UltimateZoneBuilder/Build/Scripting
MaxED 2006cdc7bb GZDoom Builder 1.12a:
AngleOffset, PitchOffset and RollOffset MODELDEF properties are now supported.
Fixed a crash when editor tries to display a model for an actor without a valid sprite in Visual mode.
Fixed a possible crash when MODELDEF is reloaded from 2d-mode.
Fixed several things in Doom2_things.cfg.
UDMF Controls plugin:
Fixed several bugs in plugin's sliders logic.
2012-07-28 20:36:28 +00:00
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Dehacked.cfg @ Changed a mistake in the comments 2009-03-08 11:09:36 +00:00
Doomsday_DED.cfg Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GZDoom_MODELDEF.cfg GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
Hexen_ACS.cfg Added separate compiler for Hexen (with correct includes). 2010-08-24 19:55:44 +00:00
Legacy_FS.cfg Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text) 2009-02-14 08:18:17 +00:00
Skulltag_ACS.cfg Update script configurations with latest functions and constants listing from the ZDoom Wiki 2010-08-18 17:11:21 +00:00
ZDoom_ACS.cfg GZDoom Builder 1.07a: 2012-06-03 01:10:29 +00:00
ZDoom_DECORATE.cfg GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00
ZDoom_USDF.cfg ZDoom USDF can now be edited as plain text in the script editor. 2010-08-23 19:55:33 +00:00