UltimateZoneBuilder/Source/BuilderModes/FindReplace/FindThingAction.cs
codeimp 666154edfc - More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
2009-04-08 20:49:35 +00:00

169 lines
4.4 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Config;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[FindReplace("Thing Action", BrowseButton = true)]
internal class FindThingAction : FindReplaceType
{
#region ================== Constants
#endregion
#region ================== Variables
#endregion
#region ================== Properties
#endregion
#region ================== Constructor / Destructor
// Constructor
public FindThingAction()
{
// Initialize
}
// Destructor
~FindThingAction()
{
}
#endregion
#region ================== Methods
// This is called to test if the item should be displayed
public override bool DetermineVisiblity()
{
return General.Map.FormatInterface.HasThingAction;
}
// This is called when the browse button is pressed
public override string Browse(string initialvalue)
{
int action;
int.TryParse(initialvalue, out action);
action = General.Interface.BrowseLinedefActions(BuilderPlug.Me.FindReplaceForm, action);
return action.ToString();
}
// This is called to perform a search (and replace)
// Returns a list of items to show in the results list
// replacewith is null when not replacing
public override FindReplaceObject[] Find(string value, bool withinselection, string replacewith, bool keepselection)
{
List<FindReplaceObject> objs = new List<FindReplaceObject>();
// Interpret the replacement
int replaceaction = 0;
if(replacewith != null)
{
// If it cannot be interpreted, set replacewith to null (not replacing at all)
if(!int.TryParse(replacewith, out replaceaction)) replacewith = null;
if(replaceaction < 0) replacewith = null;
if(replaceaction > Int16.MaxValue) replacewith = null;
if(replacewith == null)
{
MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
return objs.ToArray();
}
}
// Interpret the number given
int findaction = 0;
if(int.TryParse(value, out findaction))
{
// Go for all things
foreach(Thing t in General.Map.Map.Things)
{
// Match?
if(t.Action == findaction)
{
// Replace
if(replacewith != null) t.Action = replaceaction;
// Add to list
ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
objs.Add(new FindReplaceObject(t, "Thing " + t.GetIndex() + " (" + ti.Title + ")"));
}
}
}
return objs.ToArray();
}
// This is called when a specific object is selected from the list
public override void ObjectSelected(FindReplaceObject[] selection)
{
if(selection.Length == 1)
{
ZoomToSelection(selection);
General.Interface.ShowThingInfo(selection[0].Thing);
}
else
General.Interface.HideInfo();
General.Map.Map.ClearAllSelected();
foreach(FindReplaceObject obj in selection) obj.Thing.Selected = true;
}
// Render selection
public override void RenderThingsSelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
foreach(FindReplaceObject o in selection)
{
renderer.RenderThing(o.Thing, General.Colors.Selection, 1.0f);
}
}
// Edit objects
public override void EditObjects(FindReplaceObject[] selection)
{
List<Thing> things = new List<Thing>(selection.Length);
foreach(FindReplaceObject o in selection) things.Add(o.Thing);
General.Interface.ShowEditThings(things);
}
#endregion
}
}