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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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b477309168
Relative mode is set to false by default. Limits of Brightness slider were set after setting it's value, so values greater than 100 were set to 100. Fixed a bug when a plugin tried to access 3d-floor-specific stuff of walls, which weren't part of 3d-floor. Color Picker plugin: added float representation of current color (like 1.0 0.54 0.29). Should make editing of GLDEFS light definitions easier. |
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UDMFControlsForm.cs | ||
UDMFControlsForm.Designer.cs | ||
UDMFControlsForm.resx |