UltimateZoneBuilder/Help/gzdb/features/all_modes/event_lines.html
MaxED 5853624dc5 Updated documentation.
Increased maximum zoom level in Classic modes to 3000%.
Added "1 mp" option in grid size menu.
Added "400%" option in zoom menu.
Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects".
Sync camera position: Visual Camera height is now changed only if camera is above or below current sector.
Classic modes: view was not redrawn after "Test map from current position" action.
"Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
2013-08-19 12:12:31 +00:00

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<div id="gz_title"><h1>Event lines</h1></div>
<div id="contents">
<p>Event lines can be toggled using GZDoom toolbar or using <a href="../../actions.html#eventlines">"Toggle Event lines"</a> action.<br />Color of event lines can be changed in Preferences -> <a href="../../preferences.html">Appearance.</a></p>
<p>Several things will happen when event lines are enabled:</p>
<p>1. Arrows will be drawn to all action targets for currently highlighted item in 2D modes:<br />
<img src="event_lines1.jpg" /></p>
<p>2. Order, in which patrol points and interpolation points are connected will be shown in Classic and Visual modes:
<img src="event_lines2.jpg" /></p>
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