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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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cf4b2d1935
Randomize mode: randomized pitch, roll and scale can now be applied to things. Randomize mode: removed "Relative" option, because results with this option enabled were almost the same as without it. Classic modes, model rendering: selected models are now rendered using highlight color, so they no longer blend with thing rectangle/circle. Model rendering, UDMF: scale was applied incorrectly to models with pitch or roll. Updated documentation.
26 lines
No EOL
570 B
INI
26 lines
No EOL
570 B
INI
// Categories for the Controls preferences
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categories
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{
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transform = "Transform";
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}
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applyjitter
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{
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title = "Randomize";
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category = "transform";
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description = "Allows to apply a variety of randomized transformations to the selection.";
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allowkeys = true;
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allowmouse = false;
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allowscroll = false;
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default = 131146; //Ctrl-J
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}
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importobjasterrain
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{
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title = "Import Wavefront .obj as terrain";
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category = "tools";
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description = "Creates sectors from given model (UDMF only).";
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allowkeys = true;
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allowmouse = false;
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allowscroll = false;
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} |