UltimateZoneBuilder/Source/Data
2009-01-22 23:32:44 +00:00
..
DataLocation.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataLocationList.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataManager.cs patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
DataReader.cs patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
DirectoryReader.cs performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
FileImage.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
FlatImage.cs patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
ImageData.cs - added drawing test 2009-01-13 13:53:13 +00:00
ImageDataFormat.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
ImageLoadState.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
NullImage.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
PatchNames.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PK3FileImage.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
PK3Reader.cs performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
PK3StructuredReader.cs patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
Playpal.cs fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
PreviewManager.cs - disabled atlas system for texture previews (appeared to be slower than separate images) 2008-10-01 18:19:53 +00:00
ResourceImage.cs - added feature to display an image from file on the background along with ability to scale it 2008-10-15 19:14:32 +00:00
SimpleTextureImage.cs patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
SpriteImage.cs fixed the way sprites are loaded from the data readers 2009-01-15 23:13:43 +00:00
TextureImage.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
TexturePatch.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
WADReader.cs patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00