mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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406f828473
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes) - removed unused parameters from drag modes constructors
60 lines
1.4 KiB
C#
60 lines
1.4 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Interface;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Controls;
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#endregion
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namespace CodeImp.DoomBuilder.Editing
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{
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internal class UndoSnapshot
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{
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public MapSet map;
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public string description;
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public int ticketid; // For safe withdrawing
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// Constructor
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public UndoSnapshot(string description, MapSet map, int ticketid)
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{
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this.ticketid = ticketid;
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this.description = description;
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this.map = map;
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}
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// Constructor
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public UndoSnapshot(UndoSnapshot info, MapSet map)
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{
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this.ticketid = info.ticketid;
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this.description = info.description;
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this.map = map;
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}
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}
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}
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