UltimateZoneBuilder/Source/Core/GZBuilder/Windows
MaxED ca03109006 Info panels: thing and sector flags are now displayed.
Visual mode: changed "Move Texture Left/Right/Up/Down by 8" actions to "Move Texture Left/Right/Up/Down by cur. grid size"
Visual mode: holding Ctrl-Shift while dragging texture with the mouse will snap texture offsets to current grid size.
Classic modes: interiors of highlighted sectors are now highlighted when the action target of currently highlighted map element is sector.
Unhandeled exceptions infos are now written to the event log.
2013-12-05 09:24:55 +00:00
..
ExceptionDialog.cs Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
ExceptionDialog.designer.cs Replaced Unhandled exception dialog with custom one 2013-08-29 10:05:50 +00:00
ExceptionDialog.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
TagStatisticsForm.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
TagStatisticsForm.Designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
TagStatisticsForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00