mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
6c1dbc0bf3
"Find Any Texture or Flat", "Find Sector Flat" and "Find Sidedef Texture" options now support "*" (match any number of characters) and "?" (match any single character) wildcards. "Find Any Texture or Flat" is now available any game configuration (previously it was disabled when "MixTexturesFlats" game configuration option was disabled, now only "Replace" functionality is disabled). "Find Thing Flags" and "Find Linedef Flags" can now replace flags. Added "Find Sidedef Flags" and "Find Sector Flags" search options.
161 lines
3.9 KiB
C#
161 lines
3.9 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Editing;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[EditMode(DisplayName = "Find and Replace Mode",
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SwitchAction = "findmode",
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ButtonImage = "FindMode.png",
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ButtonOrder = 100,
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ButtonGroup = "002_tools",
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AllowCopyPaste = false,
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Volatile = true,
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UseByDefault = true)]
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public sealed class FindReplaceMode : BaseClassicMode
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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#endregion
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#region ================== Properties
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#endregion
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#region ================== Constructor / Disposer
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#endregion
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#region ================== Events
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public override void OnHelp()
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{
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General.ShowHelp("e_findreplace.html");
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}
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// Cancelled
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public override void OnCancel()
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{
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// Cancel base class
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base.OnCancel();
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// Return to base mode
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General.Editing.ChangeMode(General.Editing.PreviousStableMode.Name);
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}
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// Mode engages
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public override void OnEngage()
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{
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base.OnEngage();
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renderer.SetPresentation(Presentation.Standard);
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General.Map.Map.SelectionType = SelectionType.All;
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// Select linedefs by sectors
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foreach(Linedef ld in General.Map.Map.Linedefs)
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{
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if (ld.Selected == false)
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{
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bool front, back;
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if (ld.Front != null) front = ld.Front.Sector.Selected; else front = false;
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if (ld.Back != null) back = ld.Back.Sector.Selected; else back = false;
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ld.Selected = front | back;
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}
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}
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// Show toolbox window
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BuilderPlug.Me.FindReplaceForm.Show((Form)General.Interface);
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}
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// Disenagaging
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public override void OnDisengage()
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{
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base.OnDisengage();
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// Hide object info
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General.Interface.HideInfo();
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// Hide toolbox window
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BuilderPlug.Me.FindReplaceForm.Hide();
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}
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// This applies the curves and returns to the base mode
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public override void OnAccept()
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{
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// Snap to map format accuracy
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General.Map.Map.SnapAllToAccuracy();
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// Update caches
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General.Map.Map.Update();
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General.Map.IsChanged = true;
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// Return to base mode
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General.Editing.ChangeMode(General.Editing.PreviousStableMode.Name);
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}
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// Redrawing display
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public override void OnRedrawDisplay()
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{
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// Get the selection
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FindReplaceObject[] selection = BuilderPlug.Me.FindReplaceForm.GetSelection();
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renderer.RedrawSurface();
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// Render lines
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if(renderer.StartPlotter(true))
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{
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renderer.PlotLinedefSet(General.Map.Map.Linedefs);
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if(BuilderPlug.Me.FindReplaceForm.Finder != null)
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BuilderPlug.Me.FindReplaceForm.Finder.PlotSelection(renderer, selection);
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renderer.PlotVerticesSet(General.Map.Map.Vertices);
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renderer.Finish();
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}
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// Render things
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if(renderer.StartThings(true))
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{
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renderer.RenderThingSet(General.Map.Map.Things, 1.0f);
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if(BuilderPlug.Me.FindReplaceForm.Finder != null)
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BuilderPlug.Me.FindReplaceForm.Finder.RenderThingsSelection(renderer, selection);
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renderer.Finish();
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}
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// Render overlay
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if(renderer.StartOverlay(true))
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{
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if(BuilderPlug.Me.FindReplaceForm.Finder != null)
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BuilderPlug.Me.FindReplaceForm.Finder.RenderOverlaySelection(renderer, selection);
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renderer.Finish();
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}
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renderer.Present();
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}
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#endregion
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}
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}
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