UltimateZoneBuilder/Source/Plugins/BuilderModes
2009-06-12 09:44:38 +00:00
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ClassicModes - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed. 2009-06-11 21:21:20 +00:00
ErrorChecks @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
FindReplace @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
General - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed. 2009-06-11 21:21:20 +00:00
Interface Fixed a bug where selected lines were deselected when trying to find/replace 2009-05-31 12:13:37 +00:00
Properties @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Resources Spelling corrections. 2009-04-27 14:34:59 +00:00
VisualModes Floodfill and texture alignment now stay within selection, if a selection was made 2009-06-12 09:44:38 +00:00
BuilderModes.csproj Added Missing Textures error check (thanks to Boris Iwanski) 2009-05-24 22:26:25 +00:00