UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED 5fd02a6080 Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
Changed, Script Editor: pressing Ctrl-S when fixed compilable script tab (like SCRIPTS tab) is selected now compiles the script.
Fixed, Error Logger: fixed slowdowns when adding lots of errors and "Errors and Warnings" window was opened.
Fixed, Script Editor: text caret was incorrectly positioned after selecting a function in the navigator dropdown.
Fixed, Script Editor: incorrect ACS configuration was used for SCRIPTS lump for maps in Hexen map format for ZDoom-based engines.
Internal, rendering: added more error reporing-related code to D3DShader.LoadEffect().
Updated ZDoom_DECORATE.cfg.
2016-01-27 14:08:15 +00:00
..
AcsParserSE.cs Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed. 2016-01-27 14:08:15 +00:00
DecorateParserSE.cs Added ANIMDEFS CAMERATEXTURE support. 2015-12-18 10:16:53 +00:00
GldefsParser.cs Fixed, Visual mode: in some cases ceiling glow effect was interfering with Transfer Brightness effect resulting in incorrectly lit sidedef geometry. 2016-01-25 13:42:53 +00:00
MapinfoParser.cs Fixed, Visual mode: in some cases ceiling glow effect was interfering with Transfer Brightness effect resulting in incorrectly lit sidedef geometry. 2016-01-25 13:42:53 +00:00
ModeldefParser.cs Fixed, text parsers: in some cases include directives were processed differently from ZDoom. 2015-12-21 14:17:47 +00:00
ModeldefParserSE.cs Added ANIMDEFS CAMERATEXTURE support. 2015-12-18 10:16:53 +00:00
ModeldefStructure.cs MODELDEF, DECORATE, GLDEFS parsers: fixed a crash when checking a file path when said path contained unsupported characters. 2016-01-01 18:10:16 +00:00
ScriptTypeParserSE.cs Added ANIMDEFS CAMERATEXTURE support. 2015-12-18 10:16:53 +00:00