UltimateZoneBuilder/Help/gzdb
MaxED c9f125aade Added Rendering toolbar items to the View menu.
Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action.
Removed "Dynamic light size" and "Dynamic light intensity" settings.
Updated documentation ("Rendering toolbar" page).
2016-09-07 15:15:07 +00:00
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features Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
compilingtheeditor.html Added, Linedef Edit window: added "Replace unused textures" checkbox. When disabled, textures on unused sidedef parts won't be replaced when changing textures. For example, you can now replace sidedef textures of the whole map at once without assigning middle textures to all double-sided sidedefs. 2016-02-26 12:46:17 +00:00
deprecated_plugins.html Changed, Linedef/Thing Edit windows: when using ACS specials and choosing a script with arguments, appropriate action argument names are replaced with script argument names. 2015-07-27 09:02:28 +00:00
faq.html Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes. 2015-04-14 11:33:57 +00:00
gz_header.gif Updated documentation. 2013-08-19 12:12:31 +00:00
mxd_avatar.png Updated documentation. 2013-08-19 12:12:31 +00:00
renderingpanel.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
text_lumps.html Added "flagsrename" Game configurations property. It allows to override Thing flag names for specific things. 2016-07-15 14:07:30 +00:00