UltimateZoneBuilder/Source/Core
2017-03-25 05:19:42 +02:00
..
Actions Added: binding actions to horizontal mouse wheel 2017-03-25 03:47:18 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors 2017-03-09 19:09:08 +02:00
Controls Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation). 2017-03-09 01:00:20 +02:00
Data Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors 2017-03-09 19:09:08 +02:00
Editing Fixed: texture copy/paste in the visual mode was detected as failed pasting and caused a beep. (reported by DOOMGABR, abbuw, Turret_Master) 2017-03-17 17:48:14 +02:00
General Added: binding actions to horizontal mouse wheel 2017-03-25 03:47:18 +02:00
Geometry Fixed: removed useless rounding to 1px in Draw Curve, Draw Ellipse, Draw Rectangle, Draw Grid tools; this performed incorrectly with grid sizes less than 1px 2017-02-12 18:35:11 +02:00
GZBuilder Added more specific debug logging to random NullPointerException crash place 2017-03-08 05:35:56 +02:00
IO Fixed: Internal: made most 'get' calls in WADReader use synchronized MemoryStream duplicate as opposed to operating on WAD stream directly. Hopefully fixes multithreading issues with sprite loading. (reported by Mysterious Haruko, camaxide) 2017-03-03 20:33:40 +02:00
Map Fixed: reduced magic in Linedef.SafeDistanceToSq - fixes line/sector selection with 0.125mp grid (reported by camaxide) 2017-03-25 04:15:50 +02:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties Fixed translucent sprites. Added visual stencil color preview. (reported by Lud) 2017-03-25 05:19:42 +02:00
Rendering Fixed translucent sprites. Added visual stencil color preview. (reported by Lud) 2017-03-25 05:19:42 +02:00
Resources Fixed translucent sprites. Added visual stencil color preview. (reported by Lud) 2017-03-25 05:19:42 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Fixed translucent sprites. Added visual stencil color preview. (reported by Lud) 2017-03-25 05:19:42 +02:00
Windows Added: binding actions to horizontal mouse wheel 2017-03-25 03:47:18 +02:00
ZDoom Fixed: FAIL medal sprite in zandronum.pk3 was not parsed correctly 2017-03-08 23:34:21 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Internal: Oops: removed useless leftover file 2017-03-09 18:01:08 +02:00