UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED 1bd58bab4b Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode.
Increased performance when canceling Edit mode after pasting.
"Export to Wavefront .obj" function: current selection is now converted to sectors before running the function (previously it would export selected sectors when there were sectors selected, or the whole map when no sectors were selected).
2013-12-13 09:31:18 +00:00
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BaseClassicMode.cs Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Bridge mode: some float values were not rounded leading to curve position errors in some cases. 2013-09-27 10:56:44 +00:00
CeilingAlignMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CurveLinedefsMode.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
DragGeometryMode.cs Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
DragLinedefsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragSectorsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragThingsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragVerticesMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DrawCurveMode.cs Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
DrawEllipseMode.cs Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
DrawGeometryMode.cs Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
DrawRectangleMode.cs Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
EditSelectionMode.cs Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
ErrorCheckMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FindReplaceMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FlatAlignMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
FloorAlignMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
LinedefsMode.cs Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
MakeSectorMode.cs Sector Info panel now shows how many sidedefs highlighted sector has. 2013-09-09 14:03:02 +00:00
SectorsMode.cs Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
SnapVerticesMode.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ThingsMode.cs Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Increased performance when deleting things in Things mode, linedefs in Linedefs mode and sectors in Sectors mode. 2013-12-13 09:31:18 +00:00