UltimateZoneBuilder/Source/Controls/FieldsEditorRow.cs

176 lines
4.5 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32;
using System.Diagnostics;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Rendering;
using SlimDX.Direct3D9;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using CodeImp.DoomBuilder.Map;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal class FieldsEditorRow : DataGridViewRow
{
#region ================== Constants
#endregion
#region ================== Variables
// This is true when for a fixed field as defined in the game configuration
// This means that the field cannot be deleted (delete will result in a reset)
// and cannot change type.
private bool isfixed;
// Field information (only for fixed fields)
private UniversalFieldInfo fieldinfo;
// This is true when the field is defined. Cannot be false when this field
// is not fixed, because non-fixed fields are deleted from the list when undefined.
private bool isdefined;
// Type
private UniversalFieldType fieldtype;
#endregion
#region ================== Properties
public bool IsFixed { get { return isfixed; } }
public bool IsDefined { get { return isdefined; } }
public UniversalFieldType Type { get { return fieldtype; } }
public UniversalFieldInfo Info { get { return fieldinfo; } }
#endregion
#region ================== Constructor / Disposer
// Constructor for a fixed, undefined field
public FieldsEditorRow(DataGridView view, UniversalFieldInfo fixedfield)
{
// Undefined
this.DefaultCellStyle.ForeColor = SystemColors.GrayText;
isdefined = false;
// Fixed
this.fieldinfo = fixedfield;
isfixed = true;
// Type
this.fieldtype = fixedfield.Type;
// Make all cells
base.CreateCells(view);
// Setup property cell
this.Cells[0].Value = fixedfield.Name;
this.Cells[0].ReadOnly = true;
// Setup type cell
this.Cells[1].Value = fixedfield.Type.ToString();
this.Cells[1].ReadOnly = true;
// Setup value cell
this.Cells[2].Value = fixedfield.DefaultStr;
// We have no destructor
GC.SuppressFinalize(this);
}
// Constructor for a non-fixed, defined field
public FieldsEditorRow(DataGridView view, string name, UniversalFieldType type, object value)
{
// Defined
this.DefaultCellStyle.ForeColor = SystemColors.WindowText;
isdefined = true;
// Non-fixed
isfixed = false;
// Type
this.fieldtype = type;
// Make all cells
base.CreateCells(view);
// Setup property cell
this.Cells[0].Value = name;
this.Cells[0].ReadOnly = true;
// Setup type cell
this.Cells[1].Value = type.ToString();
this.Cells[1].ReadOnly = false;
// Setup value cell
this.Cells[2].Value = value;
// We have no destructor
GC.SuppressFinalize(this);
}
#endregion
#region ================== Methods
// This is called when a cell is edited
public void CellChanged()
{
// Update type from cell
try { fieldtype = (UniversalFieldType)Enum.Parse(typeof(UniversalFieldType), this.Cells[1].Value.ToString(), true); }
catch(Exception) { this.Cells[1].Value = fieldtype.ToString(); }
}
// This undefines the field
// ONLY VALID FOR FIXED FIELDS
// You should just delete non-fixed fields
public void Undefine()
{
// Must be fixed!
if(!isfixed) throw new InvalidOperationException();
// Now undefined
this.Cells[2].Value = fieldinfo.DefaultStr;
this.DefaultCellStyle.ForeColor = SystemColors.GrayText;
isdefined = false;
}
// This defines the field
public void Define(object value)
{
// Now defined
this.Cells[2].Value = value;
this.DefaultCellStyle.ForeColor = SystemColors.WindowText;
isdefined = true;
}
#endregion
}
}