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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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63 lines
1.2 KiB
C#
63 lines
1.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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namespace CodeImp.DoomBuilder.Config
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{
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public class GeneralizedBit : INumberedTitle, IComparable<GeneralizedBit>
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Properties
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private int index;
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private string title;
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#endregion
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#region ================== Properties
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public int Index { get { return index; } }
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public string Title { get { return title; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal GeneralizedBit(int index, string title)
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{
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// Initialize
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this.index = index;
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this.title = title;
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Methods
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// This presents the item as string
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public override string ToString()
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{
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return title;
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}
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// This compares against another
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public int CompareTo(GeneralizedBit other)
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{
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if(this.index < other.index) return -1;
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else if(this.index > other.index) return 1;
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else return 0;
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}
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#endregion
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}
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}
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