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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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60c4ad7b4b
Fixed, .obj Terrain Importer mode: the mode was unable to parse .obj vertex/face definitions generated by some (Cinema4D) modeling programs. Changed, .obj Terrain Importer mode: vertical (e.g. perpendicular to up axis) polygons are now skipped during model importing. Changed, Ceiling Align mode, Floor Align mode: changed rotation steps form 45 to 15 deg. |
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ImportObjAsTerrainMode.cs |