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DataLocation.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
DataLocationList.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
DataManager.cs
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
DataReader.cs
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
DirectoryReader.cs
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performance improvement in directory/pk3 structure reading
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2009-01-22 22:22:02 +00:00 |
FileImage.cs
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loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP)
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2009-01-03 19:45:59 +00:00 |
FlatImage.cs
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
ImageData.cs
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- added drawing test
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2009-01-13 13:53:13 +00:00 |
ImageDataFormat.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
ImageLoadState.cs
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- change a lot in the resources system
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2008-09-28 21:20:56 +00:00 |
NullImage.cs
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generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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2008-10-15 11:46:43 +00:00 |
PatchNames.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
PK3FileImage.cs
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loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP)
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2009-01-03 19:45:59 +00:00 |
PK3Reader.cs
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performance improvement in directory/pk3 structure reading
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2009-01-22 22:22:02 +00:00 |
PK3StructuredReader.cs
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Playpal.cs
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fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null)
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2007-12-26 01:14:31 +00:00 |
PreviewManager.cs
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- disabled atlas system for texture previews (appeared to be slower than separate images)
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2008-10-01 18:19:53 +00:00 |
ResourceImage.cs
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- added feature to display an image from file on the background along with ability to scale it
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2008-10-15 19:14:32 +00:00 |
SimpleTextureImage.cs
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
SpriteImage.cs
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fixed the way sprites are loaded from the data readers
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2009-01-15 23:13:43 +00:00 |
TextureImage.cs
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generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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2008-10-15 11:46:43 +00:00 |
TexturePatch.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
WADReader.cs
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |