</k> to move selected things to cursor location"
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"Press <k>buildermodes_showvisualthings</k> to cycle through the different ways the things are shown"
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group sidedefs
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"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
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"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
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"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
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"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
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"Press <k>builder_visualselect</k> to select the highlighted surface. Hold <b>Shift</b> to select adjacent surfaces with the same texture. Hold <b>Ctrl</b> to select adjacent surfaces with the same height. Hold <b>Alt</b> to stop selecting adjacent surfaces when already selected surface is encountered"
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"Press <k>builder_deleteitem</k> to remove textures from selected surfaces"
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"Use <k>buildermodes_movetextureleft</k>, <k>buildermodes_movetextureright</k>, <k>buildermodes_movetextureup</k> and <k>buildermodes_movetexturedown</k> to change texture offsets by 1 mp."
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"Use <k>buildermodes_movetextureleft8</k>, <k>buildermodes_movetextureright8</k>, <k>buildermodes_movetextureup8</k> and <k>buildermodes_movetexturedown8</k> to change texture offsets by current grid size"
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"Use <k>buildermodes_scaleupx</k>, <k>buildermodes_scaledownx</k>, <k>buildermodes_scaleupy</k> and <k>buildermodes_scaledowny</k> to scale selected textures (UDMF only)"
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"Press <k>buildermodes_textureselect</k> to open texture browser"
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"Use <k>buildermodes_texturecopy</k>, <k>buildermodes_texturepaste</k> and <k>buildermodes_floodfilltextures</k> to copy, paste and flood-fill highlighted texture"
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"Use <k>buildermodes_texturecopyoffsets</k> and <k>buildermodes_texturepasteoffsets</k> to copy and paste texture offsets"
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"Use <k>buildermodes_visualautoalignx</k>, <k>buildermodes_visualautoalign</k> or <k>buildermodes_visualautoalign</k> to auto align textures on X, Y and XY axis"
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"Use <k>buildermodes_visualfittextures</k> to fit texture's width or height to selected surfaces (UDMF only)"
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"Use <k>buildermodes_resettexture</k> to reset global texture offsets"
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"Use <k>buildermodes_resettextureudmf</k> to reset local texture offsets and scale (UDMF only)"
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"Use <k>buildermodes_toggleupperunpegged</k> or <k>buildermodes_togglelowerunpegged</k> to toggle Upper or Lower Unpegged setting"
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group sectors
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"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
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"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
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"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
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"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
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"Press <k>builder_visualselect</k> to select the highlighted surface. Hold <b>Shift</b> to select adjacent surfaces with the same texture. Hold <b>Ctrl</b> to select adjacent surfaces with the same height"
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"Press <k>builder_deleteitem</k> to remove textures from selected surfaces"
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"Use <k>buildermodes_movetextureleft</k>, <k>buildermodes_movetextureright</k>, <k>buildermodes_movetextureup</k> and <k>buildermodes_movetexturedown</k> to change texture offsets by 1 mp. (UDMF only)"
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"Use <k>buildermodes_movetextureleft8</k>, <k>buildermodes_movetextureright8</k>, <k>buildermodes_movetextureup8</k> and <k>buildermodes_movetexturedown8</k> to change texture offsets by current grid size (UDMF only)"
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"Use <k>buildermodes_scaleupx</k>, <k>buildermodes_scaledownx</k>, <k>buildermodes_scaleupy</k> and <k>buildermodes_scaledowny</k> to scale selected textures (UDMF only)"
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"Use <k>buildermodes_resettextureudmf</k> to reset local texture offsets and scale (UDMF only)"
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"Press <k>buildermodes_textureselect</k> to open texture browser"
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"Use <k>buildermodes_texturecopy</k> and <k>buildermodes_texturepaste</k> to copy and paste highlighted texture"
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group vertices
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"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
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"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
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"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
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"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
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"Press <k>builder_deleteitem</k> to reset vertex height offsets for selected vertex handles"
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class DragGeometryMode
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group general
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt</b> to snap by grid increment"
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"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
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class DragThingsMode
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group general
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt</b> to snap by grid increment"
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"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
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class DrawGeometryMode
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group general
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"Press <k>builder_classicselect</k> to place a vertex"
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"Press <k>buildermodes_removepoint</k> to remove last vertex"
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt - Shift</b> to snap to 8 cardinal directions"
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"Press <k>builder_acceptmode</k> to accept"
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"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
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class DrawCurveMode
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group general
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"Press <k>builder_classicselect</k> to place a vertex"
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"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change detail level of the curve"
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"Press <k>buildermodes_removepoint</k> to remove last vertex"
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt - Shift</b> to snap to 8 cardinal directions"
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"Press <k>builder_acceptmode</k> to accept"
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"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
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class DrawRectangleMode
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group general
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"Press <k>builder_classicselect</k> to place a vertex"
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"Use <k>buildermodes_increasebevel</k> and <k>buildermodes_decreasebevel</k> to change corners bevel by current grid size"
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"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change bevel detail level"
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
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"Place second vertex to finish drawing"
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"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
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class DrawEllipseMode
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group general
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"Press <k>builder_classicselect</k> to place a vertex"
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"Use <k>buildermodes_increasebevel</k> and <k>buildermodes_decreasebevel</k> to change bevel by current grid size"
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"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change the number of points in ellipse"
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
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"Place second vertex to finish drawing"
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"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
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class DrawGridMode
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group general
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"Use <k>buildermodes_increasebevel</k> and <k>buildermodes_decreasebevel</k> to change the number of horizontal slices"
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"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change the number of vertical slices"
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"Hold <b>Shift</b> to toggle grid snapping"
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"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
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"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
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"Place second vertex to finish drawing"
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"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
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group gridlockhelp
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"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size."
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"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
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"Place second vertex to finish drawing"
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"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel" |